Loading libs/hwui/DisplayListOp.h +43 −43 Original line number Diff line number Diff line Loading @@ -77,7 +77,7 @@ public: virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) = 0; virtual void output(int level, uint32_t logFlags = 0) = 0; virtual void output(int level, uint32_t logFlags = 0) const = 0; // NOTE: it would be nice to declare constants and overriding the implementation in each op to // point at the constants, but that seems to require a .cpp file Loading Loading @@ -278,7 +278,7 @@ public: renderer.save(mFlags); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Save flags %x", mFlags); } Loading Loading @@ -312,7 +312,7 @@ public: renderer.restoreToCount(saveCount + mCount); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Restore to count %d", mCount); } Loading Loading @@ -351,7 +351,7 @@ public: renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SaveLayer%s of area " RECT_STRING, (isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea)); } Loading @@ -372,7 +372,7 @@ private: return this; } bool isSaveLayerAlpha() { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; } bool isSaveLayerAlpha() const { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; } Rect mArea; int mAlpha; SkXfermode::Mode mMode; Loading @@ -388,7 +388,7 @@ public: renderer.translate(mDx, mDy); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Translate by %f %f", mDx, mDy); } Loading @@ -408,7 +408,7 @@ public: renderer.rotate(mDegrees); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Rotate by %f degrees", mDegrees); } Loading @@ -427,7 +427,7 @@ public: renderer.scale(mSx, mSy); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Scale by %f %f", mSx, mSy); } Loading @@ -447,7 +447,7 @@ public: renderer.skew(mSx, mSy); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Skew by %f %f", mSx, mSy); } Loading @@ -467,7 +467,7 @@ public: renderer.setMatrix(mMatrix); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix)); } Loading @@ -486,7 +486,7 @@ public: renderer.concatMatrix(mMatrix); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("ConcatMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix)); } Loading Loading @@ -530,7 +530,7 @@ public: renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea)); } Loading Loading @@ -559,7 +559,7 @@ public: renderer.clipPath(mPath, mOp); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { SkRect bounds = mPath->getBounds(); OP_LOG("ClipPath bounds " RECT_STRING, bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); Loading @@ -580,7 +580,7 @@ public: renderer.clipRegion(mRegion, mOp); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { SkIRect bounds = mRegion->getBounds(); OP_LOG("ClipRegion bounds %d %d %d %d", bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); Loading @@ -599,7 +599,7 @@ public: renderer.resetShader(); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOGS("ResetShader"); } Loading @@ -614,7 +614,7 @@ public: renderer.setupShader(mShader); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetupShader, shader %p", mShader); } Loading @@ -630,7 +630,7 @@ public: renderer.resetColorFilter(); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOGS("ResetColorFilter"); } Loading @@ -646,7 +646,7 @@ public: renderer.setupColorFilter(mColorFilter); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetupColorFilter, filter %p", mColorFilter); } Loading @@ -662,7 +662,7 @@ public: renderer.resetShadow(); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOGS("ResetShadow"); } Loading @@ -678,7 +678,7 @@ public: renderer.setupShadow(mRadius, mDx, mDy, mColor); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetupShadow, radius %f, %f, %f, color %#x", mRadius, mDx, mDy, mColor); } Loading @@ -697,7 +697,7 @@ public: renderer.resetPaintFilter(); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOGS("ResetPaintFilter"); } Loading @@ -713,7 +713,7 @@ public: renderer.setupPaintFilter(mClearBits, mSetBits); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits); } Loading Loading @@ -784,7 +784,7 @@ public: transformed, bounds, mPaint); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top); } Loading Loading @@ -822,7 +822,7 @@ public: return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p matrix " MATRIX_STRING, mBitmap, MATRIX_ARGS(mMatrix)); } Loading Loading @@ -850,7 +850,7 @@ public: getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING, mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds)); } Loading @@ -876,7 +876,7 @@ public: mLocalBounds.top, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p", mBitmap); } Loading @@ -900,7 +900,7 @@ public: mVertices, mColors, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight); } Loading Loading @@ -942,7 +942,7 @@ public: