Loading libs/surfaceflinger/SurfaceFlinger.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -562,7 +562,7 @@ void SurfaceFlinger::handleConsoleEvents() } if (mDeferReleaseConsole && hw.canDraw()) { // We got the release signal before the aquire signal // We got the release signal before the acquire signal mDeferReleaseConsole = false; hw.releaseScreen(); } Loading Loading @@ -739,7 +739,7 @@ void SurfaceFlinger::computeVisibleRegions( // accumulate to the screen dirty region dirtyRegion.orSelf(dirty); // updade aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer // Update aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer aboveOpaqueLayers.orSelf(opaqueRegion); aboveCoveredLayers.orSelf(bounds); Loading Loading @@ -1131,7 +1131,7 @@ status_t SurfaceFlinger::freezeDisplay(DisplayID dpy, uint32_t flags) setTransactionFlags(eTransactionNeeded); // flags is intended to communicate some sort of animation behavior // (for instance fadding) // (for instance fading) return NO_ERROR; } Loading @@ -1145,7 +1145,7 @@ status_t SurfaceFlinger::unfreezeDisplay(DisplayID dpy, uint32_t flags) setTransactionFlags(eTransactionNeeded); // flags is intended to communicate some sort of animation behavior // (for instance fadding) // (for instance fading) return NO_ERROR; } Loading Loading
libs/surfaceflinger/SurfaceFlinger.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -562,7 +562,7 @@ void SurfaceFlinger::handleConsoleEvents() } if (mDeferReleaseConsole && hw.canDraw()) { // We got the release signal before the aquire signal // We got the release signal before the acquire signal mDeferReleaseConsole = false; hw.releaseScreen(); } Loading Loading @@ -739,7 +739,7 @@ void SurfaceFlinger::computeVisibleRegions( // accumulate to the screen dirty region dirtyRegion.orSelf(dirty); // updade aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer // Update aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer aboveOpaqueLayers.orSelf(opaqueRegion); aboveCoveredLayers.orSelf(bounds); Loading Loading @@ -1131,7 +1131,7 @@ status_t SurfaceFlinger::freezeDisplay(DisplayID dpy, uint32_t flags) setTransactionFlags(eTransactionNeeded); // flags is intended to communicate some sort of animation behavior // (for instance fadding) // (for instance fading) return NO_ERROR; } Loading @@ -1145,7 +1145,7 @@ status_t SurfaceFlinger::unfreezeDisplay(DisplayID dpy, uint32_t flags) setTransactionFlags(eTransactionNeeded); // flags is intended to communicate some sort of animation behavior // (for instance fadding) // (for instance fading) return NO_ERROR; } Loading