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Commit d58b04ae authored by Ytai Ben-Tsvi's avatar Ytai Ben-Tsvi
Browse files

Add audio.common types AIDL definition

This is a subset of the types defined in
hardware/interfaces/audio/common/2.0/types.hal.
Specifically, the subset that sound trigger depends on.
These files were auto-generated using the hidl2aidl tool, and
later manually edited to workaround some missing features in
the conversion tool or AIDL (mostly around enum support).

Change-Id: I1c0ffe8a2ebaf09eb4516beaaf4b6fc80985bfc9
Bug: 142070343
parent 89a5dbf1
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@@ -109,3 +109,27 @@ java_library {
    srcs: [":framework-media-annotation-srcs"],
    installable: false,
}

aidl_interface {
    name: "audio_common-aidl",
    local_include_dir: "java",
    srcs: [
        "java/android/media/audio/common/AudioChannelMask.aidl",
        "java/android/media/audio/common/AudioConfig.aidl",
        "java/android/media/audio/common/AudioFormat.aidl",
        "java/android/media/audio/common/AudioOffloadInfo.aidl",
        "java/android/media/audio/common/AudioStreamType.aidl",
        "java/android/media/audio/common/AudioUsage.aidl",
    ],
    backend:
    {
        cpp: {
            enabled: true,
        },
        java: {
            // Already generated as part of the entire media java library.
            enabled: false,
        },
    },
}
+217 −0
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/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

 // This file has been semi-automatically generated using hidl2aidl from its counterpart in
 // hardware/interfaces/audio/common/5.0/types.hal

package android.media.audio.common;

