Flexiglass: include alternate bouncer in status bar state calculation
Just like when the primary bouncer is visible, we need to keep the status bar state on SHADE_LOCKED while the alternate bouncer is visible, so plumb that into calculateStateFromSceneFramework too. Bug: 359530769 Test: presubmit Flag: com.android.systemui.scene_container Change-Id: Ib15c95bdf7a996d08b7a7648833934d04e49bfcb
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