Loading core/jni/com_android_internal_content_NativeLibraryHelper.cpp +21 −10 Original line number Diff line number Diff line Loading @@ -499,17 +499,28 @@ static int findSupportedAbi(JNIEnv *env, jlong apkHandle, jobjectArray supported } } } int asset_status = NO_NATIVE_LIBRARIES; if(status <= 0) { // Scan the 'assets' folder only if // the abi (after scanning the lib folder) // is not already set to 32-bit (i.e '1' or '2'). int asset_status = NO_NATIVE_LIBRARIES; int rc = initAssetsVerifierLib(); if (rc == LIB_INITED_AND_SUCCESS) { asset_status = GetAssetsStatusFunc(zipFile, supportedAbis, numAbis); } else { ALOGE("Failed to load assets verifier: %d", rc); } if (asset_status == 1) { // override the status if asset_status hints at 32-bit abi status = 1; if(asset_status >= 0) { // Override the ABI only if // 'asset_status' is a valid ABI (64-bit or 32-bit). // This is to prevent cases where 'lib' folder // has native libraries, but // 'assets' folder has none. status = asset_status; } } for (int i = 0; i < numAbis; ++i) { Loading Loading
core/jni/com_android_internal_content_NativeLibraryHelper.cpp +21 −10 Original line number Diff line number Diff line Loading @@ -499,17 +499,28 @@ static int findSupportedAbi(JNIEnv *env, jlong apkHandle, jobjectArray supported } } } int asset_status = NO_NATIVE_LIBRARIES; if(status <= 0) { // Scan the 'assets' folder only if // the abi (after scanning the lib folder) // is not already set to 32-bit (i.e '1' or '2'). int asset_status = NO_NATIVE_LIBRARIES; int rc = initAssetsVerifierLib(); if (rc == LIB_INITED_AND_SUCCESS) { asset_status = GetAssetsStatusFunc(zipFile, supportedAbis, numAbis); } else { ALOGE("Failed to load assets verifier: %d", rc); } if (asset_status == 1) { // override the status if asset_status hints at 32-bit abi status = 1; if(asset_status >= 0) { // Override the ABI only if // 'asset_status' is a valid ABI (64-bit or 32-bit). // This is to prevent cases where 'lib' folder // has native libraries, but // 'assets' folder has none. status = asset_status; } } for (int i = 0; i < numAbis; ++i) { Loading