Loading include/media/AudioTrack.h +47 −51 Original line number Diff line number Diff line Loading @@ -75,15 +75,15 @@ public: size_t size; union { void* raw; short* i16; int8_t* i8; short* i16; // signed 16-bit int8_t* i8; // unsigned 8-bit, offset by 0x80 }; }; /* As a convenience, if a callback is supplied, a handler thread * is automatically created with the appropriate priority. This thread * invokes the callback when a new buffer becomes availlable or an underrun condition occurs. * invokes the callback when a new buffer becomes available or an underrun condition occurs. * Parameters: * * event: type of event notified (see enum AudioTrack::event_type). Loading @@ -94,8 +94,8 @@ public: * written. * - EVENT_UNDERRUN: unused. * - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining. * - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames. * - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames. * - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames. * - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames. * - EVENT_BUFFER_END: unused. */ Loading Loading @@ -135,9 +135,10 @@ public: * flags: Reserved for future use. * cbf: Callback function. If not null, this function is called periodically * to request new PCM data. * user: Context for use by the callback receiver. * notificationFrames: The callback function is called each time notificationFrames PCM * frames have been comsumed from track input buffer. * user Context for use by the callback receiver. * frames have been consumed from track input buffer. * sessionId: Specific session ID, or zero to use default. */ AudioTrack( int streamType, Loading @@ -152,11 +153,11 @@ public: int sessionId = 0); /* Creates an audio track and registers it with AudioFlinger. With this constructor, * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer * identified by the argument sharedBuffer. This prototype is for static buffer playback. * PCM data must be present into memory before the AudioTrack is started. * The Write() and Flush() methods are not supported in this case. * It is recommented to pass a callback function to be notified of playback end by an * PCM data must be present in memory before the AudioTrack is started. * The write() and flush() methods are not supported in this case. * It is recommended to pass a callback function to be notified of playback end by an * EVENT_UNDERRUN event. */ Loading @@ -172,15 +173,15 @@ public: int sessionId = 0); /* Terminates the AudioTrack and unregisters it from AudioFlinger. * Also destroys all resources assotiated with the AudioTrack. * Also destroys all resources associated with the AudioTrack. */ ~AudioTrack(); /* Initialize an uninitialized AudioTrack. * Returned status (from utils/Errors.h) can be: * - NO_ERROR: successful intialization * - INVALID_OPERATION: AudioTrack is already intitialized * - NO_ERROR: successful initialization * - INVALID_OPERATION: AudioTrack is already initialized * - BAD_VALUE: invalid parameter (channels, format, sampleRate...) * - NO_INIT: audio server or audio hardware not initialized * */ Loading @@ -199,13 +200,13 @@ public: /* Result of constructing the AudioTrack. This must be checked * before using any AudioTrack API (except for set()), using * before using any AudioTrack API (except for set()), because using * an uninitialized AudioTrack produces undefined results. * See set() method above for possible return codes. */ status_t initCheck() const; /* Returns this track's latency in milliseconds. /* Returns this track's estimated latency in milliseconds. * This includes the latency due to AudioTrack buffer size, AudioMixer (if any) * and audio hardware driver. */ Loading Loading @@ -233,8 +234,8 @@ public: void stop(); bool stopped() const; /* flush a stopped track. All pending buffers are discarded. * This function has no effect if the track is not stoped. /* Flush a stopped track. All pending buffers are discarded. * This function has no effect if the track is not stopped. */ void flush(); Loading @@ -244,26 +245,25 @@ public: */ void pause(); /* mute or unmutes this track. * While mutted, the callback, if set, is still called. /* Mute or unmute this track. * While muted, the callback, if set, is still called. */ void mute(bool); bool muted() const; /* set volume for this track, mostly used for games' sound effects * left and right volumes. Levels must be <= 1.0. /* Set volume for this track, mostly used for games' sound effects * left and right volumes. Levels must be >= 0.0 and <= 1.0. */ status_t setVolume(float left, float right); void getVolume(float* left, float* right); /* set the send level for this track. An auxiliary effect should be attached * to the track with attachEffect(). Level must be <= 1.0. /* Set the send level for this track. An auxiliary effect should be attached * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0. */ status_t setAuxEffectSendLevel(float level); void getAuxEffectSendLevel(float* level); /* set sample rate for this track, mostly used for games' sound effects /* Set sample rate for this track, mostly used for games' sound effects */ status_t setSampleRate(int sampleRate); uint32_t getSampleRate(); Loading @@ -274,8 +274,8 @@ public: * * loopStart: loop start expressed as the number of PCM frames played since AudioTrack start. * loopEnd: loop end expressed as the number of PCM frames played since AudioTrack start. * loopCount: