Loading core/jni/include/android_runtime/android_view_Surface.h +1 −0 Original line number Diff line number Diff line Loading @@ -18,6 +18,7 @@ #define _ANDROID_VIEW_SURFACE_H #include <android/native_window.h> #include <system/graphics.h> #include "jni.h" Loading native/android/Android.mk +2 −0 Original line number Diff line number Diff line Loading @@ -12,10 +12,12 @@ LOCAL_SRC_FILES:= \ choreographer.cpp \ configuration.cpp \ hardware_buffer.cpp \ hardware_buffer_jni.cpp \ input.cpp \ looper.cpp \ native_activity.cpp \ native_window.cpp \ native_window_jni.cpp \ net.c \ obb.cpp \ sensor.cpp \ Loading native/android/hardware_buffer.cpp +10 −25 Original line number Diff line number Diff line Loading @@ -16,24 +16,25 @@ #define LOG_TAG "AHardwareBuffer" #include <android/hardware_buffer_jni.h> #include <android/hardware_buffer.h> #include <errno.h> #include <sys/socket.h> #include <memory> #include <android_runtime/android_hardware_HardwareBuffer.h> #include <binder/Binder.h> #include <binder/Parcel.h> #include <binder/IServiceManager.h> #include <cutils/native_handle.h> #include <utils/Log.h> #include <ui/GraphicBuffer.h> #include <binder/IServiceManager.h> #include <gui/ISurfaceComposer.h> #include <gui/IGraphicBufferAlloc.h> #include <hardware/gralloc1.h> #include <ui/GraphicBuffer.h> #include <utils/Flattenable.h> #include <utils/Log.h> #include <android_runtime/android_hardware_HardwareBuffer.h> static constexpr int kDataBufferSize = 64 * sizeof(int); // 64 ints Loading Loading @@ -299,19 +300,3 @@ const struct native_handle* AHardwareBuffer_getNativeHandle( const GraphicBuffer* gbuffer = AHardwareBuffer_to_GraphicBuffer(buffer); return gbuffer->handle; } // ---------------------------------------------------------------------------- // JNI functions // ---------------------------------------------------------------------------- AHardwareBuffer* AHardwareBuffer_fromHardwareBuffer(JNIEnv* env, jobject hardwareBufferObj) { return android_hardware_HardwareBuffer_getNativeHardwareBuffer(env, hardwareBufferObj); } jobject AHardwareBuffer_toHardwareBuffer(JNIEnv* env, AHardwareBuffer* hardwareBuffer) { return android_hardware_HardwareBuffer_createFromAHardwareBuffer(env, hardwareBuffer); } native/android/hardware_buffer_jni.cpp 0 → 100644 +31 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AHardwareBuffer" #include <android/hardware_buffer_jni.h> #include <android_runtime/android_hardware_HardwareBuffer.h> using namespace android; AHardwareBuffer* AHardwareBuffer_fromHardwareBuffer(JNIEnv* env, jobject hardwareBufferObj) { return android_hardware_HardwareBuffer_getNativeHardwareBuffer(env, hardwareBufferObj); } jobject AHardwareBuffer_toHardwareBuffer(JNIEnv* env, AHardwareBuffer* hardwareBuffer) { return android_hardware_HardwareBuffer_createFromAHardwareBuffer(env, hardwareBuffer); } native/android/native_window.cpp +2 −15 Original line number Diff line number Diff line Loading @@ -15,22 +15,9 @@ */ #define LOG_TAG "Surface" #include <utils/Log.h> #include <android/native_window_jni.h> #include <gui/Surface.h> #include <android_runtime/android_view_Surface.h> #include <android_runtime/android_graphics_SurfaceTexture.h> using namespace android; ANativeWindow* ANativeWindow_fromSurface(JNIEnv* env, jobject surface) { sp<ANativeWindow> win = android_view_Surface_getNativeWindow(env, surface); if (win != NULL) { win->incStrong((void*)ANativeWindow_acquire); } return win.get(); } #include <android/native_window.h> #include <system/window.h> void ANativeWindow_acquire(ANativeWindow* window) { window->incStrong((void*)ANativeWindow_acquire); Loading Loading
