Loading libs/hwui/DisplayListRenderer.cpp +16 −0 Original line number Diff line number Diff line Loading @@ -184,6 +184,11 @@ void DisplayList::clearResources() { } mPaths.clear(); for (size_t i = 0; i < mSourcePaths.size(); i++) { caches.resourceCache.decrementRefcount(mSourcePaths.itemAt(i)); } mSourcePaths.clear(); for (size_t i = 0; i < mMatrices.size(); i++) { delete mMatrices.itemAt(i); } Loading Loading @@ -242,6 +247,12 @@ void DisplayList::initFromDisplayListRenderer(const DisplayListRenderer& recorde mPaths.add(paths.itemAt(i)); } const SortedVector<SkPath*> &sourcePaths = recorder.getSourcePaths(); for (size_t i = 0; i < sourcePaths.size(); i++) { mSourcePaths.add(sourcePaths.itemAt(i)); caches.resourceCache.incrementRefcount(sourcePaths.itemAt(i)); } const Vector<SkMatrix*> &matrices = recorder.getMatrices(); for (size_t i = 0; i < matrices.size(); i++) { mMatrices.add(matrices.itemAt(i)); Loading Loading @@ -1273,6 +1284,11 @@ void DisplayListRenderer::reset() { mShaders.clear(); mShaderMap.clear(); for (size_t i = 0; i < mSourcePaths.size(); i++) { caches.resourceCache.decrementRefcount(mSourcePaths.itemAt(i)); } mSourcePaths.clear(); mPaints.clear(); mPaintMap.clear(); Loading libs/hwui/DisplayListRenderer.h +11 −0 Original line number Diff line number Diff line Loading @@ -487,6 +487,7 @@ private: Vector<SkPaint*> mPaints; Vector<SkPath*> mPaths; SortedVector<SkPath*> mSourcePaths; Vector<SkMatrix*> mMatrices; Vector<SkiaShader*> mShaders; Loading Loading @@ -634,6 +635,10 @@ public: return mPaths; } const SortedVector<SkPath*>& getSourcePaths() const { return mSourcePaths; } const Vector<SkMatrix*>& getMatrices() const { return mMatrices; } Loading Loading @@ -750,6 +755,10 @@ private: mPathMap.replaceValueFor(path, pathCopy); mPaths.add(pathCopy); } if (mSourcePaths.indexOf(path) < 0) { Caches::getInstance().resourceCache.incrementRefcount(path); mSourcePaths.add(path); } addInt((int) pathCopy); } Loading Loading @@ -830,6 +839,8 @@ private: Vector<SkPath*> mPaths; DefaultKeyedVector<SkPath*, SkPath*> mPathMap; SortedVector<SkPath*> mSourcePaths; Vector<SkiaShader*> mShaders; DefaultKeyedVector<SkiaShader*, SkiaShader*> mShaderMap; Loading tests/HwAccelerationTest/AndroidManifest.xml +9 −0 Original line number Diff line number Diff line Loading @@ -657,6 +657,15 @@ </intent-filter> </activity> <activity android:name="PathDestructionActivity" android:label="_PathDestruction"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="TransformsAndAnimationsActivity" android:label="_TransformAnim"> Loading tests/HwAccelerationTest/src/com/android/test/hwui/PathDestructionActivity.java 0 → 100644 +101 −0 Original line number Diff line number Diff line /* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.test.hwui; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Path; import android.os.Bundle; import android.util.MathUtils; import android.view.View; /** * The point of this test is to ensure that we can cause many paths to be created, drawn, * and destroyed without causing hangs or crashes. This tests the native reference counting * scheme in particular, because we should be able to have the Java-level path finalized * without destroying the underlying native path object until we are done referencing it * in pending DisplayLists. */ public class PathDestructionActivity extends Activity { private static final int MIN_SIZE = 20; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); MyView view = new MyView(this); setContentView(view); } private static class MyView extends View { Paint strokePaint = new Paint(Paint.ANTI_ALIAS_FLAG); Paint fillPaint = new Paint(Paint.ANTI_ALIAS_FLAG); Paint fillAndStrokePaint = new Paint(Paint.ANTI_ALIAS_FLAG); private MyView(Context context) { super(context); strokePaint.setStyle(Paint.Style.STROKE); fillPaint.setStyle(Paint.Style.FILL); fillAndStrokePaint.setStyle(Paint.Style.FILL_AND_STROKE); } private Path getRandomPath() { float left, top, right, bottom; left = MathUtils.random(getWidth() - MIN_SIZE); top = MathUtils.random(getHeight() - MIN_SIZE); right = left + MathUtils.random(getWidth() - left); bottom = top + MathUtils.random(getHeight() - top); Path path = new Path(); path.moveTo(left, top); path.lineTo(right, top); path.lineTo(right, bottom); path.lineTo(left, bottom); path.close(); return path; } private int getRandomColor() { int red = MathUtils.random(255); int green = MathUtils.random(255); int blue = MathUtils.random(255); return 0xff000000 | red << 16 | green << 8 | blue; } @Override protected void onDraw(Canvas canvas) { Path path; for (int i = 0; i < 15; ++i) { path = getRandomPath(); strokePaint.setColor(getRandomColor()); canvas.drawPath(path, strokePaint); path = null; path = getRandomPath(); fillPaint.setColor(getRandomColor()); canvas.drawPath(path, fillPaint); path = null; path = getRandomPath(); fillAndStrokePaint.setColor(getRandomColor()); canvas.drawPath(path, fillAndStrokePaint); path = null; } invalidate(); } } } Loading
