Loading libs/hwui/GradientCache.h +27 −16 Original line number Diff line number Diff line Loading @@ -38,28 +38,27 @@ struct GradientCacheEntry { GradientCacheEntry(uint32_t* colors, float* positions, int count, SkShader::TileMode tileMode) { this->count = count; this->colors = new uint32_t[count]; this->positions = new float[count]; this->tileMode = tileMode; memcpy(this->colors, colors, count * sizeof(uint32_t)); memcpy(this->positions, positions, count * sizeof(float)); copy(colors, positions, count, tileMode); } GradientCacheEntry(const GradientCacheEntry& entry) { this->count = entry.count; this->colors = new uint32_t[count]; this->positions = new float[count]; this->tileMode = entry.tileMode; memcpy(this->colors, entry.colors, count * sizeof(uint32_t)); memcpy(this->positions, entry.positions, count * sizeof(float)); copy(entry.colors, entry.positions, entry.count, entry.tileMode); } ~GradientCacheEntry() { if (colors) delete[] colors; if (positions) delete[] positions; delete[] colors; delete[] positions; } GradientCacheEntry& operator=(const GradientCacheEntry& entry) { if (this != &entry) { delete[] colors; delete[] positions; copy(entry.colors, entry.positions, entry.count, entry.tileMode); } return *this; } bool operator<(const GradientCacheEntry& r) const { Loading @@ -82,6 +81,18 @@ struct GradientCacheEntry { int count; SkShader::TileMode tileMode; private: void copy(uint32_t* colors, float* positions, int count, SkShader::TileMode tileMode) { this->count = count; this->colors = new uint32_t[count]; this->positions = new float[count]; this->tileMode = tileMode; memcpy(this->colors, colors, count * sizeof(uint32_t)); memcpy(this->positions, positions, count * sizeof(float)); } }; // GradientCacheEntry /** Loading libs/hwui/LayerCache.h +0 −4 Original line number Diff line number Diff line Loading @@ -119,10 +119,6 @@ private: mHeight = uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE); } LayerEntry(const LayerEntry& entry): mLayer(entry.mLayer), mWidth(entry.mWidth), mHeight(entry.mHeight) { } LayerEntry(Layer* layer): mLayer(layer), mWidth(layer->getWidth()), mHeight(layer->getHeight()) { } Loading libs/hwui/PatchCache.h +0 −7 Original line number Diff line number Diff line Loading @@ -80,13 +80,6 @@ private: emptyCount(emptyCount), colorKey(colorKey) { } PatchDescription(const PatchDescription& description): bitmapWidth(description.bitmapWidth), bitmapHeight(description.bitmapHeight), pixelWidth(description.pixelWidth), pixelHeight(description.pixelHeight), xCount(description.xCount), yCount(description.yCount), emptyCount(description.emptyCount), colorKey(description.colorKey) { } bool operator<(const PatchDescription& rhs) const { LTE_FLOAT(bitmapWidth) { LTE_FLOAT(bitmapHeight) { Loading libs/hwui/PathCache.h +0 −4 Original line number Diff line number Diff line Loading @@ -41,10 +41,6 @@ struct PathCacheEntry: public ShapeCacheEntry { path = NULL; } PathCacheEntry(const PathCacheEntry& entry): ShapeCacheEntry(entry) { path = entry.path; } bool lessThan(const ShapeCacheEntry& r) const { const PathCacheEntry& rhs = (const PathCacheEntry&) r; LTE_INT(path) { Loading libs/hwui/ShapeCache.h +0 −40 Original line number Diff line number Diff line Loading @@ -96,12 +96,6 @@ struct ShapeCacheEntry { pathEffect = NULL; } ShapeCacheEntry(const ShapeCacheEntry& entry): shapeType(entry.shapeType), join(entry.join), cap(entry.cap), style(entry.style), miter(entry.miter), strokeWidth(entry.strokeWidth), pathEffect(entry.pathEffect) { } ShapeCacheEntry(ShapeType type, SkPaint* paint) { shapeType = type; join = paint->getStrokeJoin(); Loading Loading @@ -167,14 +161,6 @@ struct RoundRectShapeCacheEntry: public ShapeCacheEntry { mRy = 