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Commit da8d8b96 authored by Romain Guy's avatar Romain Guy Committed by Android (Google) Code Review
Browse files

Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"

parents 2c45e913 3bbacf27
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+1 −0
Original line number Diff line number Diff line
@@ -14,6 +14,7 @@ ifeq ($(USE_OPENGL_RENDERER),true)
		DisplayListLogBuffer.cpp \
		DisplayListRenderer.cpp \
		Dither.cpp \
		Extensions.cpp \
		FboCache.cpp \
		GradientCache.cpp \
		Layer.cpp \
+5 −5
Original line number Diff line number Diff line
@@ -47,7 +47,7 @@ namespace uirenderer {
// Constructors/destructor
///////////////////////////////////////////////////////////////////////////////

Caches::Caches(): Singleton<Caches>(), mInitialized(false) {
Caches::Caches(): Singleton<Caches>(), mExtensions(Extensions::getInstance()), mInitialized(false) {
    init();
    initFont();
    initExtensions();
@@ -100,7 +100,7 @@ void Caches::initFont() {
}

void Caches::initExtensions() {
    if (extensions.hasDebugMarker()) {
    if (mExtensions.hasDebugMarker()) {
        eventMark = glInsertEventMarkerEXT;
        startMark = glPushGroupMarkerEXT;
        endMark = glPopGroupMarkerEXT;
@@ -110,7 +110,7 @@ void Caches::initExtensions() {
        endMark = endMarkNull;
    }

    if (extensions.hasDebugLabel()) {
    if (mExtensions.hasDebugLabel()) {
        setLabel = glLabelObjectEXT;
        getLabel = glGetObjectLabelEXT;
    } else {
@@ -470,13 +470,13 @@ void Caches::resetScissor() {
///////////////////////////////////////////////////////////////////////////////

void Caches::startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard) {
    if (extensions.hasTiledRendering() && !debugOverdraw) {
    if (mExtensions.hasTiledRendering() && !debugOverdraw) {
        glStartTilingQCOM(x, y, width, height, (discard ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM));
    }
}

void Caches::endTiling() {
    if (extensions.hasTiledRendering() && !debugOverdraw) {
    if (mExtensions.hasTiledRendering() && !debugOverdraw) {
        glEndTilingQCOM(GL_COLOR_BUFFER_BIT0_QCOM);
    }
}
+2 −4
Original line number Diff line number Diff line
@@ -25,7 +25,6 @@

#include <cutils/compiler.h>

#include "Extensions.h"
#include "FontRenderer.h"
#include "GammaFontRenderer.h"
#include "TextureCache.h"
@@ -243,9 +242,6 @@ public:
    // VBO to draw with
    GLuint meshBuffer;

    // GL extensions
    Extensions extensions;

    // Misc
    GLint maxTextureSize;
    bool debugLayersUpdates;
@@ -311,6 +307,8 @@ private:
    GLint mScissorWidth;
    GLint mScissorHeight;

    Extensions& mExtensions;

    // Used to render layers
    TextureVertex* mRegionMesh;
    GLuint mRegionMeshIndices;
+3 −0
Original line number Diff line number Diff line
@@ -44,6 +44,9 @@
// Turn on to display info about layers
#define DEBUG_LAYERS 0

// Turn on to make stencil operations easier to debug
#define DEBUG_STENCIL 0

// Turn on to display debug info about 9patch objects
#define DEBUG_PATCHES 0
// Turn on to "explode" 9patch objects
+87 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "Debug.h"
#include "Extensions.h"

namespace android {

using namespace uirenderer;
ANDROID_SINGLETON_STATIC_INSTANCE(Extensions);

namespace uirenderer {

///////////////////////////////////////////////////////////////////////////////
// Defines
///////////////////////////////////////////////////////////////////////////////

// Debug
#if DEBUG_EXTENSIONS
    #define EXT_LOGD(...) ALOGD(__VA_ARGS__)
#else
    #define EXT_LOGD(...)
#endif

///////////////////////////////////////////////////////////////////////////////
// Constructors
///////////////////////////////////////////////////////////////////////////////

Extensions::Extensions(): Singleton<Extensions>() {
    const char* buffer = (const char*) glGetString(GL_EXTENSIONS);
    const char* current = buffer;
    const char* head = current;
    EXT_LOGD("Available GL extensions:");
    do {
        head = strchr(current, ' ');
        String8 s(current, head ? head - current : strlen(current));
        if (s.length()) {
            mExtensionList.add(s);
            EXT_LOGD("  %s", s.string());
        }
        current = head + 1;
    } while (head);

    mHasNPot = hasExtension("GL_OES_texture_npot");
    mHasFramebufferFetch = hasExtension("GL_NV_shader_framebuffer_fetch");
    mHasDiscardFramebuffer = hasExtension("GL_EXT_discard_framebuffer");
    mHasDebugMarker = hasExtension("GL_EXT_debug_marker");
    mHasDebugLabel = hasExtension("GL_EXT_debug_label");
    mHasTiledRendering = hasExtension("GL_QCOM_tiled_rendering");
    mHas1BitStencil = hasExtension("GL_OES_stencil1");
    mHas4BitStencil = hasExtension("GL_OES_stencil4");

    mExtensions = strdup(buffer);
}

Extensions::~Extensions() {
   free(mExtensions);
}

///////////////////////////////////////////////////////////////////////////////
// Methods
///////////////////////////////////////////////////////////////////////////////

bool Extensions::hasExtension(const char* extension) const {
   const String8 s(extension);
   return mExtensionList.indexOf(s) >= 0;
}

void Extensions::dump() const {
   ALOGD("Supported extensions:\n%s", mExtensions);
}

}; // namespace uirenderer
}; // namespace android
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