Loading libs/rs/Android.mk +0 −1 Original line number Diff line number Diff line Loading @@ -83,7 +83,6 @@ LOCAL_SRC_FILES:= \ rsElement.cpp \ rsFileA3D.cpp \ rsFont.cpp \ rsLight.cpp \ rsLocklessFifo.cpp \ rsObjectBase.cpp \ rsMatrix.cpp \ Loading libs/rs/RenderScript.h +0 −2 Original line number Diff line number Diff line Loading @@ -40,7 +40,6 @@ typedef void * RsSampler; typedef void * RsScript; typedef void * RsMesh; typedef void * RsType; typedef void * RsLight; typedef void * RsObjectBase; typedef void * RsProgram; Loading Loading @@ -242,7 +241,6 @@ enum RsA3DClassID { RS_A3D_CLASS_ID_PROGRAM_STORE, RS_A3D_CLASS_ID_SAMPLER, RS_A3D_CLASS_ID_ANIMATION, RS_A3D_CLASS_ID_LIGHT, RS_A3D_CLASS_ID_ADAPTER_1D, RS_A3D_CLASS_ID_ADAPTER_2D, RS_A3D_CLASS_ID_SCRIPT_C Loading libs/rs/RenderScriptEnv.h +0 −2 Original line number Diff line number Diff line Loading @@ -13,8 +13,6 @@ typedef void * RsMesh; typedef void * RsType; typedef void * RsProgramFragment; typedef void * RsProgramStore; typedef void * RsLight; typedef struct { float m[16]; Loading libs/rs/rsContext.cpp +19 −5 Original line number Diff line number Diff line Loading @@ -188,6 +188,9 @@ void Context::timerInit() mTimeFrame = mTimeLast; mTimeLastFrame = mTimeLast; mTimerActive = RS_TIMER_INTERNAL; mAverageFPSFrameCount = 0; mAverageFPSStartTime = mTimeLast; mAverageFPS = 0; timerReset(); } Loading @@ -195,6 +198,16 @@ void Context::timerFrame() { mTimeLastFrame = mTimeFrame; mTimeFrame = getTime(); // Update average fps const uint64_t averageFramerateInterval = 1000 * 1000000; mAverageFPSFrameCount ++; uint64_t inverval = mTimeFrame - mAverageFPSStartTime; if(inverval >= averageFramerateInterval) { inverval = inverval / 1000000; mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; mAverageFPSFrameCount = 0; mAverageFPSStartTime = mTimeFrame; } } void Context::timerSet(Timers tm) Loading @@ -218,12 +231,13 @@ void Context::timerPrint() if (props.mLogTimes) { LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli)", LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli), Avg fps: %u", mTimeMSLastFrame, 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000); 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, mAverageFPS); } } Loading Loading @@ -255,17 +269,17 @@ static bool getProp(const char *str) void Context::displayDebugStats() { char buffer[128]; sprintf(buffer, "Frame %i ms, Script %i ms", mTimeMSLastFrame, mTimeMSLastScript); sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); float oldR, oldG, oldB, oldA; mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); uint32_t bufferLen = strlen(buffer); float shadowCol = 0.1f; mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 5); mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 6); mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); mStateFont.setFontColor(oldR, oldG, oldB, oldA); } Loading libs/rs/rsContext.h +3 −2 Original line number Diff line number Diff line Loading @@ -30,7 +30,6 @@ #include "rsAllocation.h" #include "rsAdapter.h" #include "rsSampler.h" #include "rsLight.h" #include "rsFont.h" #include "rsProgramFragment.h" #include "rsProgramStore.h" Loading Loading @@ -94,7 +93,6 @@ public: ProgramStoreState mStateFragmentStore; ProgramRasterState mStateRaster; ProgramVertexState mStateVertex; LightState mStateLight; VertexArrayState mStateVertexArray; FontState mStateFont; Loading Loading @@ -296,6 +294,9 @@ private: uint32_t mTimeMSLastFrame; uint32_t mTimeMSLastScript; uint32_t mTimeMSLastSwap; uint32_t mAverageFPSFrameCount; uint64_t mAverageFPSStartTime; uint32_t mAverageFPS; }; } Loading Loading
