Loading libs/hwui/ProgramCache.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -56,7 +56,7 @@ const char* gVS_Header_Uniforms_HasRoundRectClip = "uniform mat4 roundRectInvTransform;\n" "uniform mediump vec4 roundRectInnerRectLTWH;\n" "uniform mediump float roundRectRadius;\n"; const char* gVS_Header_Varyings_HasTexture = "varying vec2 outTexCoords;\n"; const char* gVS_Header_Varyings_HasTexture = "varying highp vec2 outTexCoords;\n"; const char* gVS_Header_Varyings_HasColors = "varying vec4 outColors;\n"; const char* gVS_Header_Varyings_HasVertexAlpha = "varying float alpha;\n"; const char* gVS_Header_Varyings_HasBitmap = "varying highp vec2 outBitmapTexCoords;\n"; Loading Loading
libs/hwui/ProgramCache.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -56,7 +56,7 @@ const char* gVS_Header_Uniforms_HasRoundRectClip = "uniform mat4 roundRectInvTransform;\n" "uniform mediump vec4 roundRectInnerRectLTWH;\n" "uniform mediump float roundRectRadius;\n"; const char* gVS_Header_Varyings_HasTexture = "varying vec2 outTexCoords;\n"; const char* gVS_Header_Varyings_HasTexture = "varying highp vec2 outTexCoords;\n"; const char* gVS_Header_Varyings_HasColors = "varying vec4 outColors;\n"; const char* gVS_Header_Varyings_HasVertexAlpha = "varying float alpha;\n"; const char* gVS_Header_Varyings_HasBitmap = "varying highp vec2 outBitmapTexCoords;\n"; Loading