Loading libs/hwui/AutoBackendTextureRelease.cpp +6 −4 Original line number Diff line number Diff line Loading @@ -25,7 +25,8 @@ using namespace android::uirenderer::renderthread; namespace android { namespace uirenderer { AutoBackendTextureRelease::AutoBackendTextureRelease(GrContext* context, AHardwareBuffer* buffer) { AutoBackendTextureRelease::AutoBackendTextureRelease(GrDirectContext* context, AHardwareBuffer* buffer) { AHardwareBuffer_Desc desc; AHardwareBuffer_describe(buffer, &desc); bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); Loading Loading @@ -67,8 +68,9 @@ static void releaseProc(SkImage::ReleaseContext releaseContext) { textureRelease->unref(false); } void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, GrContext* context) { void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, GrDirectContext* context) { AHardwareBuffer_Desc desc; AHardwareBuffer_describe(buffer, &desc); SkColorType colorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format); Loading @@ -81,7 +83,7 @@ void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, android_datas } } void AutoBackendTextureRelease::newBufferContent(GrContext* context) { void AutoBackendTextureRelease::newBufferContent(GrDirectContext* context) { if (mBackendTexture.isValid()) { mUpdateProc(mImageCtx, context); } Loading libs/hwui/AutoBackendTextureRelease.h +6 −3 Original line number Diff line number Diff line Loading @@ -31,7 +31,8 @@ namespace uirenderer { */ class AutoBackendTextureRelease final { public: AutoBackendTextureRelease(GrContext* context, AHardwareBuffer* buffer); AutoBackendTextureRelease(GrDirectContext* context, AHardwareBuffer* buffer); const GrBackendTexture& getTexture() const { return mBackendTexture; } Loading @@ -42,9 +43,11 @@ public: inline sk_sp<SkImage> getImage() const { return mImage; } void makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, GrContext* context); void makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, GrDirectContext* context); void newBufferContent(GrContext* context); void newBufferContent(GrDirectContext* context); private: // The only way to invoke dtor is with unref, when mUsageCount is 0. Loading libs/hwui/DeferredLayerUpdater.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -189,7 +189,7 @@ void DeferredLayerUpdater::detachSurfaceTexture() { sk_sp<SkImage> DeferredLayerUpdater::ImageSlot::createIfNeeded(AHardwareBuffer* buffer, android_dataspace dataspace, bool forceCreate, GrContext* context) { GrDirectContext* context) { if (!mTextureRelease || !mTextureRelease->getImage().get() || dataspace != mDataspace || forceCreate || mBuffer != buffer) { if (buffer != mBuffer) { Loading libs/hwui/DeferredLayerUpdater.h +1 −1 Original line number Diff line number Diff line Loading @@ -106,7 +106,7 @@ private: ~ImageSlot() { clear(); } sk_sp<SkImage> createIfNeeded(AHardwareBuffer* buffer, android_dataspace dataspace, bool forceCreate, GrContext* context); bool forceCreate, GrDirectContext* context); private: void clear(); Loading libs/hwui/HardwareBitmapUploader.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -21,7 +21,7 @@ #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <GLES3/gl3.h> #include <GrContext.h> #include <GrDirectContext.h> #include <SkCanvas.h> #include <SkImage.h> #include <utils/GLUtils.h> Loading Loading @@ -285,7 +285,7 @@ private: return (image.get() != nullptr); } sk_sp<GrContext> mGrContext; sk_sp<GrDirectContext> mGrContext; renderthread::VulkanManager mVulkanManager; std::mutex mVkLock; }; Loading Loading
libs/hwui/AutoBackendTextureRelease.cpp +6 −4 Original line number Diff line number Diff line Loading @@ -25,7 +25,8 @@ using namespace android::uirenderer::renderthread; namespace android { namespace uirenderer { AutoBackendTextureRelease::AutoBackendTextureRelease(GrContext* context, AHardwareBuffer* buffer) { AutoBackendTextureRelease::AutoBackendTextureRelease(GrDirectContext* context, AHardwareBuffer* buffer) { AHardwareBuffer_Desc desc; AHardwareBuffer_describe(buffer, &desc); bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); Loading Loading @@ -67,8 +68,9 @@ static void releaseProc(SkImage::ReleaseContext releaseContext) { textureRelease->unref(false); } void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, GrContext* context) { void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, GrDirectContext* context) { AHardwareBuffer_Desc desc; AHardwareBuffer_describe(buffer, &desc); SkColorType colorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format); Loading @@ -81,7 +83,7 @@ void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, android_datas } } void AutoBackendTextureRelease::newBufferContent(GrContext* context) { void AutoBackendTextureRelease::newBufferContent(GrDirectContext* context) { if (mBackendTexture.isValid()) { mUpdateProc(mImageCtx, context); } Loading
libs/hwui/AutoBackendTextureRelease.h +6 −3 Original line number Diff line number Diff line Loading @@ -31,7 +31,8 @@ namespace uirenderer { */ class AutoBackendTextureRelease final { public: AutoBackendTextureRelease(GrContext* context, AHardwareBuffer* buffer); AutoBackendTextureRelease(GrDirectContext* context, AHardwareBuffer* buffer); const GrBackendTexture& getTexture() const { return mBackendTexture; } Loading @@ -42,9 +43,11 @@ public: inline sk_sp<SkImage> getImage() const { return mImage; } void makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, GrContext* context); void makeImage(AHardwareBuffer* buffer, android_dataspace dataspace, GrDirectContext* context); void newBufferContent(GrContext* context); void newBufferContent(GrDirectContext* context); private: // The only way to invoke dtor is with unref, when mUsageCount is 0. Loading
libs/hwui/DeferredLayerUpdater.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -189,7 +189,7 @@ void DeferredLayerUpdater::detachSurfaceTexture() { sk_sp<SkImage> DeferredLayerUpdater::ImageSlot::createIfNeeded(AHardwareBuffer* buffer, android_dataspace dataspace, bool forceCreate, GrContext* context) { GrDirectContext* context) { if (!mTextureRelease || !mTextureRelease->getImage().get() || dataspace != mDataspace || forceCreate || mBuffer != buffer) { if (buffer != mBuffer) { Loading
libs/hwui/DeferredLayerUpdater.h +1 −1 Original line number Diff line number Diff line Loading @@ -106,7 +106,7 @@ private: ~ImageSlot() { clear(); } sk_sp<SkImage> createIfNeeded(AHardwareBuffer* buffer, android_dataspace dataspace, bool forceCreate, GrContext* context); bool forceCreate, GrDirectContext* context); private: void clear(); Loading
libs/hwui/HardwareBitmapUploader.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -21,7 +21,7 @@ #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <GLES3/gl3.h> #include <GrContext.h> #include <GrDirectContext.h> #include <SkCanvas.h> #include <SkImage.h> #include <utils/GLUtils.h> Loading Loading @@ -285,7 +285,7 @@ private: return (image.get() != nullptr); } sk_sp<GrContext> mGrContext; sk_sp<GrDirectContext> mGrContext; renderthread::VulkanManager mVulkanManager; std::mutex mVkLock; }; Loading