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This achieves two things: 1. Reduces the deps pulled in by callers who are currently injecting ShadeInteractor only to get access to the ShadeMode. 2. Consolidates all usages of ShadeMode so they're easier to track. In particular, this clearly marks all places to clean up once Dual Shade is launched. BONUS: Exposure the convenience shortcut `kosmos.shadeMode`. Bug: 388793191 Test: Unit tests still pass. Flag: com.android.systemui.scene_container Change-Id: I463ce9e2e0d459c073daccae5f0566a7546de2ab