0; } RoundRectShapeCacheEntry(const RoundRectShapeCacheEntry& entry): ShapeCacheEntry(entry) { mWidth = entry.mWidth; mHeight = entry.mHeight; mRx = entry.mRx; mRy = entry.mRy; } bool lessThan(const ShapeCacheEntry& r) const { const RoundRectShapeCacheEntry& rhs = (const RoundRectShapeCacheEntry&) r; LTE_INT(mWidth) { Loading Loading @@ -206,11 +192,6 @@ struct CircleShapeCacheEntry: public ShapeCacheEntry { mRadius = 0; } CircleShapeCacheEntry(const CircleShapeCacheEntry& entry): ShapeCacheEntry(entry) { mRadius = entry.mRadius; } bool lessThan(const ShapeCacheEntry& r) const { const CircleShapeCacheEntry& rhs = (const CircleShapeCacheEntry&) r; LTE_INT(mRadius) { Loading @@ -234,12 +215,6 @@ struct OvalShapeCacheEntry: public ShapeCacheEntry { mWidth = mHeight = 0; } OvalShapeCacheEntry(const OvalShapeCacheEntry& entry): ShapeCacheEntry(entry) { mWidth = entry.mWidth; mHeight = entry.mHeight; } bool lessThan(const ShapeCacheEntry& r) const { const OvalShapeCacheEntry& rhs = (const OvalShapeCacheEntry&) r; LTE_INT(mWidth) { Loading @@ -266,12 +241,6 @@ struct RectShapeCacheEntry: public ShapeCacheEntry { mWidth = mHeight = 0; } RectShapeCacheEntry(const RectShapeCacheEntry& entry): ShapeCacheEntry(entry) { mWidth = entry.mWidth; mHeight = entry.mHeight; } bool lessThan(const ShapeCacheEntry& r) const { const RectShapeCacheEntry& rhs = (const RectShapeCacheEntry&) r; LTE_INT(mWidth) { Loading Loading @@ -306,15 +275,6 @@ struct ArcShapeCacheEntry: public ShapeCacheEntry { mUseCenter = 0; } ArcShapeCacheEntry(const ArcShapeCacheEntry& entry): ShapeCacheEntry(entry) { mWidth = entry.mWidth; mHeight = entry.mHeight; mStartAngle = entry.mStartAngle; mSweepAngle = entry.mSweepAngle; mUseCenter = entry.mUseCenter; } bool lessThan(const ShapeCacheEntry& r) const { const ArcShapeCacheEntry& rhs = (const ArcShapeCacheEntry&) r; LTE_INT(mWidth) { Loading Loading
libs/hwui/GradientCache.h +27 −16 Original line number Diff line number Diff line Loading @@ -38,28 +38,27 @@ struct GradientCacheEntry { GradientCacheEntry(uint32_t* colors, float* positions, int count, SkShader::TileMode tileMode) { this->count = count; this->colors = new uint32_t[count]; this->positions = new float[count]; this->tileMode = tileMode; memcpy(this->colors, colors, count * sizeof(uint32_t)); memcpy(this->positions, positions, count * sizeof(float)); copy(colors, positions, count, tileMode); } GradientCacheEntry(const GradientCacheEntry& entry) { this->count = entry.count; this->colors = new uint32_t[count]; this->positions = new float[count]; this->tileMode = entry.tileMode; memcpy(this->colors, entry.colors, count * sizeof(uint32_t)); memcpy(this->positions, entry.positions, count * sizeof(float)); copy(entry.colors, entry.positions, entry.count, entry.tileMode); } ~GradientCacheEntry() { if (colors) delete[] colors; if (positions) delete[] positions; delete[] colors; delete[] positions; } GradientCacheEntry& operator=(const GradientCacheEntry& entry) { if (this != &entry) { delete[] colors; delete[] positions; copy(entry.colors, entry.positions, entry.count, entry.tileMode); } return *this; } bool operator<(const GradientCacheEntry& r) const { Loading @@ -82,6 +81,18 @@ struct GradientCacheEntry { int count; SkShader::TileMode tileMode; private: void copy(uint32_t* colors, float* positions, int count, SkShader::TileMode tileMode) { this->count = count; this->colors = new uint32_t[count]; this->positions = new float[count]; this->tileMode = tileMode; memcpy(this->colors, colors, count * sizeof(uint32_t)); memcpy(this->positions, positions, count * sizeof(float)); } }; // GradientCacheEntry /** Loading
