Loading core/java/android/transition/Transition.java +3 −3 Original line number Diff line number Diff line Loading @@ -84,8 +84,8 @@ import com.android.internal.R; * * <p>Custom transition classes may be instantiated with a <code>transition</code> tag:</p> * <pre><transition class="my.app.transition.CustomTransition"/></pre> * <p>Custom transition classes loaded from XML must have a public nullary (no argument) * constructor.</p> * <p>Custom transition classes loaded from XML should have a public constructor taking * a {@link android.content.Context} and {@link android.util.AttributeSet}.</p> * * <p>Note that attributes for the transition are not required, just as they are * optional when declared in code; Transitions created from XML resources will use Loading Loading @@ -955,7 +955,7 @@ public abstract class Transition implements Cloneable { * Views with different IDs, or no IDs whatsoever, will be ignored. * * <p>Note that using ids to specify targets implies that ids should be unique * within the view hierarchy underneat the scene root.</p> * within the view hierarchy underneath the scene root.</p> * * @see View#getId() * @param targetId The id of a target view, must be a positive number. Loading Loading
core/java/android/transition/Transition.java +3 −3 Original line number Diff line number Diff line Loading @@ -84,8 +84,8 @@ import com.android.internal.R; * * <p>Custom transition classes may be instantiated with a <code>transition</code> tag:</p> * <pre><transition class="my.app.transition.CustomTransition"/></pre> * <p>Custom transition classes loaded from XML must have a public nullary (no argument) * constructor.</p> * <p>Custom transition classes loaded from XML should have a public constructor taking * a {@link android.content.Context} and {@link android.util.AttributeSet}.</p> * * <p>Note that attributes for the transition are not required, just as they are * optional when declared in code; Transitions created from XML resources will use Loading Loading @@ -955,7 +955,7 @@ public abstract class Transition implements Cloneable { * Views with different IDs, or no IDs whatsoever, will be ignored. * * <p>Note that using ids to specify targets implies that ids should be unique * within the view hierarchy underneat the scene root.</p> * within the view hierarchy underneath the scene root.</p> * * @see View#getId() * @param targetId The id of a target view, must be a positive number. Loading