Loading libs/rs/driver/rsdGL.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -340,9 +340,9 @@ bool rsdGLInit(const Context *rsc) { dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, "GL_OES_texture_npot"); "GL_OES_texture_npot"); dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, dc->gl.gl.IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, "GL_IMG_texture_npot"); "GL_IMG_texture_npot"); dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions, dc->gl.gl.NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions, "GL_NV_texture_npot_2D_mipmap"); "GL_NV_texture_npot_2D_mipmap"); dc->gl.gl.EXT_texture_max_aniso = 1.0f; dc->gl.gl.EXT_texture_max_aniso = 1.0f; bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions, bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions, Loading libs/rs/driver/rsdGL.h +2 −2 Original line number Original line Diff line number Diff line Loading @@ -61,8 +61,8 @@ typedef struct RsdGLRec { int32_t maxVertexTextureUnits; int32_t maxVertexTextureUnits; bool OES_texture_npot; bool OES_texture_npot; bool GL_IMG_texture_npot; bool IMG_texture_npot; bool GL_NV_texture_npot_2D_mipmap; bool NV_texture_npot_2D_mipmap; float EXT_texture_max_aniso; float EXT_texture_max_aniso; } gl; } gl; Loading libs/rs/driver/rsdShader.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -349,8 +349,8 @@ void RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocat if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) { if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) { if (tex->getHasGraphicsMipmaps() && if (tex->getHasGraphicsMipmaps() && (dc->gl.gl.GL_NV_texture_npot_2D_mipmap || dc->gl.gl.GL_IMG_texture_npot)) { (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) { if (dc->gl.gl.GL_NV_texture_npot_2D_mipmap) { if (dc->gl.gl.NV_texture_npot_2D_mipmap) { RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, trans[s->mHal.state.minFilter]); trans[s->mHal.state.minFilter]); } else { } else { Loading Loading
libs/rs/driver/rsdGL.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -340,9 +340,9 @@ bool rsdGLInit(const Context *rsc) { dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, "GL_OES_texture_npot"); "GL_OES_texture_npot"); dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, dc->gl.gl.IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions, "GL_IMG_texture_npot"); "GL_IMG_texture_npot"); dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions, dc->gl.gl.NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions, "GL_NV_texture_npot_2D_mipmap"); "GL_NV_texture_npot_2D_mipmap"); dc->gl.gl.EXT_texture_max_aniso = 1.0f; dc->gl.gl.EXT_texture_max_aniso = 1.0f; bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions, bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions, Loading
libs/rs/driver/rsdGL.h +2 −2 Original line number Original line Diff line number Diff line Loading @@ -61,8 +61,8 @@ typedef struct RsdGLRec { int32_t maxVertexTextureUnits; int32_t maxVertexTextureUnits; bool OES_texture_npot; bool OES_texture_npot; bool GL_IMG_texture_npot; bool IMG_texture_npot; bool GL_NV_texture_npot_2D_mipmap; bool NV_texture_npot_2D_mipmap; float EXT_texture_max_aniso; float EXT_texture_max_aniso; } gl; } gl; Loading
libs/rs/driver/rsdShader.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -349,8 +349,8 @@ void RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocat if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) { if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) { if (tex->getHasGraphicsMipmaps() && if (tex->getHasGraphicsMipmaps() && (dc->gl.gl.GL_NV_texture_npot_2D_mipmap || dc->gl.gl.GL_IMG_texture_npot)) { (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) { if (dc->gl.gl.GL_NV_texture_npot_2D_mipmap) { if (dc->gl.gl.NV_texture_npot_2D_mipmap) { RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, trans[s->mHal.state.minFilter]); trans[s->mHal.state.minFilter]); } else { } else { Loading