Loading packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java +15 −4 Original line number Diff line number Diff line Loading @@ -612,9 +612,11 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo anim.setStartDelay(mAnimationDelay); anim.setDuration(mAnimationDuration); anim.addListener(new AnimatorListenerAdapter() { private Callback lastCallback = mCallback; @Override public void onAnimationEnd(Animator animation) { onFinished(); onFinished(lastCallback); scrim.setTag(TAG_KEY_ANIM, null); dispatchScrimsVisible(); Loading Loading @@ -672,14 +674,23 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo } private void onFinished() { onFinished(mCallback); } private void onFinished(Callback callback) { if (mWakeLockHeld) { mWakeLock.release(); mWakeLockHeld = false; } if (mCallback != null) { mCallback.onFinished(); if (callback != null) { callback.onFinished(); if (callback == mCallback) { mCallback = null; } } // When unlocking with fingerprint, we'll fade the scrims from black to transparent. // At the end of the animation we need to remove the tint. if (mState == ScrimState.UNLOCKED) { Loading Loading
packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java +15 −4 Original line number Diff line number Diff line Loading @@ -612,9 +612,11 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo anim.setStartDelay(mAnimationDelay); anim.setDuration(mAnimationDuration); anim.addListener(new AnimatorListenerAdapter() { private Callback lastCallback = mCallback; @Override public void onAnimationEnd(Animator animation) { onFinished(); onFinished(lastCallback); scrim.setTag(TAG_KEY_ANIM, null); dispatchScrimsVisible(); Loading Loading @@ -672,14 +674,23 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo } private void onFinished() { onFinished(mCallback); } private void onFinished(Callback callback) { if (mWakeLockHeld) { mWakeLock.release(); mWakeLockHeld = false; } if (mCallback != null) { mCallback.onFinished(); if (callback != null) { callback.onFinished(); if (callback == mCallback) { mCallback = null; } } // When unlocking with fingerprint, we'll fade the scrims from black to transparent. // At the end of the animation we need to remove the tint. if (mState == ScrimState.UNLOCKED) { Loading