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Commit df436d8e authored by Caitlin Cassidy's avatar Caitlin Cassidy
Browse files

[Animations] Add a utility method to get the number of milliseconds for

a given number of frames.

Bug: 203800644
Test: AnimationUtilTest
Change-Id: Id0eca1a4863daed92eb7038e9039043fd72a7260
parent c91767f3
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/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.systemui.util.animation

import kotlin.math.roundToLong

/** A generic util class for animations in SysUI. */
class AnimationUtil {
    companion object {
        /**
         * Returns the number of milliseconds there are in [numFrames] for a 60 fps device.
         *
         * Note that this method can be used on any device, not just 60 fps devices. Animation
         * lengths are typically specified in terms of number of frames for a 60 fps device, and
         * the value "5 frames" is often more meaningful than "83ms". This method allows us to
         * write animation code in terms of the more meaningful "5" number.
         *
         * @param numFrames must be >= 0.
         */
        fun getMsForFrames(numFrames: Int): Long {
            if (numFrames < 0) {
                throw IllegalArgumentException("numFrames must be >= 0")
            }
            return (numFrames * 1000f / 60f).roundToLong()
        }
    }
}
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/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.systemui.util.animation

import androidx.test.filters.SmallTest
import com.android.systemui.SysuiTestCase
import com.google.common.truth.Truth.assertThat
import org.junit.Test
import java.lang.IllegalArgumentException

@SmallTest
class AnimationUtilTest : SysuiTestCase() {
    @Test
    fun getMsForFrames_5frames_returns83() {
        assertThat(AnimationUtil.getMsForFrames(5)).isEqualTo(83L)
    }

    @Test
    fun getMsForFrames_7frames_returns117() {
        assertThat(AnimationUtil.getMsForFrames(7)).isEqualTo(117L)
    }

    @Test
    fun getMsForFrames_30frames_returns500() {
        assertThat(AnimationUtil.getMsForFrames(30)).isEqualTo(500L)
    }

    @Test
    fun getMsForFrames_60frames_returns1000() {
        assertThat(AnimationUtil.getMsForFrames(60)).isEqualTo(1000L)
    }

    @Test(expected = IllegalArgumentException::class)
    fun getMsForFrames_negativeFrames_throwsException() {
        AnimationUtil.getMsForFrames(-1)
    }
}