/**
 * A channel mask per se only defines the presence or absence of a channel, not
 * the order.
 *
 * The channel order convention is that channels are interleaved in order from
 * least significant channel mask bit to most significant channel mask bit,
 * with unused bits skipped. For example for stereo, LEFT would be first,
 * followed by RIGHT.
 * Any exceptions to this convention are noted at the appropriate API.
 *
 * AudioChannelMask is an opaque type and its internal layout should not be
 * assumed as it may change in the future.  Instead, always use functions
 * to examine it.
 *
 * These are the current representations:
 *
 *   REPRESENTATION_POSITION
 *     is a channel mask representation for position assignment.  Each low-order
 *     bit corresponds to the spatial position of a transducer (output), or
 *     interpretation of channel (input).  The user of a channel mask needs to
 *     know the context of whether it is for output or input.  The constants
 *     OUT_* or IN_* apply to the bits portion.  It is not permitted for no bits
 *     to be set.
 *
 *   REPRESENTATION_INDEX
 *     is a channel mask representation for index assignment.  Each low-order
 *     bit corresponds to a selected channel.  There is no platform
 *     interpretation of the various bits.  There is no concept of output or
 *     input.  It is not permitted for no bits to be set.
 *
 * All other representations are reserved for future use.
 *
 * Warning: current representation distinguishes between input and output, but
 * this will not the be case in future revisions of the platform. Wherever there
 * is an ambiguity between input and output that is currently resolved by
 * checking the channel mask, the implementer should look for ways to fix it
 * with additional information outside of the mask.
 *
 * {@hide}
 */
@Backing(type="int")
enum AudioChannelMask {
    /**
     * must be 0 for compatibility
     */
    REPRESENTATION_POSITION = 0,
    /**
     * 1 is reserved for future use
     */
    REPRESENTATION_INDEX = 2,
    /**
     * 3 is reserved for future use
     *
     *
     * These can be a complete value of AudioChannelMask
     */
    NONE = 0x0,
    INVALID = 0xC0000000,
    /**
     * These can be the bits portion of an AudioChannelMask
     * with representation REPRESENTATION_POSITION.
     *
     *
     * output channels
     */
    OUT_FRONT_LEFT = 0x1,
    OUT_FRONT_RIGHT = 0x2,
    OUT_FRONT_CENTER = 0x4,
    OUT_LOW_FREQUENCY = 0x8,
    OUT_BACK_LEFT = 0x10,
    OUT_BACK_RIGHT = 0x20,
    OUT_FRONT_LEFT_OF_CENTER = 0x40,
    OUT_FRONT_RIGHT_OF_CENTER = 0x80,
    OUT_BACK_CENTER = 0x100,
    OUT_SIDE_LEFT = 0x200,
    OUT_SIDE_RIGHT = 0x400,
    OUT_TOP_CENTER = 0x800,
    OUT_TOP_FRONT_LEFT = 0x1000,
    OUT_TOP_FRONT_CENTER = 0x2000,
    OUT_TOP_FRONT_RIGHT = 0x4000,
    OUT_TOP_BACK_LEFT = 0x8000,
    OUT_TOP_BACK_CENTER = 0x10000,
    OUT_TOP_BACK_RIGHT = 0x20000,
    OUT_TOP_SIDE_LEFT = 0x40000,
    OUT_TOP_SIDE_RIGHT = 0x80000,
    /**
     * Haptic channel characteristics are specific to a device and
     * only used to play device specific resources (eg: ringtones).
     * The HAL can freely map A and B to haptic controllers, the
     * framework shall not interpret those values and forward them
     * from the device audio assets.
     */
    OUT_HAPTIC_A = 0x20000000,
    OUT_HAPTIC_B = 0x10000000,
// TODO(ytai): Aliases not currently supported in AIDL - can inline the values.
//    OUT_MONO = OUT_FRONT_LEFT,
//    OUT_STEREO = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT),
//    OUT_2POINT1 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_LOW_FREQUENCY),
//    OUT_2POINT0POINT2 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_TOP_SIDE_LEFT | OUT_TOP_SIDE_RIGHT),
//    OUT_2POINT1POINT2 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_TOP_SIDE_LEFT | OUT_TOP_SIDE_RIGHT | OUT_LOW_FREQUENCY),
//    OUT_3POINT0POINT2 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_FRONT_CENTER | OUT_TOP_SIDE_LEFT | OUT_TOP_SIDE_RIGHT),
//    OUT_3POINT1POINT2 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_FRONT_CENTER | OUT_TOP_SIDE_LEFT | OUT_TOP_SIDE_RIGHT | OUT_LOW_FREQUENCY),
//    OUT_QUAD = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_BACK_LEFT | OUT_BACK_RIGHT),
//    OUT_QUAD_BACK = OUT_QUAD,
//    /**
//     * like OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_*
//     */
//    OUT_QUAD_SIDE = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_SIDE_LEFT | OUT_SIDE_RIGHT),
//    OUT_SURROUND = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_FRONT_CENTER | OUT_BACK_CENTER),
//    OUT_PENTA = (OUT_QUAD | OUT_FRONT_CENTER),
//    OUT_5POINT1 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_FRONT_CENTER | OUT_LOW_FREQUENCY | OUT_BACK_LEFT | OUT_BACK_RIGHT),
//    OUT_5POINT1_BACK = OUT_5POINT1,
//    /**
