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Commit eb2c85df authored by Jose Lima's avatar Jose Lima Committed by Android (Google) Code Review
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Merge "Added isGame application tag to the manifest" into klp-modular-dev

parents a63cd9f4 12d0b4cd
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+2 −0
Original line number Diff line number Diff line
@@ -621,6 +621,7 @@ package android {
    field public static final int isAsciiCapable = 16843753; // 0x10103e9
    field public static final int isAuxiliary = 16843647; // 0x101037f
    field public static final int isDefault = 16843297; // 0x1010221
    field public static final int isGame = 16843764; // 0x10103f4
    field public static final int isIndicator = 16843079; // 0x1010147
    field public static final int isModifier = 16843334; // 0x1010246
    field public static final int isRepeatable = 16843336; // 0x1010248
@@ -7034,6 +7035,7 @@ package android.content.pm {
    field public static final int FLAG_HAS_CODE = 4; // 0x4
    field public static final int FLAG_INSTALLED = 8388608; // 0x800000
    field public static final int FLAG_IS_DATA_ONLY = 16777216; // 0x1000000
    field public static final int FLAG_IS_GAME = 33554432; // 0x2000000
    field public static final int FLAG_KILL_AFTER_RESTORE = 65536; // 0x10000
    field public static final int FLAG_LARGE_HEAP = 1048576; // 0x100000
    field public static final int FLAG_PERSISTENT = 8; // 0x8
+8 −2
Original line number Diff line number Diff line
@@ -314,6 +314,12 @@ public class ApplicationInfo extends PackageItemInfo implements Parcelable {
     */
    public static final int FLAG_IS_DATA_ONLY = 1<<24;

    /**
     * Value for {@link #flags}: true if the application was declared to be a game, or
     * false if it is a non-game application.
     */
    public static final int FLAG_IS_GAME = 1<<25;

    /**
     * Value for {@link #flags}: set to {@code true} if the application
     * is permitted to hold privileged permissions.
@@ -363,7 +369,7 @@ public class ApplicationInfo extends PackageItemInfo implements Parcelable {
     * {@link #FLAG_SUPPORTS_LARGE_SCREENS}, {@link #FLAG_SUPPORTS_XLARGE_SCREENS},
     * {@link #FLAG_RESIZEABLE_FOR_SCREENS},
     * {@link #FLAG_SUPPORTS_SCREEN_DENSITIES}, {@link #FLAG_VM_SAFE_MODE},
     * {@link #FLAG_INSTALLED}.
     * {@link #FLAG_INSTALLED}, {@link #FLAG_IS_GAME}.
     */
    public int flags = 0;

+5 −0
Original line number Diff line number Diff line
@@ -2058,6 +2058,11 @@ public class PackageParser {
            ai.enabled = sa.getBoolean(
                    com.android.internal.R.styleable.AndroidManifestApplication_enabled, true);
            
            if (sa.getBoolean(
                    com.android.internal.R.styleable.AndroidManifestApplication_isGame, false)) {
                ai.flags |= ApplicationInfo.FLAG_IS_GAME;
            }

            if (false) {
                if (sa.getBoolean(
                        com.android.internal.R.styleable.AndroidManifestApplication_cantSaveState,
+7 −0
Original line number Diff line number Diff line
@@ -312,6 +312,12 @@
         content providers. -->
    <attr name="exported" format="boolean" />

    <!-- A boolean flag used to indicate if an application is a Game or not.
         <p>This information can be used by the system to group together
         applications that are classified as games, and display them separately
         from the other applications. -->
    <attr name="isGame" format="boolean" />

    <!-- If set to true, a single instance of this component will run for
         all users.  That instance will run as user 0, the default/primary
         user.  When the app running is in processes for other users and interacts
@@ -967,6 +973,7 @@
             any accounts. The type should correspond to the account authenticator type, such as
             "com.google". -->
        <attr name="requiredAccountType" format="string"/>
        <attr name="isGame" />
    </declare-styleable>
    
    <!-- The <code>permission</code> tag declares a security permission that can be
+1 −0
Original line number Diff line number Diff line
@@ -2094,4 +2094,5 @@

  <public type="attr" name="banner" id="0x10103f2" />
  <public type="attr" name="windowSwipeToDismiss" id="0x10103f3" />
  <public type="attr" name="isGame" />
</resources>