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Commit dfbcee6c authored by Mathias Agopian's avatar Mathias Agopian
Browse files

fix build

Change-Id: Ibdc45f1794e7ef60dc1ca0ff85c5cc4dff84c3fa
parent 0589e582
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+2 −2
Original line number Diff line number Diff line
@@ -340,9 +340,9 @@ bool rsdGLInit(const Context *rsc) {

    dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
                                                "GL_OES_texture_npot");
    dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
    dc->gl.gl.IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
                                                   "GL_IMG_texture_npot");
    dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions,
    dc->gl.gl.NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions,
                                                            "GL_NV_texture_npot_2D_mipmap");
    dc->gl.gl.EXT_texture_max_aniso = 1.0f;
    bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions,
+2 −2
Original line number Diff line number Diff line
@@ -61,8 +61,8 @@ typedef struct RsdGLRec {
        int32_t maxVertexTextureUnits;

        bool OES_texture_npot;
        bool GL_IMG_texture_npot;
        bool GL_NV_texture_npot_2D_mipmap;
        bool IMG_texture_npot;
        bool NV_texture_npot_2D_mipmap;
        float EXT_texture_max_aniso;
    } gl;

+2 −2
Original line number Diff line number Diff line
@@ -349,8 +349,8 @@ void RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocat

    if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
        if (tex->getHasGraphicsMipmaps() &&
            (dc->gl.gl.GL_NV_texture_npot_2D_mipmap || dc->gl.gl.GL_IMG_texture_npot)) {
            if (dc->gl.gl.GL_NV_texture_npot_2D_mipmap) {
            (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) {
            if (dc->gl.gl.NV_texture_npot_2D_mipmap) {
                RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER,
                            trans[s->mHal.state.minFilter]);
            } else {