Refactor SurfaceSyncer to use SurfaceSyncGroups instead of syncId
There's no need for SurfaceSyncer to store the SyncSets and only return a syncId. The callers can instead own the SyncGroups and call methods directly on them. This makes the code more readable and cleans up Syncer since you can directly call methods instead of piping through an outer method. Test: SurfaceSyncGroupContinuousTest Test: SurfaceSyncGroupTest Change-Id: I82976e26e10e20d2752e6be24a45069a6a64e849 Bug: 237804605
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