core/jni/include/android_runtime/android_view_Surface.h +1 −0 Original line number Diff line number Diff line Loading @@ -18,6 +18,7 @@ #define _ANDROID_VIEW_SURFACE_H #include <android/native_window.h> #include <system/graphics.h> #include "jni.h" Loading
native/android/Android.mk +2 −0 Original line number Diff line number Diff line Loading @@ -12,10 +12,12 @@ LOCAL_SRC_FILES:= \ choreographer.cpp \ configuration.cpp \ hardware_buffer.cpp \ hardware_buffer_jni.cpp \ input.cpp \ looper.cpp \ native_activity.cpp \ native_window.cpp \ native_window_jni.cpp \ net.c \ obb.cpp \ sensor.cpp \ Loading
native/android/hardware_buffer.cpp +10 −25 Original line number Diff line number Diff line Loading @@ -16,24 +16,25 @@ #define LOG_TAG "AHardwareBuffer" #include <android/hardware_buffer_jni.h> #include <android/hardware_buffer.h> #include <errno.h> #include <sys/socket.h> #include <memory> #include <android_runtime/android_hardware_HardwareBuffer.h> #include <binder/Binder.h> #include <binder/Parcel.h> #include <binder/IServiceManager.h> #include <cutils/native_handle.h> #include <utils/Log.h> #include <ui/GraphicBuffer.h> #include <binder/IServiceManager.h> #include <gui/ISurfaceComposer.h> #include <gui/IGraphicBufferAlloc.h> #include <hardware/gralloc1.h> #include <ui/GraphicBuffer.h> #include <utils/Flattenable.h> #include <utils/Log.h> #include <android_runtime/android_hardware_HardwareBuffer.h> static constexpr int kDataBufferSize = 64 * sizeof(int); // 64 ints Loading Loading @@ -299,19 +300,3 @@ const struct native_handle* AHardwareBuffer_getNativeHandle( const GraphicBuffer* gbuffer = AHardwareBuffer_to_GraphicBuffer(buffer); return gbuffer->handle; } // ---------------------------------------------------------------------------- // JNI functions // ---------------------------------------------------------------------------- AHardwareBuffer* AHardwareBuffer_fromHardwareBuffer(JNIEnv* env, jobject hardwareBufferObj) { return android_hardware_HardwareBuffer_getNativeHardwareBuffer(env, hardwareBufferObj); } jobject AHardwareBuffer_toHardwareBuffer(JNIEnv* env, AHardwareBuffer* hardwareBuffer) { return android_hardware_HardwareBuffer_createFromAHardwareBuffer(env, hardwareBuffer); }
native/android/hardware_buffer_jni.cpp 0 → 100644 +31 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AHardwareBuffer" #include <android/hardware_buffer_jni.h> #include <android_runtime/android_hardware_HardwareBuffer.h> using namespace android; AHardwareBuffer* AHardwareBuffer_fromHardwareBuffer(JNIEnv* env, jobject hardwareBufferObj) { return android_hardware_HardwareBuffer_getNativeHardwareBuffer(env, hardwareBufferObj); } jobject AHardwareBuffer_toHardwareBuffer(JNIEnv* env, AHardwareBuffer* hardwareBuffer) { return android_hardware_HardwareBuffer_createFromAHardwareBuffer(env, hardwareBuffer); }
native/android/native_window.cpp +2 −15 Original line number Diff line number Diff line Loading @@ -15,22 +15,9 @@ */ #define LOG_TAG "Surface" #include <utils/Log.h> #include <android/native_window_jni.h> #include <gui/Surface.h> #include <android_runtime/android_view_Surface.h> #include <android_runtime/android_graphics_SurfaceTexture.h> using namespace android; ANativeWindow* ANativeWindow_fromSurface(JNIEnv* env, jobject surface) { sp<ANativeWindow> win = android_view_Surface_getNativeWindow(env, surface); if (win != NULL) { win->incStrong((void*)ANativeWindow_acquire); } return win.get(); } #include <android/native_window.h> #include <system/window.h> void ANativeWindow_acquire(ANativeWindow* window) { window->incStrong((void*)ANativeWindow_acquire); Loading