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Commit d7f497cc authored by Automerger Merge Worker's avatar Automerger Merge Worker Committed by Android (Google) Code Review
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Merge "Merge "Make brightness transition to ON immediate if the screen was OFF...

Merge "Merge "Make brightness transition to ON immediate if the screen was OFF because of close proxiity" into tm-qpr-dev am: e40c77a2" into tm-qpr-dev-plus-aosp
parents 4e1ceb84 b6258e09
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+4 −2
Original line number Diff line number Diff line
@@ -1204,6 +1204,7 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call
        }
        assert(state != Display.STATE_UNKNOWN);

        boolean skipRampBecauseOfProximityChangeToNegative = false;
        // Apply the proximity sensor.
        if (mProximitySensor != null) {
            if (mPowerRequest.useProximitySensor && state != Display.STATE_OFF) {
@@ -1241,6 +1242,7 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call
                // the screen back on.  Also turn it back on if we've been asked to ignore the
                // prox sensor temporarily.
                mScreenOffBecauseOfProximity = false;
                skipRampBecauseOfProximityChangeToNegative = true;
                sendOnProximityNegativeWithWakelock();
            }
        } else {
@@ -1523,8 +1525,8 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call

            final boolean wasOrWillBeInVr =
                    (state == Display.STATE_VR || oldState == Display.STATE_VR);
            final boolean initialRampSkip =
                    state == Display.STATE_ON && mSkipRampState != RAMP_STATE_SKIP_NONE;
            final boolean initialRampSkip = (state == Display.STATE_ON && mSkipRampState
                    != RAMP_STATE_SKIP_NONE) || skipRampBecauseOfProximityChangeToNegative;
            // While dozing, sometimes the brightness is split into buckets. Rather than animating
            // through the buckets, which is unlikely to be smooth in the first place, just jump
            // right to the suggested brightness.