Loading core/java/android/os/GraphicsEnvironment.java +6 −19 Original line number Diff line number Diff line Loading @@ -172,13 +172,6 @@ public class GraphicsEnvironment { return 0; } /** * Check whether application is debuggable */ private static boolean isDebuggable(Context context) { return (context.getApplicationInfo().flags & ApplicationInfo.FLAG_DEBUGGABLE) > 0; } /** * Store the layer paths available to the loader. */ Loading Loading @@ -233,7 +226,7 @@ public class GraphicsEnvironment { // 2. ENABLE_GPU_DEBUG_LAYERS is true // 3. Package name is equal to GPU_DEBUG_APP if (isDebuggable(context) || (getCanLoadSystemLibraries() == 1)) { if (isDebuggable()) { final int enable = coreSettings.getInt(Settings.Global.ENABLE_GPU_DEBUG_LAYERS, 0); Loading Loading @@ -414,9 +407,7 @@ public class GraphicsEnvironment { * Check for ANGLE debug package, but only for apps that can load them (dumpable) */ private String getAngleDebugPackage(Context context, Bundle coreSettings) { final boolean appIsDebuggable = isDebuggable(context); final boolean deviceIsDebuggable = getCanLoadSystemLibraries() == 1; if (appIsDebuggable || deviceIsDebuggable) { if (isDebuggable()) { String debugPackage; if (coreSettings != null) { Loading Loading @@ -451,12 +442,8 @@ public class GraphicsEnvironment { * - devices that are running a userdebug build (ro.debuggable) or can inject libraries for * debugging (PR_SET_DUMPABLE). */ final boolean appIsDebuggable = isDebuggable(context); final boolean deviceIsDebuggable = getCanLoadSystemLibraries() == 1; if (!(appIsDebuggable || deviceIsDebuggable)) { Log.v(TAG, "Skipping loading temporary rules file: " + "appIsDebuggable = " + appIsDebuggable + ", " + "adbRootEnabled = " + deviceIsDebuggable); if (!isDebuggable()) { Log.v(TAG, "Skipping loading temporary rules file"); return false; } Loading Loading @@ -725,7 +712,7 @@ public class GraphicsEnvironment { final boolean enablePrereleaseDriver = (ai.metaData != null && ai.metaData.getBoolean(METADATA_DEVELOPER_DRIVER_ENABLE)) || getCanLoadSystemLibraries() == 1; || isDebuggable(); // Priority for Game Driver settings global on confliction (Higher priority comes first): // 1. GAME_DRIVER_ALL_APPS Loading Loading @@ -901,7 +888,7 @@ public class GraphicsEnvironment { return ""; } private static native int getCanLoadSystemLibraries(); private static native boolean isDebuggable(); private static native void setLayerPaths(ClassLoader classLoader, String layerPaths); private static native void setDebugLayers(String layers); private static native void setDebugLayersGLES(String layers); Loading core/jni/android_os_GraphicsEnvironment.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -23,8 +23,8 @@ namespace { int getCanLoadSystemLibraries_native() { return android::GraphicsEnv::getInstance().getCanLoadSystemLibraries(); bool isDebuggable_native() { return android::GraphicsEnv::getInstance().isDebuggable(); } void setDriverPathAndSphalLibraries_native(JNIEnv* env, jobject clazz, jstring path, Loading Loading @@ -90,7 +90,7 @@ void hintActivityLaunch_native(JNIEnv* env, jobject clazz) { } const JNINativeMethod g_methods[] = { { "getCanLoadSystemLibraries", "()I", reinterpret_cast<void*>(getCanLoadSystemLibraries_native) }, { "isDebuggable", "()Z", reinterpret_cast<void*>(isDebuggable_native) }, { "setDriverPathAndSphalLibraries", "(Ljava/lang/String;Ljava/lang/String;)V", reinterpret_cast<void*>(setDriverPathAndSphalLibraries_native) }, { "setGpuStats", "(Ljava/lang/String;Ljava/lang/String;JJLjava/lang/String;I)V", reinterpret_cast<void*>(setGpuStats_native) }, { "setAngleInfo", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/io/FileDescriptor;JJ)V", reinterpret_cast<void*>(setAngleInfo_native) }, Loading Loading
