Loading libs/hwui/hwui/Bitmap.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -692,7 +692,7 @@ void Bitmap::traceBitmapCreate() { void Bitmap::traceBitmapDelete() { size_t bytes = getAllocationByteCount(); std::lock_guard lock{mLock}; mTotalBitmapBytes -= getAllocationByteCount(); mTotalBitmapBytes -= bytes; mTotalBitmapCount--; if (ATRACE_ENABLED()) { ATRACE_INT64("Bitmap Memory", mTotalBitmapBytes); Loading libs/hwui/jni/Graphics.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -783,7 +783,6 @@ bool AshmemPixelAllocator::allocPixelRef(SkBitmap* bitmap) { int register_android_graphics_Graphics(JNIEnv* env) { jmethodID m; jclass c; gRect_class = MakeGlobalRefOrDie(env, FindClassOrDie(env, "android/graphics/Rect")); Loading libs/hwui/pipeline/skia/HolePunch.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -18,4 +18,4 @@ using namespace android::uirenderer::skiapipeline; const std::string HOLE_PUNCH_ANNOTATION = "surface_hole_punch"; libs/hwui/renderthread/CanvasContext.cpp +0 −2 Original line number Diff line number Diff line Loading @@ -812,8 +812,6 @@ void CanvasContext::draw(bool solelyTextureViewUpdates) { } } int64_t intendedVsync = mCurrentFrameInfo->get(FrameInfoIndex::IntendedVsync); int64_t frameDeadline = mCurrentFrameInfo->get(FrameInfoIndex::FrameDeadline); int64_t dequeueBufferDuration = mCurrentFrameInfo->get(FrameInfoIndex::DequeueBufferDuration); mHintSessionWrapper->updateTargetWorkDuration( Loading Loading
libs/hwui/hwui/Bitmap.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -692,7 +692,7 @@ void Bitmap::traceBitmapCreate() { void Bitmap::traceBitmapDelete() { size_t bytes = getAllocationByteCount(); std::lock_guard lock{mLock}; mTotalBitmapBytes -= getAllocationByteCount(); mTotalBitmapBytes -= bytes; mTotalBitmapCount--; if (ATRACE_ENABLED()) { ATRACE_INT64("Bitmap Memory", mTotalBitmapBytes); Loading
libs/hwui/jni/Graphics.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -783,7 +783,6 @@ bool AshmemPixelAllocator::allocPixelRef(SkBitmap* bitmap) { int register_android_graphics_Graphics(JNIEnv* env) { jmethodID m; jclass c; gRect_class = MakeGlobalRefOrDie(env, FindClassOrDie(env, "android/graphics/Rect")); Loading
libs/hwui/pipeline/skia/HolePunch.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -18,4 +18,4 @@ using namespace android::uirenderer::skiapipeline; const std::string HOLE_PUNCH_ANNOTATION = "surface_hole_punch";
libs/hwui/renderthread/CanvasContext.cpp +0 −2 Original line number Diff line number Diff line Loading @@ -812,8 +812,6 @@ void CanvasContext::draw(bool solelyTextureViewUpdates) { } } int64_t intendedVsync = mCurrentFrameInfo->get(FrameInfoIndex::IntendedVsync); int64_t frameDeadline = mCurrentFrameInfo->get(FrameInfoIndex::FrameDeadline); int64_t dequeueBufferDuration = mCurrentFrameInfo->get(FrameInfoIndex::DequeueBufferDuration); mHintSessionWrapper->updateTargetWorkDuration( Loading