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Commit e462bfa8 authored by Hongwei Wang's avatar Hongwei Wang Committed by Automerger Merge Worker
Browse files

Merge "Use the same name for PipContentOverlay variants" into tm-qpr-dev am:...

Merge "Use the same name for PipContentOverlay variants" into tm-qpr-dev am: 98b21ffc am: 5bb15853 am: 299d7929

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/21684059



Change-Id: I5e339d8e8128352ee9d68d06ec16aa2158754351
Signed-off-by: default avatarAutomerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
parents 292628c0 299d7929
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+6 −3
Original line number Diff line number Diff line
@@ -39,6 +39,9 @@ import android.window.TaskSnapshot;
 * Represents the content overlay used during the entering PiP animation.
 */
public abstract class PipContentOverlay {
    // Fixed string used in WMShellFlickerTests
    protected static final String LAYER_NAME = "PipContentOverlay";

    protected SurfaceControl mLeash;

    /** Attaches the internal {@link #mLeash} to the given parent leash. */
@@ -86,7 +89,7 @@ public abstract class PipContentOverlay {
            mContext = context;
            mLeash = new SurfaceControl.Builder(new SurfaceSession())
                    .setCallsite(TAG)
                    .setName(TAG)
                    .setName(LAYER_NAME)
                    .setColorLayer()
                    .build();
        }
@@ -139,7 +142,7 @@ public abstract class PipContentOverlay {
            mSourceRectHint = new Rect(sourceRectHint);
            mLeash = new SurfaceControl.Builder(new SurfaceSession())
                    .setCallsite(TAG)
                    .setName(TAG)
                    .setName(LAYER_NAME)
                    .build();
        }

@@ -194,7 +197,7 @@ public abstract class PipContentOverlay {
            prepareAppIconOverlay(activityInfo);
            mLeash = new SurfaceControl.Builder(new SurfaceSession())
                    .setCallsite(TAG)
                    .setName(TAG)
                    .setName(LAYER_NAME)
                    .build();
        }