number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or * active loop. loopCount = -1 means infinite looping. * loopCount: number of loops to execute. Calling setLoop() with loopCount == 0 cancels any * pending or active loop. loopCount = -1 means infinite looping. * * For proper operation the following condition must be respected: * (loopEnd-loopStart) <= framecount() Loading @@ -283,10 +283,9 @@ public: status_t setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount); status_t getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount); /* Sets marker position. When playback reaches the number of frames specified, a callback with event * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification * callback. /* Sets marker position. When playback reaches the number of frames specified, a callback with * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker * notification callback. * If the AudioTrack has been opened with no callback function associated, the operation will fail. * * Parameters: Loading Loading @@ -318,7 +317,6 @@ public: status_t setPositionUpdatePeriod(uint32_t updatePeriod); status_t getPositionUpdatePeriod(uint32_t *updatePeriod); /* Sets playback head position within AudioTrack buffer. The new position is specified * in number of frames. * This method must be called with the AudioTrack in paused or stopped state. Loading Loading @@ -350,7 +348,7 @@ public: */ status_t reload(); /* returns a handle on the audio output used by this AudioTrack. /* Returns a handle on the audio output used by this AudioTrack. * * Parameters: * none. Loading @@ -360,18 +358,17 @@ public: */ audio_io_handle_t getOutput(); /* returns the unique ID associated to this track. /* Returns the unique session ID associated with this track. * * Parameters: * none. * * Returned value: * AudioTrack ID. * AudioTrack session ID. */ int getSessionId(); /* Attach track auxiliary output to specified effect. Used effectId = 0 /* Attach track auxiliary output to specified effect. Use effectId = 0 * to detach track from effect. * * Parameters: Loading @@ -385,9 +382,9 @@ public: */ status_t attachAuxEffect(int effectId); /* obtains a buffer of "frameCount" frames. The buffer must be /* Obtains a buffer of "frameCount" frames. The buffer must be * filled entirely. If the track is stopped, obtainBuffer() returns * STOPPED instead of NO_ERROR as long as there are buffers availlable, * STOPPED instead of NO_ERROR as long as there are buffers available, * at which point NO_MORE_BUFFERS is returned. * Buffers will be returned until the pool (buffercount()) * is exhausted, at which point obtainBuffer() will either block Loading @@ -403,10 +400,9 @@ public: status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount); void releaseBuffer(Buffer* audioBuffer); /* As a convenience we provide a write() interface to the audio buffer. * This is implemented on top of lockBuffer/unlockBuffer. For best * performance * performance use callbacks. Return actual number of bytes written. * */ ssize_t write(const void* buffer, size_t size); Loading include/media/IAudioTrack.h +5 −5 Original line number Diff line number Diff line Loading @@ -46,13 +46,13 @@ public: */ virtual void stop() = 0; /* flush a stopped track. All pending buffers are discarded. * This function has no effect if the track is not stoped. /* Flush a stopped track. All pending buffers are discarded. * This function has no effect if the track is not stopped. */ virtual void flush() = 0; /* mute or unmutes this track. * While mutted, the callback, if set, is still called. /* Mute or unmute this track. * While muted, the callback, if set, is still called. */ virtual void mute(bool) = 0; Loading @@ -67,7 +67,7 @@ public: */ virtual status_t attachAuxEffect(int effectId) = 0; /* get this tracks control block */ /* get this track's control block */ virtual sp<IMemory> getCblk() const = 0; }; Loading include/private/media/AudioTrackShared.h +2 −2 Original line number Diff line number Diff line Loading @@ -59,8 +59,8 @@ struct audio_track_cblk_t // The data members are grouped so that members accessed frequently and in the same context // are in the same line of data cache. Mutex lock; Condition cv; Mutex lock; // sizeof(int) Condition cv; // sizeof(int) volatile uint32_t user; volatile uint32_t server; uint32_t userBase; Loading media/libmedia/AudioTrack.cpp +1 −1 Original line number Diff line number Diff line /* //device/extlibs/pv/android/AudioTrack.cpp /* frameworks/base/media/libmedia/AudioTrack.cpp ** ** Copyright 2007, The Android Open Source Project ** Loading services/audioflinger/AudioFlinger.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -1000,7 +1000,7 @@ AudioFlinger::ThreadBase::~ThreadBase() void AudioFlinger::ThreadBase::exit() { // keep a strong ref on ourself so that we wont get // keep a strong ref on ourself so that we won't get // destroyed in the middle of requestExitAndWait() sp <ThreadBase> strongMe = this; Loading Loading @@ -2345,7 +2345,7 @@ bool AudioFlinger::MixerThread::checkForNewParameters_l() } if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { // do not accept frame count changes if tracks are open as the track buffer // size depends on frame count and correct behavior would not be garantied // size depends on frame count and correct behavior would not be guaranteed // if frame count is changed after track creation if (!mTracks.isEmpty()) { status = INVALID_OPERATION; Loading Loading
