Loading core/java/android/view/HardwareRenderer.java +10 −0 Original line number Diff line number Diff line Loading @@ -925,8 +925,17 @@ public abstract class HardwareRenderer { sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_STENCIL_SIZE, value); Log.d(LOG_TAG, " STENCIL_SIZE = " + value[0]); sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_SAMPLE_BUFFERS, value); Log.d(LOG_TAG, " SAMPLE_BUFFERS = " + value[0]); sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_SAMPLES, value); Log.d(LOG_TAG, " SAMPLES = " + value[0]); sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_SURFACE_TYPE, value); Log.d(LOG_TAG, " SURFACE_TYPE = 0x" + Integer.toHexString(value[0])); sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_CONFIG_CAVEAT, value); Log.d(LOG_TAG, " CONFIG_CAVEAT = 0x" + Integer.toHexString(value[0])); } GL createEglSurface(Surface surface) throws Surface.OutOfResourcesException { Loading Loading @@ -1433,6 +1442,7 @@ public abstract class HardwareRenderer { EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 0, EGL_CONFIG_CAVEAT, EGL_NONE, // TODO: Find a better way to choose the stencil size EGL_STENCIL_SIZE, mShowOverdraw ? GLES20Canvas.getStencilSize() : 0, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | Loading packages/SystemUI/src/com/android/systemui/ImageWallpaper.java +1 −0 Original line number Diff line number Diff line Loading @@ -665,6 +665,7 @@ public class ImageWallpaper extends WallpaperService { EGL_ALPHA_SIZE, 0, EGL_DEPTH_SIZE, 0, EGL_STENCIL_SIZE, 0, EGL_CONFIG_CAVEAT, EGL_NONE, EGL_NONE }; } Loading Loading
core/java/android/view/HardwareRenderer.java +10 −0 Original line number Diff line number Diff line Loading @@ -925,8 +925,17 @@ public abstract class HardwareRenderer { sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_STENCIL_SIZE, value); Log.d(LOG_TAG, " STENCIL_SIZE = " + value[0]); sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_SAMPLE_BUFFERS, value); Log.d(LOG_TAG, " SAMPLE_BUFFERS = " + value[0]); sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_SAMPLES, value); Log.d(LOG_TAG, " SAMPLES = " + value[0]); sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_SURFACE_TYPE, value); Log.d(LOG_TAG, " SURFACE_TYPE = 0x" + Integer.toHexString(value[0])); sEgl.eglGetConfigAttrib(sEglDisplay, config, EGL_CONFIG_CAVEAT, value); Log.d(LOG_TAG, " CONFIG_CAVEAT = 0x" + Integer.toHexString(value[0])); } GL createEglSurface(Surface surface) throws Surface.OutOfResourcesException { Loading Loading @@ -1433,6 +1442,7 @@ public abstract class HardwareRenderer { EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 0, EGL_CONFIG_CAVEAT, EGL_NONE, // TODO: Find a better way to choose the stencil size EGL_STENCIL_SIZE, mShowOverdraw ? GLES20Canvas.getStencilSize() : 0, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | Loading
packages/SystemUI/src/com/android/systemui/ImageWallpaper.java +1 −0 Original line number Diff line number Diff line Loading @@ -665,6 +665,7 @@ public class ImageWallpaper extends WallpaperService { EGL_ALPHA_SIZE, 0, EGL_DEPTH_SIZE, 0, EGL_STENCIL_SIZE, 0, EGL_CONFIG_CAVEAT, EGL_NONE, EGL_NONE }; } Loading