core/java/android/os/GraphicsEnvironment.java +6 −19 Original line number Diff line number Diff line Loading @@ -172,13 +172,6 @@ public class GraphicsEnvironment { return 0; } /** * Check whether application is debuggable */ private static boolean isDebuggable(Context context) { return (context.getApplicationInfo().flags & ApplicationInfo.FLAG_DEBUGGABLE) > 0; } /** * Store the layer paths available to the loader. */ Loading Loading @@ -233,7 +226,7 @@ public class GraphicsEnvironment { // 2. ENABLE_GPU_DEBUG_LAYERS is true // 3. Package name is equal to GPU_DEBUG_APP if (isDebuggable(context) || (getCanLoadSystemLibraries() == 1)) { if (isDebuggable()) { final int enable = coreSettings.getInt(Settings.Global.ENABLE_GPU_DEBUG_LAYERS, 0); Loading Loading @@ -414,9 +407,7 @@ public class GraphicsEnvironment { * Check for ANGLE debug package, but only for apps that can load them (dumpable) */ private String getAngleDebugPackage(Context context, Bundle coreSettings) { final boolean appIsDebuggable = isDebuggable(context); final boolean deviceIsDebuggable = getCanLoadSystemLibraries() == 1; if (appIsDebuggable || deviceIsDebuggable) { if (isDebuggable()) { String debugPackage; if (coreSettings != null) { Loading Loading @@ -451,12 +442,8 @@ public class GraphicsEnvironment { * - devices that are running a userdebug build (ro.debuggable) or can inject libraries for * debugging (PR_SET_DUMPABLE). */ final boolean appIsDebuggable = isDebuggable(context); final boolean deviceIsDebuggable = getCanLoadSystemLibraries() == 1; if (!(appIsDebuggable || deviceIsDebuggable)) { Log.v(TAG, "Skipping loading temporary rules file: " + "appIsDebuggable = " + appIsDebuggable + ", " + "adbRootEnabled = " + deviceIsDebuggable); if (!isDebuggable()) { Log.v(TAG, "Skipping loading temporary rules file"); return false; } Loading Loading @@ -725,7 +712,7 @@ public class GraphicsEnvironment { final boolean enablePrereleaseDriver = (ai.metaData != null && ai.metaData.getBoolean(METADATA_DEVELOPER_DRIVER_ENABLE)) || getCanLoadSystemLibraries() == 1; || isDebuggable(); // Priority for Game Driver settings global on confliction (Higher priority comes first): // 1. GAME_DRIVER_ALL_APPS Loading Loading @@ -901,7 +888,7 @@ public class GraphicsEnvironment { return ""; } private static native int getCanLoadSystemLibraries(); private static native boolean isDebuggable(); private static native void setLayerPaths(ClassLoader classLoader, String layerPaths); private static native void setDebugLayers(String layers); private static native void setDebugLayersGLES(String layers); Loading
core/jni/android_os_GraphicsEnvironment.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -23,8 +23,8 @@ namespace { int getCanLoadSystemLibraries_native() { return android::GraphicsEnv::getInstance().getCanLoadSystemLibraries(); bool isDebuggable_native() { return android::GraphicsEnv::getInstance().isDebuggable(); } void setDriverPathAndSphalLibraries_native(JNIEnv* env, jobject clazz, jstring path, Loading Loading @@ -90,7 +90,7 @@ void hintActivityLaunch_native(JNIEnv* env, jobject clazz) { } const JNINativeMethod g_methods[] = { { "getCanLoadSystemLibraries", "()I", reinterpret_cast<void*>(getCanLoadSystemLibraries_native) }, { "isDebuggable", "()Z", reinterpret_cast<void*>(isDebuggable_native) }, { "setDriverPathAndSphalLibraries", "(Ljava/lang/String;Ljava/lang/String;)V", reinterpret_cast<void*>(setDriverPathAndSphalLibraries_native) }, { "setGpuStats", "(Ljava/lang/String;Ljava/lang/String;JJLjava/lang/String;I)V", reinterpret_cast<void*>(setGpuStats_native) }, { "setAngleInfo", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/io/FileDescriptor;JJ)V", reinterpret_cast<void*>(setAngleInfo_native) }, Loading