Add MutableSTLState.snapToScene()
This CL adds a new snapToScene() function to MutableSTLState that can be used to immediately snap to a scene. This can for instance be useful to make sure that the Shade is immediately hidden after a launch transition. Bug: 330672236 Test: atest SceneTransitionLayoutStateTest Flag: N/A Change-Id: I37d59c20d8634bdb9d0486e8726006b6fe29b9cb
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