Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit da90e670 authored by Tiger Huang's avatar Tiger Huang Committed by Automerger Merge Worker
Browse files

Merge "Add logic to handle cases that IME is already shown" into rvc-dev am: b1cd7d54

Change-Id: I7071b0aa524e014c4ae5b8104daecbd1c52495d6
parents e65c6881 b1cd7d54
Loading
Loading
Loading
Loading
+6 −1
Original line number Original line Diff line number Diff line
@@ -272,13 +272,18 @@ public class DisplayImeController implements DisplayController.OnDisplaysChanged
                    }
                    }
                    mAnimation.cancel();
                    mAnimation.cancel();
                }
                }
                mAnimationDirection = show ? DIRECTION_SHOW : DIRECTION_HIDE;
                final float defaultY = mImeSourceControl.getSurfacePosition().y;
                final float defaultY = mImeSourceControl.getSurfacePosition().y;
                final float x = mImeSourceControl.getSurfacePosition().x;
                final float x = mImeSourceControl.getSurfacePosition().x;
                final float hiddenY = defaultY + imeSource.getFrame().height();
                final float hiddenY = defaultY + imeSource.getFrame().height();
                final float shownY = defaultY;
                final float shownY = defaultY;
                final float startY = show ? hiddenY : shownY;
                final float startY = show ? hiddenY : shownY;
                final float endY = show ? shownY : hiddenY;
                final float endY = show ? shownY : hiddenY;
                if (mAnimationDirection == DIRECTION_NONE && mImeShowing && show) {
                    // IME is already showing, so set seek to end
                    seekValue = shownY;
                    seek = true;
                }
                mAnimationDirection = show ? DIRECTION_SHOW : DIRECTION_HIDE;
                mImeShowing = show;
                mImeShowing = show;
                mAnimation = ValueAnimator.ofFloat(startY, endY);
                mAnimation = ValueAnimator.ofFloat(startY, endY);
                mAnimation.setDuration(
                mAnimation.setDuration(