mLocalBounds.right, mLocalBounds.bottom, mAlpha, mMode); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds)); } Loading Loading @@ -976,7 +976,7 @@ public: return renderer.drawColor(mColor, mMode); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw color %#x, mode %d", mColor, mMode); } Loading Loading @@ -1021,7 +1021,7 @@ public: mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds)); } Loading @@ -1044,7 +1044,7 @@ public: return renderer.drawRects(mRects, mCount, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Rects count %d", mCount); } Loading @@ -1070,7 +1070,7 @@ public: mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy); } Loading @@ -1091,7 +1091,7 @@ public: return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius); } Loading @@ -1113,7 +1113,7 @@ public: mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds)); } Loading @@ -1133,7 +1133,7 @@ public: mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d", RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter); } Loading Loading @@ -1169,7 +1169,7 @@ public: deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture; } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds)); } Loading @@ -1191,7 +1191,7 @@ public: return renderer.drawLines(mPoints, mCount, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Lines count %d", mCount); } Loading @@ -1217,7 +1217,7 @@ public: return renderer.drawPoints(mPoints, mCount, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Points count %d", mCount); } Loading @@ -1229,7 +1229,7 @@ public: DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint) : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {}; virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw some text, %d bytes", mBytesCount); } Loading Loading @@ -1339,7 +1339,7 @@ public: return status; } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount); } Loading Loading @@ -1372,7 +1372,7 @@ public: return ret; } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Functor %p", mFunctor); } Loading Loading @@ -1406,7 +1406,7 @@ public: return DrawGlInfo::kStatusDone; } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags); if (mDisplayList && (logFlags & kOpLogFlag_Recurse)) { mDisplayList->output(level + 1); Loading @@ -1429,7 +1429,7 @@ public: return renderer.drawLayer(mLayer, mX, mY); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY); } Loading Loading
libs/hwui/DisplayListOp.h +43 −43 Original line number Diff line number Diff line Loading @@ -77,7 +77,7 @@ public: virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) = 0; virtual void output(int level, uint32_t logFlags = 0) = 0; virtual void output(int level, uint32_t logFlags = 0) const = 0; // NOTE: it would be nice to declare constants and overriding the implementation in each op to // point at the constants, but that seems to require a .cpp file Loading Loading @@ -278,7 +278,7 @@ public: renderer.save(mFlags); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Save flags %x", mFlags); } Loading Loading @@ -312,7 +312,7 @@ public: renderer.restoreToCount(saveCount + mCount); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Restore to count %d", mCount); } Loading Loading @@ -351,7 +351,7 @@ public: renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SaveLayer%s of area " RECT_STRING, (isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea)); } Loading @@ -372,7 +372,7 @@ private: return this; } bool isSaveLayerAlpha() { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; } bool isSaveLayerAlpha() const { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; } Rect mArea; int mAlpha; SkXfermode::Mode mMode; Loading @@ -388,7 +388,7 @@ public: renderer.translate(mDx, mDy); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Translate by %f %f", mDx, mDy); } Loading @@ -408,7 +408,7 @@ public: renderer.rotate(mDegrees); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Rotate by %f degrees", mDegrees); } Loading @@ -427,7 +427,7 @@ public: renderer.scale(mSx, mSy); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Scale by %f %f", mSx, mSy); } Loading @@ -447,7 +447,7 @@ public: renderer.skew(mSx, mSy); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Skew by %f %f", mSx, mSy); } Loading @@ -467,7 +467,7 @@ public: renderer.setMatrix(mMatrix); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix)); } Loading @@ -486,7 +486,7 @@ public: renderer.concatMatrix(mMatrix); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("ConcatMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix)); } Loading Loading @@ -530,7 +530,7 @@ public: renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea)); } Loading Loading @@ -559,7 +559,7 @@ public: renderer.clipPath(mPath, mOp); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { SkRect bounds = mPath->getBounds(); OP_LOG("ClipPath bounds " RECT_STRING, bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); Loading @@ -580,7 +580,7 @@ public: renderer.clipRegion(mRegion, mOp); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { SkIRect bounds = mRegion->getBounds(); OP_LOG("ClipRegion bounds %d %d %d %d", bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); Loading @@ -599,7 +599,7 @@ public: renderer.resetShader(); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOGS("ResetShader"); } Loading @@ -614,7 +614,7 @@ public: renderer.setupShader(mShader); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetupShader, shader %p", mShader); } Loading @@ -630,7 +630,7 @@ public: renderer.resetColorFilter(); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOGS("ResetColorFilter"); } Loading @@ -646,7 +646,7 @@ public: renderer.setupColorFilter(mColorFilter); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetupColorFilter, filter %p", mColorFilter); } Loading @@ -662,7 +662,7 @@ public: renderer.resetShadow(); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOGS("ResetShadow"); } Loading @@ -678,7 +678,7 @@ public: renderer.setupShadow(mRadius, mDx, mDy, mColor); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetupShadow, radius %f, %f, %f, color %#x", mRadius, mDx, mDy, mColor); } Loading @@ -697,7 +697,7 @@ public: renderer.resetPaintFilter(); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOGS("ResetPaintFilter"); } Loading @@ -713,7 +713,7 @@ public: renderer.setupPaintFilter(mClearBits, mSetBits); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits); } Loading Loading @@ -784,7 +784,7 @@ public: transformed, bounds, mPaint); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top); } Loading Loading @@ -822,7 +822,7 @@ public: return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p matrix " MATRIX_STRING, mBitmap, MATRIX_ARGS(mMatrix)); } Loading Loading @@ -850,7 +850,7 @@ public: getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING, mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds)); } Loading @@ -876,7 +876,7 @@ public: mLocalBounds.top, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p", mBitmap); } Loading @@ -900,7 +900,7 @@ public: mVertices, mColors, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight); } Loading Loading @@ -942,7 +942,7 @@ public: mLocalBounds.right, mLocalBounds.bottom, mAlpha, mMode); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds)); } Loading Loading @@ -976,7 +976,7 @@ public: return renderer.drawColor(mColor, mMode); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw color %#x, mode %d", mColor, mMode); } Loading Loading @@ -1021,7 +1021,7 @@ public: mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds)); } Loading @@ -1044,7 +1044,7 @@ public: return renderer.drawRects(mRects, mCount, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Rects count %d", mCount); } Loading @@ -1070,7 +1070,7 @@ public: mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy); } Loading @@ -1091,7 +1091,7 @@ public: return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius); } Loading @@ -1113,7 +1113,7 @@ public: mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds)); } Loading @@ -1133,7 +1133,7 @@ public: mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d", RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter); } Loading Loading @@ -1169,7 +1169,7 @@ public: deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture; } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds)); } Loading @@ -1191,7 +1191,7 @@ public: return renderer.drawLines(mPoints, mCount, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Lines count %d", mCount); } Loading @@ -1217,7 +1217,7 @@ public: return renderer.drawPoints(mPoints, mCount, getPaint(renderer)); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Points count %d", mCount); } Loading @@ -1229,7 +1229,7 @@ public: DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint) : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {}; virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw some text, %d bytes", mBytesCount); } Loading Loading @@ -1339,7 +1339,7 @@ public: return status; } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount); } Loading Loading @@ -1372,7 +1372,7 @@ public: return ret; } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Functor %p", mFunctor); } Loading Loading @@ -1406,7 +1406,7 @@ public: return DrawGlInfo::kStatusDone; } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags); if (mDisplayList && (logFlags & kOpLogFlag_Recurse)) { mDisplayList->output(level + 1); Loading @@ -1429,7 +1429,7 @@ public: return renderer.drawLayer(mLayer, mX, mY); } virtual void output(int level, uint32_t logFlags) { virtual void output(int level, uint32_t logFlags) const { OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY); } Loading