libs/rs/Android.mk +0 −1 Original line number Diff line number Diff line Loading @@ -83,7 +83,6 @@ LOCAL_SRC_FILES:= \ rsElement.cpp \ rsFileA3D.cpp \ rsFont.cpp \ rsLight.cpp \ rsLocklessFifo.cpp \ rsObjectBase.cpp \ rsMatrix.cpp \ Loading
libs/rs/RenderScript.h +0 −2 Original line number Diff line number Diff line Loading @@ -40,7 +40,6 @@ typedef void * RsSampler; typedef void * RsScript; typedef void * RsMesh; typedef void * RsType; typedef void * RsLight; typedef void * RsObjectBase; typedef void * RsProgram; Loading Loading @@ -242,7 +241,6 @@ enum RsA3DClassID { RS_A3D_CLASS_ID_PROGRAM_STORE, RS_A3D_CLASS_ID_SAMPLER, RS_A3D_CLASS_ID_ANIMATION, RS_A3D_CLASS_ID_LIGHT, RS_A3D_CLASS_ID_ADAPTER_1D, RS_A3D_CLASS_ID_ADAPTER_2D, RS_A3D_CLASS_ID_SCRIPT_C Loading
libs/rs/RenderScriptEnv.h +0 −2 Original line number Diff line number Diff line Loading @@ -13,8 +13,6 @@ typedef void * RsMesh; typedef void * RsType; typedef void * RsProgramFragment; typedef void * RsProgramStore; typedef void * RsLight; typedef struct { float m[16]; Loading
libs/rs/rsContext.cpp +19 −5 Original line number Diff line number Diff line Loading @@ -188,6 +188,9 @@ void Context::timerInit() mTimeFrame = mTimeLast; mTimeLastFrame = mTimeLast; mTimerActive = RS_TIMER_INTERNAL; mAverageFPSFrameCount = 0; mAverageFPSStartTime = mTimeLast; mAverageFPS = 0; timerReset(); } Loading @@ -195,6 +198,16 @@ void Context::timerFrame() { mTimeLastFrame = mTimeFrame; mTimeFrame = getTime(); // Update average fps const uint64_t averageFramerateInterval = 1000 * 1000000; mAverageFPSFrameCount ++; uint64_t inverval = mTimeFrame - mAverageFPSStartTime; if(inverval >= averageFramerateInterval) { inverval = inverval / 1000000; mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; mAverageFPSFrameCount = 0; mAverageFPSStartTime = mTimeFrame; } } void Context::timerSet(Timers tm) Loading @@ -218,12 +231,13 @@ void Context::timerPrint() if (props.mLogTimes) { LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli)", LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli), Avg fps: %u", mTimeMSLastFrame, 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000); 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, mAverageFPS); } } Loading Loading @@ -255,17 +269,17 @@ static bool getProp(const char *str) void Context::displayDebugStats() { char buffer[128]; sprintf(buffer, "Frame %i ms, Script %i ms", mTimeMSLastFrame, mTimeMSLastScript); sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); float oldR, oldG, oldB, oldA; mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); uint32_t bufferLen = strlen(buffer); float shadowCol = 0.1f; mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 5); mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 6); mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); mStateFont.setFontColor(oldR, oldG, oldB, oldA); } Loading
libs/rs/rsContext.h +3 −2 Original line number Diff line number Diff line Loading @@ -30,7 +30,6 @@ #include "rsAllocation.h" #include "rsAdapter.h" #include "rsSampler.h" #include "rsLight.h" #include "rsFont.h" #include "rsProgramFragment.h" #include "rsProgramStore.h" Loading Loading @@ -94,7 +93,6 @@ public: ProgramStoreState mStateFragmentStore; ProgramRasterState mStateRaster; ProgramVertexState mStateVertex; LightState mStateLight; VertexArrayState mStateVertexArray; FontState mStateFont; Loading Loading @@ -296,6 +294,9 @@ private: uint32_t mTimeMSLastFrame; uint32_t mTimeMSLastScript; uint32_t mTimeMSLastSwap; uint32_t mAverageFPSFrameCount; uint64_t mAverageFPSStartTime; uint32_t mAverageFPS; }; } Loading