Loading docs/html/tools/building/building-cmdline.jd +12 −2 Original line number Diff line number Diff line Loading @@ -261,8 +261,18 @@ adb -s emulator-5554 install <em>path/to/your/app</em>.apk device:</p> <ul> <li>Enable USB Debugging on your device. You can find the setting on most Android devices by going to <strong>Settings > Applications > Development > USB debugging</strong>.</li> <li>Enable <strong>USB debugging</strong> on your device. <ul> <li>On most devices running Android 3.2 or older, you can find the option under <strong>Settings > Applications > Development</strong>.</li> <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer options</strong> is hidden by default. To make it available, go to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> </li> </ul> </li> <li>Ensure that your development computer can detect your device when connected via USB</li> </ul> Loading docs/html/tools/building/building-eclipse.jd +12 −2 Original line number Diff line number Diff line Loading @@ -84,8 +84,18 @@ parent.link=index.html <code>android:debuggable</code> attribute of the <code><application></code> element to <code>true</code>. As of ADT 8.0, this is done by default when you build in debug mode.</li> <li>Enable USB Debugging on your device. You can find the setting on most Android devices by going to <strong>Settings > Applications > Development > USB debugging</strong>.</li> <li>Enable <strong>USB debugging</strong> on your device. <ul> <li>On most devices running Android 3.2 or older, you can find the option under <strong>Settings > Applications > Development</strong>.</li> <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer options</strong> is hidden by default. To make it available, go to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> </li> </ul> </li> <li>Ensure that your development computer can detect your device when connected via USB</li> </ul> Loading docs/html/tools/device.jd +11 −5 Original line number Diff line number Diff line Loading @@ -58,11 +58,17 @@ the <code><application></code> element.</p> <p class="note"><strong>Note:</strong> If you manually enable debugging in the manifest file, be sure to disable it before you build for release (your published application should usually <em>not</em> be debuggable).</p></li> <li>Turn on "USB Debugging" on your device. <p>On the device, go to <strong>Settings > Applications > Development</strong> and enable <strong>USB debugging</strong> (on an Android 4.0 device, the setting is located in <strong>Settings > Developer options</strong>).</p> <li>Enable <strong>USB debugging</strong> on your device. <ul> <li>On most devices running Android 3.2 or older, you can find the option under <strong>Settings > Applications > Development</strong>.</li> <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer options</strong> is hidden by default. To make it available, go to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> </li> </ul> </li> <li>Set up your system to detect your device. <ul> Loading docs/html/training/basics/firstapp/running-app.jd +16 −7 Original line number Diff line number Diff line Loading @@ -40,7 +40,7 @@ Android project, it includes a default set of "Hello World" source files that al immediately run the app.</p> <p>How you run your app depends on two things: whether you have a real Android-powered device and whether you’re using Eclipse. This lesson shows you how to install and run your app on a whether you're using Eclipse. This lesson shows you how to install and run your app on a real device and on the Android emulator, and in both cases with either Eclipse or the command line tools.</p> Loading Loading @@ -85,12 +85,21 @@ important that you understand how to run your app before you start developing.</ <ol> <li>Plug in your device to your development machine with a USB cable. If you’re developing on Windows, you might need to install the appropriate USB driver for your If you're developing on Windows, you might need to install the appropriate USB driver for your device. For help installing drivers, see the <a href="{@docRoot}tools/extras/oem-usb.html">OEM USB Drivers</a> document.</li> <li>Ensure that <strong>USB debugging</strong> is enabled in the device Settings (open Settings and navitage to <strong>Applications > Development</strong> on most devices, or click <strong>Developer options</strong> on Android 4.0 and higher).</li> <li>Enable <strong>USB debugging</strong> on your device. <ul> <li>On most devices running Android 3.2 or older, you can find the option under <strong>Settings > Applications > Development</strong>.</li> <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer options</strong> is hidden by default. To make it available, go to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> </li> </ul> </li> </ol> <p>To run the app from Eclipse, open one of your project's files and click Loading Loading @@ -118,7 +127,7 @@ lesson</a>.</p> <h2 id="Emulator">Run on the Emulator</h2> <p>Whether you’re using Eclipse or the command line, to run your app on the emulator you need to <p>Whether you're using Eclipse or the command line, to run your app on the emulator you need to first create an <a href="{@docRoot}tools/devices/index.html">Android Virtual Device</a> (AVD). An AVD is a device configuration for the Android emulator that allows you to model different devices.</p> Loading Loading
