+4
−0
Loading
Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more
bug:22390304 Fixes two issues: 1) The max texture unit wasn't large enough to handle the most complex ComposeShader case (1 for draw primitive, 2 for gradient shader, 1 for bitmap shader). 2) If a shader isn't supported by SkiaShader::store, the shader data needs to be explicitly disabled, so we won't read uninitilized data from it when trying to read shader information out. Change-Id: I29ee7b7c1e07f67db88c1707bdc857daa305e713