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Commit ddf66ce6 authored by Jason Sams's avatar Jason Sams
Browse files

Fix color cube tests.

Change-Id: I644ac26c6d234bf5b9cf4c549bebdfee67e98f50
parent d1c306a9
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+4 −4
Original line number Original line Diff line number Diff line
@@ -53,10 +53,10 @@ public class ColorCube extends TestBase {
            for (int y = 0; y < sy; y++) {
            for (int y = 0; y < sy; y++) {
                for (int x = 0; x < sx; x++ ) {
                for (int x = 0; x < sx; x++ ) {


                    dat[z*sy*sx + y*sx + x] = 0xff000000 |
                    dat[z*sy*sx + y*sx + x] = //0xff000000 |
                        ((x | (x<<2)) << 16) |
                        (((x >> 2) | (x<<3)) << 0) |
                        ((y | (y<<2)) << 8) |
                        (((y >> 2) | (y<<3)) << 8) |
                        ((z | (z<<2)) << 0);
                        ((z | (z<<4)) << 16);




                }
                }
+57 −15
Original line number Original line Diff line number Diff line
@@ -20,36 +20,78 @@




static rs_allocation gCube;
static rs_allocation gCube;
static int4 gDims;
static short4 gDims;
static int4 gFracMask;
static short4 gFracMask;
static int4 gFracBits;
static short4 gFracBits;
static short4 gFracShift;
static int4 gFinalShift;
static int4 gFinalAdd;


void setCube(rs_allocation c) {
void setCube(rs_allocation c) {
    gCube = c;
    gCube = c;
    gDims.x = rsAllocationGetDimX(gCube);
    gDims.x = rsAllocationGetDimX(gCube) - 1;
    gDims.y = rsAllocationGetDimY(gCube);
    gDims.y = rsAllocationGetDimY(gCube) - 1;
    gDims.z = rsAllocationGetDimZ(gCube);
    gDims.z = rsAllocationGetDimZ(gCube) - 1;
    gDims.w = 0;
    gDims.w = 0;


    gFracMask = gDims - 1;
    gFracMask = gDims;
    gFracBits = (int4)32 - clz(gFracMask);
    gFracBits = (short4)32 - clz(gFracMask);
    gFracShift = (short4)8 - gFracBits;


    rsDebug("dims", gDims);
    rsDebug("dims", gDims);
    rsDebug("gFracMask", gFracMask);
    rsDebug("gFracMask", gFracMask);
    rsDebug("gFracBits", gFracBits);
    rsDebug("gFracBits", gFracBits);

    gFinalShift = gFracShift.x + gFracShift.y + gFracShift.z;
    gFinalAdd = (((int4)1 << gFinalShift) - (int4)1) >> (int4)1;

    rsDebug("gFinalShift", gFinalShift);
    rsDebug("gFinalAdd", gFinalAdd);

}
}


void root(const uchar4 *in, uchar4 *out) {
void root(const uchar4 *in, uchar4 *out, uint32_t x, uint32_t y) {
    //rsDebug("root", in);
    //rsDebug("root", in);


    int4 coord1 = convert_int4(*in);
    short4 baseCoord = convert_short4(*in);
    int4 coord2 = min(coord1 + 1, gDims);
    short4 coord1 = baseCoord >> gFracShift;
    short4 coord2 = min(coord1 + (short4)1, gDims);

    short4 weight2 = baseCoord - (coord1 << gFracShift);
    short4 weight1 = ((short4)1 << gFracShift) - weight2;


    uchar4 v1 = rsGetElementAt_uchar4(gCube, coord1.x >> 3, coord1.y >> 3, coord1.z >> 4);
    ushort4 v000 = convert_ushort4(rsGetElementAt_uchar4(gCube, coord1.x, coord1.y, coord1.z));
    ushort4 v100 = convert_ushort4(rsGetElementAt_uchar4(gCube, coord2.x, coord1.y, coord1.z));
    ushort4 v010 = convert_ushort4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z));
    ushort4 v110 = convert_ushort4(rsGetElementAt_uchar4(gCube, coord2.x, coord2.y, coord1.z));
    ushort4 v001 = convert_ushort4(rsGetElementAt_uchar4(gCube, coord1.x, coord1.y, coord2.z));
    ushort4 v101 = convert_ushort4(rsGetElementAt_uchar4(gCube, coord2.x, coord1.y, coord2.z));
    ushort4 v011 = convert_ushort4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord2.z));
    ushort4 v111 = convert_ushort4(rsGetElementAt_uchar4(gCube, coord2.x, coord2.y, coord2.z));


    //rsDebug("coord1", coord1);
    uint4 yz00 = convert_uint4((v000 * weight1.x) + (v100 * weight2.x));
    //rsDebug("coord2", coord2);
    uint4 yz10 = convert_uint4((v010 * weight1.x) + (v110 * weight2.x));
    uint4 yz01 = convert_uint4((v001 * weight1.x) + (v101 * weight2.x));
    uint4 yz11 = convert_uint4((v011 * weight1.x) + (v111 * weight2.x));

    uint4 z0 = (yz00 * weight1.y) + (yz10 * weight2.y);
    uint4 z1 = (yz01 * weight1.y) + (yz11 * weight2.y);

    uint4 v = (z0 * weight1.z) + (z1 * weight2.z);

    #if 0
    if (x + y < 100) {
        rsDebug("coord1", coord1);
        rsDebug("coord2", coord2);
        rsDebug("weight1", weight1);
        rsDebug("weight2", weight2);
        rsDebug("yz00", yz00);
        rsDebug("z0", z0);
        rsDebug("v", v);
    }
    #endif


    *out = v1;
    *out = convert_uchar4((v + gFinalAdd) >> gFinalShift);
    out->a = 0xff;
}
}