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Commit d732cbb7 authored by Joshua Baxter's avatar Joshua Baxter Committed by Android (Google) Code Review
Browse files

Merge "docs: fix typos" into qt-dev

parents 7bd7afab 914bda76
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+6 −6
Original line number Diff line number Diff line
@@ -492,7 +492,7 @@ import java.util.function.Predicate;
 *
 * <p>
 * To initiate a layout, call {@link #requestLayout}. This method is typically
 * called by a view on itself when it believes that is can no longer fit within
 * called by a view on itself when it believes that it can no longer fit within
 * its current bounds.
 * </p>
 *
@@ -2782,7 +2782,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
    /**
     * Default for the root view. The gravity determines the text alignment, ALIGN_NORMAL,
     * ALIGN_CENTER, or ALIGN_OPPOSITE, which are relative to each paragraphs text direction.
     * ALIGN_CENTER, or ALIGN_OPPOSITE, which are relative to each paragraph's text direction.
     *
     * Use with {@link #setTextAlignment(int)}
     */
@@ -2810,7 +2810,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
    public static final int TEXT_ALIGNMENT_CENTER = 4;
    /**
     * Align to the start of the view, which is ALIGN_LEFT if the views resolved
     * Align to the start of the view, which is ALIGN_LEFT if the view's resolved
     * layoutDirection is LTR, and ALIGN_RIGHT otherwise.
     *
     * Use with {@link #setTextAlignment(int)}
@@ -2818,7 +2818,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
    public static final int TEXT_ALIGNMENT_VIEW_START = 5;
    /**
     * Align to the end of the view, which is ALIGN_RIGHT if the views resolved
     * Align to the end of the view, which is ALIGN_RIGHT if the view's resolved
     * layoutDirection is LTR, and ALIGN_LEFT otherwise.
     *
     * Use with {@link #setTextAlignment(int)}
@@ -3572,7 +3572,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
     * if the user swipes from the top of the screen.
     * <p>When system bars are hidden in immersive mode, they can be revealed temporarily with
     * system gestures, such as swiping from the top of the screen.  These transient system bars
     * will overlay apps content, may have some degree of transparency, and will automatically
     * will overlay app's content, may have some degree of transparency, and will automatically
     * hide after a short timeout.
     * </p><p>Since this flag is a modifier for {@link #SYSTEM_UI_FLAG_FULLSCREEN} and
     * {@link #SYSTEM_UI_FLAG_HIDE_NAVIGATION}, it only has an effect when used in combination
@@ -9779,7 +9779,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
    }
    /**
     * Gets the unique identifier of the window in which this View reseides.
     * Gets the unique identifier of the window in which this View resides.
     *
     * @return The window accessibility id.
     *