Loading docs/html/guide/topics/manifest/application-element.jd +14 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,7 @@ parent.link=manifest-intro.html android:<a href="#hwaccel">hardwareAccelerated</a>=["true" | "false"] android:<a href="#icon">icon</a>="<i>drawable resource</i>" android:<a href="#killrst">killAfterRestore</a>=["true" | "false"] android:<a href="#largeHeap">largeHeap</a>=["true" | "false"] android:<a href="#label">label</a>="<i>string resource</i>" android:<a href="#logo">logo</a>="<i>drawable resource</i>" android:<a href="#space">manageSpaceActivity</a>="<i>string</i>" Loading Loading @@ -161,6 +162,19 @@ has finished processing its data during a full-system restore, it will be terminated. </p></dd> <dt><a name="largeHeap"></a>{@code android:largeHeap}</dt> <dd>Whether your application's processes should be created with a large Dalvik heap. This applies to all processes created for the application. It only applies to the first application loaded into a process; if you're using a shared user ID to allow multiple applications to use a process, they all must use this option consistently or they will have unpredictable results. <p>Most apps should not need this and should instead focus on reducing their overall memory usage for improved performance. Enabling this also does not guarantee a fixed increase in available memory, because some devices are constrained by their total available memory.</p> <p>To query the available memory size at runtime, use the methods {@link android.app.ActivityManager#getMemoryClass()} or {@link android.app.ActivityManager#getLargeMemoryClass()}.</p> </dd> <dt><a name="label"></a>{@code android:label}</dt> <dd>A user-readable label for the application as a whole, and a default label for each of the application's components. See the individual Loading Loading
docs/html/guide/topics/manifest/application-element.jd +14 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,7 @@ parent.link=manifest-intro.html android:<a href="#hwaccel">hardwareAccelerated</a>=["true" | "false"] android:<a href="#icon">icon</a>="<i>drawable resource</i>" android:<a href="#killrst">killAfterRestore</a>=["true" | "false"] android:<a href="#largeHeap">largeHeap</a>=["true" | "false"] android:<a href="#label">label</a>="<i>string resource</i>" android:<a href="#logo">logo</a>="<i>drawable resource</i>" android:<a href="#space">manageSpaceActivity</a>="<i>string</i>" Loading Loading @@ -161,6 +162,19 @@ has finished processing its data during a full-system restore, it will be terminated. </p></dd> <dt><a name="largeHeap"></a>{@code android:largeHeap}</dt> <dd>Whether your application's processes should be created with a large Dalvik heap. This applies to all processes created for the application. It only applies to the first application loaded into a process; if you're using a shared user ID to allow multiple applications to use a process, they all must use this option consistently or they will have unpredictable results. <p>Most apps should not need this and should instead focus on reducing their overall memory usage for improved performance. Enabling this also does not guarantee a fixed increase in available memory, because some devices are constrained by their total available memory.</p> <p>To query the available memory size at runtime, use the methods {@link android.app.ActivityManager#getMemoryClass()} or {@link android.app.ActivityManager#getLargeMemoryClass()}.</p> </dd> <dt><a name="label"></a>{@code android:label}</dt> <dd>A user-readable label for the application as a whole, and a default label for each of the application's components. See the individual Loading