Loading libs/hwui/DisplayList.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -567,7 +567,7 @@ void DisplayList::iterateProjectedChildren(OpenGLRenderer& renderer, T& handler, template <class T> void DisplayList::iterate(OpenGLRenderer& renderer, T& handler, const int level) { if (CC_UNLIKELY(mDestroyed)) { // temporary debug logging ALOGW("Error: %s is drawing after destruction, size %d", getName()); ALOGW("Error: %s is drawing after destruction", getName()); CRASH(); } if (mDisplayListData->isEmpty() || mAlpha <= 0) { Loading libs/hwui/DisplayListRenderer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -32,9 +32,9 @@ namespace android { namespace uirenderer { DisplayListRenderer::DisplayListRenderer(): mCaches(Caches::getInstance()), mCaches(Caches::getInstance()), mDisplayListData(0), mTranslateX(0.0f), mTranslateY(0.0f), mHasTranslate(false), mRestoreSaveCount(-1), mDisplayListData(0) { mRestoreSaveCount(-1) { } DisplayListRenderer::~DisplayListRenderer() { Loading libs/hwui/DisplayListRenderer.h +2 −2 Original line number Diff line number Diff line Loading @@ -300,8 +300,6 @@ private: DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap; DefaultKeyedVector<SkiaShader*, SkiaShader*> mShaderMap; int mRestoreSaveCount; Caches& mCaches; DisplayListData* mDisplayListData; Loading @@ -309,6 +307,8 @@ private: float mTranslateY; bool mHasTranslate; int mRestoreSaveCount; friend class DisplayList; }; // class DisplayListRenderer Loading Loading
libs/hwui/DisplayList.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -567,7 +567,7 @@ void DisplayList::iterateProjectedChildren(OpenGLRenderer& renderer, T& handler, template <class T> void DisplayList::iterate(OpenGLRenderer& renderer, T& handler, const int level) { if (CC_UNLIKELY(mDestroyed)) { // temporary debug logging ALOGW("Error: %s is drawing after destruction, size %d", getName()); ALOGW("Error: %s is drawing after destruction", getName()); CRASH(); } if (mDisplayListData->isEmpty() || mAlpha <= 0) { Loading
libs/hwui/DisplayListRenderer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -32,9 +32,9 @@ namespace android { namespace uirenderer { DisplayListRenderer::DisplayListRenderer(): mCaches(Caches::getInstance()), mCaches(Caches::getInstance()), mDisplayListData(0), mTranslateX(0.0f), mTranslateY(0.0f), mHasTranslate(false), mRestoreSaveCount(-1), mDisplayListData(0) { mRestoreSaveCount(-1) { } DisplayListRenderer::~DisplayListRenderer() { Loading
libs/hwui/DisplayListRenderer.h +2 −2 Original line number Diff line number Diff line Loading @@ -300,8 +300,6 @@ private: DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap; DefaultKeyedVector<SkiaShader*, SkiaShader*> mShaderMap; int mRestoreSaveCount; Caches& mCaches; DisplayListData* mDisplayListData; Loading @@ -309,6 +307,8 @@ private: float mTranslateY; bool mHasTranslate; int mRestoreSaveCount; friend class DisplayList; }; // class DisplayListRenderer Loading