include/media/AudioTrack.h +47 −51 Original line number Diff line number Diff line Loading @@ -75,15 +75,15 @@ public: size_t size; union { void* raw; short* i16; int8_t* i8; short* i16; // signed 16-bit int8_t* i8; // unsigned 8-bit, offset by 0x80 }; }; /* As a convenience, if a callback is supplied, a handler thread * is automatically created with the appropriate priority. This thread * invokes the callback when a new buffer becomes availlable or an underrun condition occurs. * invokes the callback when a new buffer becomes available or an underrun condition occurs. * Parameters: * * event: type of event notified (see enum AudioTrack::event_type). Loading @@ -94,8 +94,8 @@ public: * written. * - EVENT_UNDERRUN: unused. * - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining. * - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames. * - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames. * - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames. * - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames. * - EVENT_BUFFER_END: unused. */ Loading Loading @@ -135,9 +135,10 @@ public: * flags: Reserved for future use. * cbf: Callback function. If not null, this function is called periodically * to request new PCM data. * user: Context for use by the callback receiver. * notificationFrames: The callback function is called each time notificationFrames PCM * frames have been comsumed from track input buffer. * user Context for use by the callback receiver. * frames have been consumed from track input buffer. * sessionId: Specific session ID, or zero to use default. */ AudioTrack( int streamType, Loading @@ -152,11 +153,11 @@ public: int sessionId = 0); /* Creates an audio track and registers it with AudioFlinger. With this constructor, * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer * identified by the argument sharedBuffer. This prototype is for static buffer playback. * PCM data must be present into memory before the AudioTrack is started. * The Write() and Flush() methods are not supported in this case. * It is recommented to pass a callback function to be notified of playback end by an * PCM data must be present in memory before the AudioTrack is started. * The write() and flush() methods are not supported in this case. * It is recommended to pass a callback function to be notified of playback end by an * EVENT_UNDERRUN event. */ Loading @@ -172,15 +173,15 @@ public: int sessionId = 0); /* Terminates the AudioTrack and unregisters it from AudioFlinger. * Also destroys all resources assotiated with the AudioTrack. * Also destroys all resources associated with the AudioTrack. */ ~AudioTrack(); /* Initialize an uninitialized AudioTrack. * Returned status (from utils/Errors.h) can be: * - NO_ERROR: successful intialization * - INVALID_OPERATION: AudioTrack is already intitialized * - NO_ERROR: successful initialization * - INVALID_OPERATION: AudioTrack is already initialized * - BAD_VALUE: invalid parameter (channels, format, sampleRate...) * - NO_INIT: audio server or audio hardware not initialized * */ Loading @@ -199,13 +200,13 @@ public: /* Result of constructing the AudioTrack. This must be checked * before using any AudioTrack API (except for set()), using * before using any AudioTrack API (except for set()), because using * an uninitialized AudioTrack produces undefined results. * See set() method above for possible return codes. */ status_t initCheck() const; /* Returns this track's latency in milliseconds. /* Returns this track's estimated latency in milliseconds. * This includes the latency due to AudioTrack buffer size, AudioMixer (if any) * and audio hardware driver. */ Loading Loading @@ -233,8 +234,8 @@ public: void stop(); bool stopped() const; /* flush a stopped track. All pending buffers are discarded. * This function has no effect if the track is not stoped. /* Flush a stopped track. All pending buffers are discarded. * This function has no effect if the track is not stopped. */ void flush(); Loading @@ -244,26 +245,25 @@ public: */ void pause(); /* mute or unmutes this track. * While mutted, the callback, if set, is still called. /* Mute or unmute this track. * While muted, the callback, if set, is still called. */ void mute(bool); bool muted() const; /* set volume for this track, mostly used for games' sound effects * left and right volumes. Levels must be <= 1.0. /* Set volume for this track, mostly used for games' sound effects * left and right volumes. Levels must be >= 0.0 and <= 1.0. */ status_t setVolume(float left, float right); void getVolume(float* left, float* right); /* set the send level for this track. An auxiliary effect should be attached * to the track with attachEffect(). Level must be <= 1.0. /* Set the send level for this track. An auxiliary effect should be attached * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0. */ status_t setAuxEffectSendLevel(float level); void getAuxEffectSendLevel(float* level); /* set sample rate for this track, mostly used for games' sound effects /* Set sample rate for this track, mostly used for games' sound effects */ status_t setSampleRate(int sampleRate); uint32_t getSampleRate(); Loading @@ -274,8 +274,8 @@ public: * * loopStart: loop start expressed as the number of PCM frames played since AudioTrack start. * loopEnd: loop end expressed as the number of PCM frames played since AudioTrack start. * loopCount: