Loading libs/hwui/DisplayListOp.h +2 −2 Original line number Diff line number Diff line Loading @@ -1175,8 +1175,8 @@ public: SkPaint* paint = getPaint(renderer); FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint); const bool pureTranslate = state.mMatrix.isPureTranslate(); fontRenderer.precache(paint, mText, mCount, pureTranslate ? mat4::identity() : state.mMatrix); const mat4 transform = renderer.findBestFontTransform(state.mMatrix); fontRenderer.precache(paint, mText, mCount, transform); } virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, Loading libs/hwui/LayerRenderer.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -92,11 +92,11 @@ void LayerRenderer::finish() { // who will invoke OpenGLRenderer::resume() } GLint LayerRenderer::getTargetFbo() { GLint LayerRenderer::getTargetFbo() const { return mLayer->getFbo(); } bool LayerRenderer::suppressErrorChecks() { bool LayerRenderer::suppressErrorChecks() const { return true; } Loading @@ -104,7 +104,7 @@ bool LayerRenderer::suppressErrorChecks() { // Layer support /////////////////////////////////////////////////////////////////////////////// bool LayerRenderer::hasLayer() { bool LayerRenderer::hasLayer() const { return true; } Loading @@ -116,7 +116,7 @@ void LayerRenderer::ensureStencilBuffer() { // Dirty region tracking /////////////////////////////////////////////////////////////////////////////// Region* LayerRenderer::getRegion() { Region* LayerRenderer::getRegion() const { if (getSnapshot()->flags & Snapshot::kFlagFboTarget) { return OpenGLRenderer::getRegion(); } Loading libs/hwui/LayerRenderer.h +4 −4 Original line number Diff line number Diff line Loading @@ -65,10 +65,10 @@ public: protected: virtual void ensureStencilBuffer(); virtual bool hasLayer(); virtual Region* getRegion(); virtual GLint getTargetFbo(); virtual bool suppressErrorChecks(); virtual bool hasLayer() const; virtual Region* getRegion() const; virtual GLint getTargetFbo() const; virtual bool suppressErrorChecks() const; private: void generateMesh(); Loading libs/hwui/Matrix.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -232,11 +232,11 @@ void Matrix4::copyTo(float* v) const { memcpy(v, data, sizeof(data)); } float Matrix4::getTranslateX() { float Matrix4::getTranslateX() const { return data[kTranslateX]; } float Matrix4::getTranslateY() { float Matrix4::getTranslateY() const { return data[kTranslateY]; } Loading libs/hwui/Matrix.h +2 −2 Original line number Diff line number Diff line Loading @@ -161,8 +161,8 @@ public: void mapRect(Rect& r) const; void mapPoint(float& x, float& y) const; float getTranslateX(); float getTranslateY(); float getTranslateX() const; float getTranslateY() const; void decomposeScale(float& sx, float& sy) const; Loading Loading
libs/hwui/DisplayListOp.h +2 −2 Original line number Diff line number Diff line Loading @@ -1175,8 +1175,8 @@ public: SkPaint* paint = getPaint(renderer); FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint); const bool pureTranslate = state.mMatrix.isPureTranslate(); fontRenderer.precache(paint, mText, mCount, pureTranslate ? mat4::identity() : state.mMatrix); const mat4 transform = renderer.findBestFontTransform(state.mMatrix); fontRenderer.precache(paint, mText, mCount, transform); } virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, Loading
libs/hwui/LayerRenderer.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -92,11 +92,11 @@ void LayerRenderer::finish() { // who will invoke OpenGLRenderer::resume() } GLint LayerRenderer::getTargetFbo() { GLint LayerRenderer::getTargetFbo() const { return mLayer->getFbo(); } bool LayerRenderer::suppressErrorChecks() { bool LayerRenderer::suppressErrorChecks() const { return true; } Loading @@ -104,7 +104,7 @@ bool LayerRenderer::suppressErrorChecks() { // Layer support /////////////////////////////////////////////////////////////////////////////// bool LayerRenderer::hasLayer() { bool LayerRenderer::hasLayer() const { return true; } Loading @@ -116,7 +116,7 @@ void LayerRenderer::ensureStencilBuffer() { // Dirty region tracking /////////////////////////////////////////////////////////////////////////////// Region* LayerRenderer::getRegion() { Region* LayerRenderer::getRegion() const { if (getSnapshot()->flags & Snapshot::kFlagFboTarget) { return OpenGLRenderer::getRegion(); } Loading
libs/hwui/LayerRenderer.h +4 −4 Original line number Diff line number Diff line Loading @@ -65,10 +65,10 @@ public: protected: virtual void ensureStencilBuffer(); virtual bool hasLayer(); virtual Region* getRegion(); virtual GLint getTargetFbo(); virtual bool suppressErrorChecks(); virtual bool hasLayer() const; virtual Region* getRegion() const; virtual GLint getTargetFbo() const; virtual bool suppressErrorChecks() const; private: void generateMesh(); Loading
libs/hwui/Matrix.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -232,11 +232,11 @@ void Matrix4::copyTo(float* v) const { memcpy(v, data, sizeof(data)); } float Matrix4::getTranslateX() { float Matrix4::getTranslateX() const { return data[kTranslateX]; } float Matrix4::getTranslateY() { float Matrix4::getTranslateY() const { return data[kTranslateY]; } Loading
libs/hwui/Matrix.h +2 −2 Original line number Diff line number Diff line Loading @@ -161,8 +161,8 @@ public: void mapRect(Rect& r) const; void mapPoint(float& x, float& y) const; float getTranslateX(); float getTranslateY(); float getTranslateX() const; float getTranslateY() const; void decomposeScale(float& sx, float& sy) const; Loading