libs/hwui/LayerCache.h +0 −4 Original line number Diff line number Diff line Loading @@ -119,10 +119,6 @@ private: mHeight = uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE); } LayerEntry(const LayerEntry& entry): mLayer(entry.mLayer), mWidth(entry.mWidth), mHeight(entry.mHeight) { } LayerEntry(Layer* layer): mLayer(layer), mWidth(layer->getWidth()), mHeight(layer->getHeight()) { } Loading
libs/hwui/PatchCache.h +0 −7 Original line number Diff line number Diff line Loading @@ -80,13 +80,6 @@ private: emptyCount(emptyCount), colorKey(colorKey) { } PatchDescription(const PatchDescription& description): bitmapWidth(description.bitmapWidth), bitmapHeight(description.bitmapHeight), pixelWidth(description.pixelWidth), pixelHeight(description.pixelHeight), xCount(description.xCount), yCount(description.yCount), emptyCount(description.emptyCount), colorKey(description.colorKey) { } bool operator<(const PatchDescription& rhs) const { LTE_FLOAT(bitmapWidth) { LTE_FLOAT(bitmapHeight) { Loading
libs/hwui/PathCache.h +0 −4 Original line number Diff line number Diff line Loading @@ -41,10 +41,6 @@ struct PathCacheEntry: public ShapeCacheEntry { path = NULL; } PathCacheEntry(const PathCacheEntry& entry): ShapeCacheEntry(entry) { path = entry.path; } bool lessThan(const ShapeCacheEntry& r) const { const PathCacheEntry& rhs = (const PathCacheEntry&) r; LTE_INT(path) { Loading
libs/hwui/ShapeCache.h +0 −40 Original line number Diff line number Diff line Loading @@ -96,12 +96,6 @@ struct ShapeCacheEntry { pathEffect = NULL; } ShapeCacheEntry(const ShapeCacheEntry& entry): shapeType(entry.shapeType), join(entry.join), cap(entry.cap), style(entry.style), miter(entry.miter), strokeWidth(entry.strokeWidth), pathEffect(entry.pathEffect) { } ShapeCacheEntry(ShapeType type, SkPaint* paint) { shapeType = type; join = paint->getStrokeJoin(); Loading Loading @@ -167,14 +161,6 @@ struct RoundRectShapeCacheEntry: public ShapeCacheEntry { mRy = 0; } RoundRectShapeCacheEntry(const RoundRectShapeCacheEntry& entry): ShapeCacheEntry(entry) { mWidth = entry.mWidth; mHeight = entry.mHeight; mRx = entry.mRx; mRy = entry.mRy; } bool lessThan(const ShapeCacheEntry& r) const { const RoundRectShapeCacheEntry& rhs = (const RoundRectShapeCacheEntry&) r; LTE_INT(mWidth) { Loading Loading @@ -206,11 +192,6 @@ struct CircleShapeCacheEntry: public ShapeCacheEntry { mRadius = 0; } CircleShapeCacheEntry(const CircleShapeCacheEntry& entry): ShapeCacheEntry(entry) { mRadius = entry.mRadius; } bool lessThan(const ShapeCacheEntry& r) const { const CircleShapeCacheEntry& rhs = (const CircleShapeCacheEntry&) r; LTE_INT(mRadius) { Loading @@ -234,12 +215,6 @@ struct OvalShapeCacheEntry: public ShapeCacheEntry { mWidth = mHeight = 0; } OvalShapeCacheEntry(const OvalShapeCacheEntry& entry): ShapeCacheEntry(entry) { mWidth = entry.mWidth; mHeight = entry.mHeight; } bool lessThan(const ShapeCacheEntry& r) const { const OvalShapeCacheEntry& rhs = (const OvalShapeCacheEntry&) r; LTE_INT(mWidth) { Loading @@ -266,12 +241,6 @@ struct RectShapeCacheEntry: public ShapeCacheEntry { mWidth = mHeight = 0; } RectShapeCacheEntry(const RectShapeCacheEntry& entry): ShapeCacheEntry(entry) { mWidth = entry.mWidth; mHeight = entry.mHeight; } bool lessThan(const ShapeCacheEntry& r) const { const RectShapeCacheEntry& rhs = (const RectShapeCacheEntry&) r; LTE_INT(mWidth) { Loading Loading @@ -306,15 +275,6 @@ struct ArcShapeCacheEntry: public ShapeCacheEntry { mUseCenter = 0; } ArcShapeCacheEntry(const ArcShapeCacheEntry& entry): ShapeCacheEntry(entry) { mWidth = entry.mWidth; mHeight = entry.mHeight; mStartAngle = entry.mStartAngle; mSweepAngle = entry.mSweepAngle; mUseCenter = entry.mUseCenter; } bool lessThan(const ShapeCacheEntry& r) const { const ArcShapeCacheEntry& rhs = (const ArcShapeCacheEntry&) r; LTE_INT(mWidth) { Loading