number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or * active loop. loopCount = -1 means infinite looping. * loopCount: number of loops to execute. Calling setLoop() with loopCount == 0 cancels any * pending or active loop. loopCount = -1 means infinite looping. * * For proper operation the following condition must be respected: * (loopEnd-loopStart) <= framecount() Loading @@ -283,10 +283,9 @@ public: status_t setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount); status_t getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount); /* Sets marker position. When playback reaches the number of frames specified, a callback with event * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification * callback. /* Sets marker position. When playback reaches the number of frames specified, a callback with * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker * notification callback. * If the AudioTrack has been opened with no callback function associated, the operation will fail. * * Parameters: Loading Loading @@ -318,7 +317,6 @@ public: status_t setPositionUpdatePeriod(uint32_t updatePeriod); status_t getPositionUpdatePeriod(uint32_t *updatePeriod); /* Sets playback head position within AudioTrack buffer. The new position is specified * in number of frames. * This method must be called with the AudioTrack in paused or stopped state. Loading Loading @@ -350,7 +348,7 @@ public: */ status_t reload(); /* returns a handle on the audio output used by this AudioTrack. /* Returns a handle on the audio output used by this AudioTrack. * * Parameters: * none. Loading @@ -360,18 +358,17 @@ public: */ audio_io_handle_t getOutput(); /* returns the unique ID associated to this track. /* Returns the unique session ID associated with this track. * * Parameters: * none. * * Returned value: * AudioTrack ID. * AudioTrack session ID. */ int getSessionId(); /* Attach track auxiliary output to specified effect. Used effectId = 0 /* Attach track auxiliary output to specified effect. Use effectId = 0 * to detach track from effect. * * Parameters: Loading @@ -385,9 +382,9 @@ public: */ status_t attachAuxEffect(int effectId); /* obtains a buffer of "frameCount" frames. The buffer must be /* Obtains a buffer of "frameCount" frames. The buffer must be * filled entirely. If the track is stopped, obtainBuffer() returns * STOPPED instead of NO_ERROR as long as there are buffers availlable, * STOPPED instead of NO_ERROR as long as there are buffers available, * at which point NO_MORE_BUFFERS is returned. * Buffers will be returned until the pool (buffercount()) * is exhausted, at which point obtainBuffer() will either block Loading @@ -403,10 +400,9 @@ public: status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount); void releaseBuffer(Buffer* audioBuffer); /* As a convenience we provide a write() interface to the audio buffer. * This is implemented on top of lockBuffer/unlockBuffer. For best * performance * performance use callbacks. Return actual number of bytes written. * */ ssize_t write(const void* buffer, size_t size); Loading
include/media/IAudioTrack.h +5 −5 Original line number Diff line number Diff line Loading @@ -46,13 +46,13 @@ public: */ virtual void stop() = 0; /* flush a stopped track. All pending buffers are discarded. * This function has no effect if the track is not stoped. /* Flush a stopped track. All pending buffers are discarded. * This function has no effect if the track is not stopped. */ virtual void flush() = 0; /* mute or unmutes this track. * While mutted, the callback, if set, is still called. /* Mute or unmute this track. * While muted, the callback, if set, is still called. */ virtual void mute(bool) = 0; Loading @@ -67,7 +67,7 @@ public: */ virtual status_t attachAuxEffect(int effectId) = 0; /* get this tracks control block */ /* get this track's control block */ virtual sp<IMemory> getCblk() const = 0; }; Loading
include/private/media/AudioTrackShared.h +2 −2 Original line number Diff line number Diff line Loading @@ -59,8 +59,8 @@ struct audio_track_cblk_t // The data members are grouped so that members accessed frequently and in the same context // are in the same line of data cache. Mutex lock; Condition cv; Mutex lock; // sizeof(int) Condition cv; // sizeof(int) volatile uint32_t user; volatile uint32_t server; uint32_t userBase; Loading
media/libmedia/AudioTrack.cpp +1 −1 Original line number Diff line number Diff line /* //device/extlibs/pv/android/AudioTrack.cpp /* frameworks/base/media/libmedia/AudioTrack.cpp ** ** Copyright 2007, The Android Open Source Project ** Loading
services/audioflinger/AudioFlinger.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -1000,7 +1000,7 @@ AudioFlinger::ThreadBase::~ThreadBase() void AudioFlinger::ThreadBase::exit() { // keep a strong ref on ourself so that we wont get // keep a strong ref on ourself so that we won't get // destroyed in the middle of requestExitAndWait() sp <ThreadBase> strongMe = this; Loading Loading @@ -2345,7 +2345,7 @@ bool AudioFlinger::MixerThread::checkForNewParameters_l() } if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { // do not accept frame count changes if tracks are open as the track buffer // size depends on frame count and correct behavior would not be garantied // size depends on frame count and correct behavior would not be guaranteed // if frame count is changed after track creation if (!mTracks.isEmpty()) { status = INVALID_OPERATION; Loading