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Commit e8493841 authored by John Reck's avatar John Reck Committed by android-build-merger
Browse files

Merge "Add draw props back to greylist" into qt-dev

am: 410d783f

Change-Id: Ib40d873ddf6da64901e097baf812aca20c849684
parents 199ba535 410d783f
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+10 −5
Original line number Original line Diff line number Diff line
@@ -20,7 +20,6 @@ import android.annotation.UnsupportedAppUsage;
import android.graphics.BaseRecordingCanvas;
import android.graphics.BaseRecordingCanvas;
import android.graphics.CanvasProperty;
import android.graphics.CanvasProperty;
import android.graphics.Paint;
import android.graphics.Paint;
import android.os.Build;


/**
/**
 * This class exists temporarily to workaround broken apps
 * This class exists temporarily to workaround broken apps
@@ -36,14 +35,20 @@ public abstract class DisplayListCanvas extends BaseRecordingCanvas {
        super(nativeCanvas);
        super(nativeCanvas);
    }
    }


    /** @hide */
    /**
    @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.O)
     * TODO: Public API alternative
     * @hide
     */
    @UnsupportedAppUsage
    public abstract void drawRoundRect(CanvasProperty<Float> left, CanvasProperty<Float> top,
    public abstract void drawRoundRect(CanvasProperty<Float> left, CanvasProperty<Float> top,
            CanvasProperty<Float> right, CanvasProperty<Float> bottom, CanvasProperty<Float> rx,
            CanvasProperty<Float> right, CanvasProperty<Float> bottom, CanvasProperty<Float> rx,
            CanvasProperty<Float> ry, CanvasProperty<Paint> paint);
            CanvasProperty<Float> ry, CanvasProperty<Paint> paint);


    /** @hide */
    /**
    @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P)
     * TODO: Public API alternative
     * @hide
     */
    @UnsupportedAppUsage
    public abstract void drawCircle(CanvasProperty<Float> cx, CanvasProperty<Float> cy,
    public abstract void drawCircle(CanvasProperty<Float> cx, CanvasProperty<Float> cy,
            CanvasProperty<Float> radius, CanvasProperty<Paint> paint);
            CanvasProperty<Float> radius, CanvasProperty<Paint> paint);
}
}