docs/html/tools/building/building-cmdline.jd +12 −2 Original line number Diff line number Diff line Loading @@ -261,8 +261,18 @@ adb -s emulator-5554 install <em>path/to/your/app</em>.apk device:</p> <ul> <li>Enable USB Debugging on your device. You can find the setting on most Android devices by going to <strong>Settings > Applications > Development > USB debugging</strong>.</li> <li>Enable <strong>USB debugging</strong> on your device. <ul> <li>On most devices running Android 3.2 or older, you can find the option under <strong>Settings > Applications > Development</strong>.</li> <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer options</strong> is hidden by default. To make it available, go to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> </li> </ul> </li> <li>Ensure that your development computer can detect your device when connected via USB</li> </ul> Loading
docs/html/tools/building/building-eclipse.jd +12 −2 Original line number Diff line number Diff line Loading @@ -84,8 +84,18 @@ parent.link=index.html <code>android:debuggable</code> attribute of the <code><application></code> element to <code>true</code>. As of ADT 8.0, this is done by default when you build in debug mode.</li> <li>Enable USB Debugging on your device. You can find the setting on most Android devices by going to <strong>Settings > Applications > Development > USB debugging</strong>.</li> <li>Enable <strong>USB debugging</strong> on your device. <ul> <li>On most devices running Android 3.2 or older, you can find the option under <strong>Settings > Applications > Development</strong>.</li> <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer options</strong> is hidden by default. To make it available, go to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> </li> </ul> </li> <li>Ensure that your development computer can detect your device when connected via USB</li> </ul> Loading
docs/html/tools/device.jd +11 −5 Original line number Diff line number Diff line Loading @@ -58,11 +58,17 @@ the <code><application></code> element.</p> <p class="note"><strong>Note:</strong> If you manually enable debugging in the manifest file, be sure to disable it before you build for release (your published application should usually <em>not</em> be debuggable).</p></li> <li>Turn on "USB Debugging" on your device. <p>On the device, go to <strong>Settings > Applications > Development</strong> and enable <strong>USB debugging</strong> (on an Android 4.0 device, the setting is located in <strong>Settings > Developer options</strong>).</p> <li>Enable <strong>USB debugging</strong> on your device. <ul> <li>On most devices running Android 3.2 or older, you can find the option under <strong>Settings > Applications > Development</strong>.</li> <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer options</strong> is hidden by default. To make it available, go to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> </li> </ul> </li> <li>Set up your system to detect your device. <ul> Loading
docs/html/training/basics/firstapp/running-app.jd +16 −7 Original line number Diff line number Diff line Loading @@ -40,7 +40,7 @@ Android project, it includes a default set of "Hello World" source files that al immediately run the app.</p> <p>How you run your app depends on two things: whether you have a real Android-powered device and whether you’re using Eclipse. This lesson shows you how to install and run your app on a whether you're using Eclipse. This lesson shows you how to install and run your app on a real device and on the Android emulator, and in both cases with either Eclipse or the command line tools.</p> Loading Loading @@ -85,12 +85,21 @@ important that you understand how to run your app before you start developing.</ <ol> <li>Plug in your device to your development machine with a USB cable. If you’re developing on Windows, you might need to install the appropriate USB driver for your If you're developing on Windows, you might need to install the appropriate USB driver for your device. For help installing drivers, see the <a href="{@docRoot}tools/extras/oem-usb.html">OEM USB Drivers</a> document.</li> <li>Ensure that <strong>USB debugging</strong> is enabled in the device Settings (open Settings and navitage to <strong>Applications > Development</strong> on most devices, or click <strong>Developer options</strong> on Android 4.0 and higher).</li> <li>Enable <strong>USB debugging</strong> on your device. <ul> <li>On most devices running Android 3.2 or older, you can find the option under <strong>Settings > Applications > Development</strong>.</li> <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer options</strong> is hidden by default. To make it available, go to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> </li> </ul> </li> </ol> <p>To run the app from Eclipse, open one of your project's files and click Loading Loading @@ -118,7 +127,7 @@ lesson</a>.</p> <h2 id="Emulator">Run on the Emulator</h2> <p>Whether you’re using Eclipse or the command line, to run your app on the emulator you need to <p>Whether you're using Eclipse or the command line, to run your app on the emulator you need to first create an <a href="{@docRoot}tools/devices/index.html">Android Virtual Device</a> (AVD). An AVD is a device configuration for the Android emulator that allows you to model different devices.</p> Loading