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SurfaceFlinger: Return the current transform value when queried
When an application queries the transform hint, SurfaceTexture returns the value based on the previous queueBuffer function. When query() is called before any queueBuffer() calls, it doesn't return the current transform. Make sure to get the current transform from a layer whenever query() is called. (cherry picked from commit d9668f53f8c41c16588531183f3ec8d6780b234d) Change-Id: I635481ccd7d22148d2b7ab92f4e8c0c63ef7e715