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Commit df6a6cb5 authored by Selim Cinek's avatar Selim Cinek Committed by android-build-merger
Browse files

Merge "Animating the shade when going back to the keyguard from shade locked"...

Merge "Animating the shade when going back to the keyguard from shade locked" into qt-r1-dev am: 0588aa51
am: e5b52c33

Change-Id: Iaebe225b2c07b9e60a21d1d0243552b2d69cf623
parents 5fb48c74 e5b52c33
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+15 −5
Original line number Diff line number Diff line
@@ -38,7 +38,7 @@ import javax.inject.Singleton
class NotificationWakeUpCoordinator @Inject constructor(
        private val mContext: Context,
        private val mHeadsUpManagerPhone: HeadsUpManagerPhone,
        private val mStatusBarStateController: StatusBarStateController,
        private val statusBarStateController: StatusBarStateController,
        private val bypassController: KeyguardBypassController)
    : OnHeadsUpChangedListener, StatusBarStateController.StateListener {

@@ -69,6 +69,8 @@ class NotificationWakeUpCoordinator @Inject constructor(
    private val mDozeParameters: DozeParameters
    private var pulseExpanding: Boolean = false
    private val wakeUpListeners = arrayListOf<WakeUpListener>()
    private var state: Int = StatusBarState.KEYGUARD

    var fullyAwake: Boolean = false

    var willWakeUp = false
@@ -111,14 +113,14 @@ class NotificationWakeUpCoordinator @Inject constructor(
            if (bypassController.bypassEnabled) {
                // We also allow pulsing on the lock screen!
                canShow = canShow || (mWakingUp || willWakeUp || fullyAwake)
                        && mStatusBarStateController.state == StatusBarState.KEYGUARD
                        && statusBarStateController.state == StatusBarState.KEYGUARD
            }
            return canShow
        }

    init {
        mHeadsUpManagerPhone.addListener(this)
        mStatusBarStateController.addCallback(this)
        statusBarStateController.addCallback(this)
        mDozeParameters = DozeParameters.getInstance(mContext)
    }

@@ -217,13 +219,21 @@ class NotificationWakeUpCoordinator @Inject constructor(

    override fun onStateChanged(newState: Int) {
        updateDozeAmountIfBypass();
        if (bypassController.bypassEnabled &&
                newState == StatusBarState.KEYGUARD && state == StatusBarState.SHADE_LOCKED
                && (!statusBarStateController.isDozing || shouldAnimateVisibility())) {
            // We're leaving shade locked. Let's animate the notifications away
            setNotificationsVisible(visible = true, increaseSpeed = false, animate = false)
            setNotificationsVisible(visible = false, increaseSpeed = false, animate = true)
        }
        this.state = newState
    }

    private fun updateDozeAmountIfBypass(): Boolean {
        if (bypassController.bypassEnabled) {
            var amount = 1.0f;
            if (mStatusBarStateController.state == StatusBarState.SHADE
                    || mStatusBarStateController.state == StatusBarState.SHADE_LOCKED) {
            if (statusBarStateController.state == StatusBarState.SHADE
                    || statusBarStateController.state == StatusBarState.SHADE_LOCKED) {
                amount = 0.0f;
            }
            setDozeAmount(amount,  amount)