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Commit db5da1ce authored by Treehugger Robot's avatar Treehugger Robot Committed by Gerrit Code Review
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Merge "Replace object tag with img tag in javadoc"

parents c2cd376f 7a3aab4e
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+12 −12
Original line number Diff line number Diff line
@@ -60,10 +60,10 @@ import java.util.concurrent.locks.ReentrantLock;
 with {@link MediaExtractor}, {@link MediaSync}, {@link MediaMuxer}, {@link MediaCrypto},
 {@link MediaDrm}, {@link Image}, {@link Surface}, and {@link AudioTrack}.)
 <p>
 <center><object style="width: 540px; height: 205px;" type="image/svg+xml"
   data="../../../images/media/mediacodec_buffers.svg"><img
   src="../../../images/media/mediacodec_buffers.png" style="width: 540px; height: 205px"
   alt="MediaCodec buffer flow diagram"></object></center>
 <center>
   <img src="../../../images/media/mediacodec_buffers.svg" style="width: 540px; height: 205px"
       alt="MediaCodec buffer flow diagram">
 </center>
 <p>
 In broad terms, a codec processes input data to generate output data. It processes data
 asynchronously and uses a set of input and output buffers. At a simplistic level, you request
@@ -268,10 +268,10 @@ import java.util.concurrent.locks.ReentrantLock;
 Uninitialized, Configured and Error, whereas the Executing state conceptually progresses through
 three sub-states: Flushed, Running and End-of-Stream.
 <p>
 <center><object style="width: 516px; height: 353px;" type="image/svg+xml"
   data="../../../images/media/mediacodec_states.svg"><img
   src="../../../images/media/mediacodec_states.png" style="width: 519px; height: 356px"
   alt="MediaCodec state diagram"></object></center>
 <center>
   <img src="../../../images/media/mediacodec_states.svg" style="width: 519px; height: 356px"
       alt="MediaCodec state diagram">
 </center>
 <p>
 When you create a codec using one of the factory methods, the codec is in the Uninitialized
 state. First, you need to configure it via {@link #configure configure(&hellip;)}, which brings
@@ -513,10 +513,10 @@ import java.util.concurrent.locks.ReentrantLock;
 Similarly, upon an initial call to {@code start} the codec will move directly to the Running
 sub-state and start passing available input buffers via the callback.
 <p>
 <center><object style="width: 516px; height: 353px;" type="image/svg+xml"
   data="../../../images/media/mediacodec_async_states.svg"><img
   src="../../../images/media/mediacodec_async_states.png" style="width: 516px; height: 353px"
   alt="MediaCodec state diagram for asynchronous operation"></object></center>
 <center>
   <img src="../../../images/media/mediacodec_async_states.svg" style="width: 516px; height: 353px"
       alt="MediaCodec state diagram for asynchronous operation">
 </center>
 <p>
 MediaCodec is typically used like this in asynchronous mode:
 <pre class=prettyprint>