libs/hwui/DisplayListRenderer.cpp +16 −0 Original line number Diff line number Diff line Loading @@ -184,6 +184,11 @@ void DisplayList::clearResources() { } mPaths.clear(); for (size_t i = 0; i < mSourcePaths.size(); i++) { caches.resourceCache.decrementRefcount(mSourcePaths.itemAt(i)); } mSourcePaths.clear(); for (size_t i = 0; i < mMatrices.size(); i++) { delete mMatrices.itemAt(i); } Loading Loading @@ -242,6 +247,12 @@ void DisplayList::initFromDisplayListRenderer(const DisplayListRenderer& recorde mPaths.add(paths.itemAt(i)); } const SortedVector<SkPath*> &sourcePaths = recorder.getSourcePaths(); for (size_t i = 0; i < sourcePaths.size(); i++) { mSourcePaths.add(sourcePaths.itemAt(i)); caches.resourceCache.incrementRefcount(sourcePaths.itemAt(i)); } const Vector<SkMatrix*> &matrices = recorder.getMatrices(); for (size_t i = 0; i < matrices.size(); i++) { mMatrices.add(matrices.itemAt(i)); Loading Loading @@ -1273,6 +1284,11 @@ void DisplayListRenderer::reset() { mShaders.clear(); mShaderMap.clear(); for (size_t i = 0; i < mSourcePaths.size(); i++) { caches.resourceCache.decrementRefcount(mSourcePaths.itemAt(i)); } mSourcePaths.clear(); mPaints.clear(); mPaintMap.clear(); Loading
libs/hwui/DisplayListRenderer.h +11 −0 Original line number Diff line number Diff line Loading @@ -487,6 +487,7 @@ private: Vector<SkPaint*> mPaints; Vector<SkPath*> mPaths; SortedVector<SkPath*> mSourcePaths; Vector<SkMatrix*> mMatrices; Vector<SkiaShader*> mShaders; Loading Loading @@ -634,6 +635,10 @@ public: return mPaths; } const SortedVector<SkPath*>& getSourcePaths() const { return mSourcePaths; } const Vector<SkMatrix*>& getMatrices() const { return mMatrices; } Loading Loading @@ -750,6 +755,10 @@ private: mPathMap.replaceValueFor(path, pathCopy); mPaths.add(pathCopy); } if (mSourcePaths.indexOf(path) < 0) { Caches::getInstance().resourceCache.incrementRefcount(path); mSourcePaths.add(path); } addInt((int) pathCopy); } Loading Loading @@ -830,6 +839,8 @@ private: Vector<SkPath*> mPaths; DefaultKeyedVector<SkPath*, SkPath*> mPathMap; SortedVector<SkPath*> mSourcePaths; Vector<SkiaShader*> mShaders; DefaultKeyedVector<SkiaShader*, SkiaShader*> mShaderMap; Loading
tests/HwAccelerationTest/AndroidManifest.xml +9 −0 Original line number Diff line number Diff line Loading @@ -657,6 +657,15 @@ </intent-filter> </activity> <activity android:name="PathDestructionActivity" android:label="_PathDestruction"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="TransformsAndAnimationsActivity" android:label="_TransformAnim"> Loading
tests/HwAccelerationTest/src/com/android/test/hwui/PathDestructionActivity.java 0 → 100644 +101 −0 Original line number Diff line number Diff line /* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.test.hwui; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Path; import android.os.Bundle; import android.util.MathUtils; import android.view.View; /** * The point of this test is to ensure that we can cause many paths to be created, drawn, * and destroyed without causing hangs or crashes. This tests the native reference counting * scheme in particular, because we should be able to have the Java-level path finalized * without destroying the underlying native path object until we are done referencing it * in pending DisplayLists. */ public class PathDestructionActivity extends Activity { private static final int MIN_SIZE = 20; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); MyView view = new MyView(this); setContentView(view); } private static class MyView extends View { Paint strokePaint = new Paint(Paint.ANTI_ALIAS_FLAG); Paint fillPaint = new Paint(Paint.ANTI_ALIAS_FLAG); Paint fillAndStrokePaint = new Paint(Paint.ANTI_ALIAS_FLAG); private MyView(Context context) { super(context); strokePaint.setStyle(Paint.Style.STROKE); fillPaint.setStyle(Paint.Style.FILL); fillAndStrokePaint.setStyle(Paint.Style.FILL_AND_STROKE); } private Path getRandomPath() { float left, top, right, bottom; left = MathUtils.random(getWidth() - MIN_SIZE); top = MathUtils.random(getHeight() - MIN_SIZE); right = left + MathUtils.random(getWidth() - left); bottom = top + MathUtils.random(getHeight() - top); Path path = new Path(); path.moveTo(left, top); path.lineTo(right, top); path.lineTo(right, bottom); path.lineTo(left, bottom); path.close(); return path; } private int getRandomColor() { int red = MathUtils.random(255); int green = MathUtils.random(255); int blue = MathUtils.random(255); return 0xff000000 | red << 16 | green << 8 | blue; } @Override protected void onDraw(Canvas canvas) { Path path; for (int i = 0; i < 15; ++i) { path = getRandomPath(); strokePaint.setColor(getRandomColor()); canvas.drawPath(path, strokePaint); path = null; path = getRandomPath(); fillPaint.setColor(getRandomColor()); canvas.drawPath(path, fillPaint); path = null; path = getRandomPath(); fillAndStrokePaint.setColor(getRandomColor()); canvas.drawPath(path, fillAndStrokePaint); path = null; } invalidate(); } } }