//     * like OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_*
//     */
//    OUT_5POINT1_SIDE = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_FRONT_CENTER | OUT_LOW_FREQUENCY | OUT_SIDE_LEFT | OUT_SIDE_RIGHT),
//    OUT_5POINT1POINT2 = (OUT_5POINT1 | OUT_TOP_SIDE_LEFT | OUT_TOP_SIDE_RIGHT),
//    OUT_5POINT1POINT4 = (OUT_5POINT1 | OUT_TOP_FRONT_LEFT | OUT_TOP_FRONT_RIGHT | OUT_TOP_BACK_LEFT | OUT_TOP_BACK_RIGHT),
//    OUT_6POINT1 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_FRONT_CENTER | OUT_LOW_FREQUENCY | OUT_BACK_LEFT | OUT_BACK_RIGHT | OUT_BACK_CENTER),
//    /**
//     * matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND
//     */
//    OUT_7POINT1 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_FRONT_CENTER | OUT_LOW_FREQUENCY | OUT_BACK_LEFT | OUT_BACK_RIGHT | OUT_SIDE_LEFT | OUT_SIDE_RIGHT),
//    OUT_7POINT1POINT2 = (OUT_7POINT1 | OUT_TOP_SIDE_LEFT | OUT_TOP_SIDE_RIGHT),
//    OUT_7POINT1POINT4 = (OUT_7POINT1 | OUT_TOP_FRONT_LEFT | OUT_TOP_FRONT_RIGHT | OUT_TOP_BACK_LEFT | OUT_TOP_BACK_RIGHT),
//    OUT_MONO_HAPTIC_A = (OUT_FRONT_LEFT | OUT_HAPTIC_A),
//    OUT_STEREO_HAPTIC_A = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_HAPTIC_A),
//    OUT_HAPTIC_AB = (OUT_HAPTIC_A | OUT_HAPTIC_B),
//    OUT_MONO_HAPTIC_AB = (OUT_FRONT_LEFT | OUT_HAPTIC_A | OUT_HAPTIC_B),
//    OUT_STEREO_HAPTIC_AB = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT | OUT_HAPTIC_A | OUT_HAPTIC_B),
    /**
     * These are bits only, not complete values
     *
     *
     * input channels
     */
    IN_LEFT = 0x4,
    IN_RIGHT = 0x8,
    IN_FRONT = 0x10,
    IN_BACK = 0x20,
    IN_LEFT_PROCESSED = 0x40,
    IN_RIGHT_PROCESSED = 0x80,
    IN_FRONT_PROCESSED = 0x100,
    IN_BACK_PROCESSED = 0x200,
    IN_PRESSURE = 0x400,
    IN_X_AXIS = 0x800,
    IN_Y_AXIS = 0x1000,
    IN_Z_AXIS = 0x2000,
    IN_BACK_LEFT = 0x10000,
    IN_BACK_RIGHT = 0x20000,
    IN_CENTER = 0x40000,
    IN_LOW_FREQUENCY = 0x100000,
    IN_TOP_LEFT = 0x200000,
    IN_TOP_RIGHT = 0x400000,
    IN_VOICE_UPLINK = 0x4000,
    IN_VOICE_DNLINK = 0x8000,
// TODO(ytai): Aliases not currently supported in AIDL - can inline the values.
//    IN_MONO = IN_FRONT,
//    IN_STEREO = (IN_LEFT | IN_RIGHT),
//    IN_FRONT_BACK = (IN_FRONT | IN_BACK),
//    IN_6 = (IN_LEFT | IN_RIGHT | IN_FRONT | IN_BACK | IN_LEFT_PROCESSED | IN_RIGHT_PROCESSED),
//    IN_2POINT0POINT2 = (IN_LEFT | IN_RIGHT | IN_TOP_LEFT | IN_TOP_RIGHT),
//    IN_2POINT1POINT2 = (IN_LEFT | IN_RIGHT | IN_TOP_LEFT | IN_TOP_RIGHT | IN_LOW_FREQUENCY),
//    IN_3POINT0POINT2 = (IN_LEFT | IN_CENTER | IN_RIGHT | IN_TOP_LEFT | IN_TOP_RIGHT),
//    IN_3POINT1POINT2 = (IN_LEFT | IN_CENTER | IN_RIGHT | IN_TOP_LEFT | IN_TOP_RIGHT | IN_LOW_FREQUENCY),
//    IN_5POINT1 = (IN_LEFT | IN_CENTER | IN_RIGHT | IN_BACK_LEFT | IN_BACK_RIGHT | IN_LOW_FREQUENCY),
//    IN_VOICE_UPLINK_MONO = (IN_VOICE_UPLINK | IN_MONO),
//    IN_VOICE_DNLINK_MONO = (IN_VOICE_DNLINK | IN_MONO),
//    IN_VOICE_CALL_MONO = (IN_VOICE_UPLINK_MONO | IN_VOICE_DNLINK_MONO),
//    COUNT_MAX = 30,
//    INDEX_HDR = REPRESENTATION_INDEX << COUNT_MAX,
//    INDEX_MASK_1 = INDEX_HDR | ((1 << 1) - 1),
//    INDEX_MASK_2 = INDEX_HDR | ((1 << 2) - 1),
//    INDEX_MASK_3 = INDEX_HDR | ((1 << 3) - 1),
//    INDEX_MASK_4 = INDEX_HDR | ((1 << 4) - 1),
//    INDEX_MASK_5 = INDEX_HDR | ((1 << 5) - 1),
//    INDEX_MASK_6 = INDEX_HDR | ((1 << 6) - 1),
//    INDEX_MASK_7 = INDEX_HDR | ((1 << 7) - 1),
//    INDEX_MASK_8 = INDEX_HDR | ((1 << 8) - 1),
//    INDEX_MASK_9 = INDEX_HDR | ((1 << 9) - 1),
//    INDEX_MASK_10 = INDEX_HDR | ((1 << 10) - 1),
//    INDEX_MASK_11 = INDEX_HDR | ((1 << 11) - 1),
//    INDEX_MASK_12 = INDEX_HDR | ((1 << 12) - 1),
//    INDEX_MASK_13 = INDEX_HDR | ((1 << 13) - 1),
//    INDEX_MASK_14 = INDEX_HDR | ((1 << 14) - 1),
//    INDEX_MASK_15 = INDEX_HDR | ((1 << 15) - 1),
//    INDEX_MASK_16 = INDEX_HDR | ((1 << 16) - 1),
//    INDEX_MASK_17 = INDEX_HDR | ((1 << 17) - 1),
//    INDEX_MASK_18 = INDEX_HDR | ((1 << 18) - 1),
//    INDEX_MASK_19 = INDEX_HDR | ((1 << 19) - 1),
//    INDEX_MASK_20 = INDEX_HDR | ((1 << 20) - 1),
//    INDEX_MASK_21 = INDEX_HDR | ((1 << 21) - 1),
//    INDEX_MASK_22 = INDEX_HDR | ((1 << 22) - 1),
//    INDEX_MASK_23 = INDEX_HDR | ((1 << 23) - 1),
//    INDEX_MASK_24 = INDEX_HDR | ((1 << 24) - 1),
}
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/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

 // This file has been semi-automatically generated using hidl2aidl from its counterpart in
 // hardware/interfaces/audio/common/5.0/types.hal

package android.media.audio.common;

import android.media.audio.common.AudioFormat;
import android.media.audio.common.AudioOffloadInfo;

/**
 * Commonly used audio stream configuration parameters.
 *
 * {@hide}
 */
parcelable AudioConfig {
    int sampleRateHz;
    int channelMask;
    AudioFormat format;
    AudioOffloadInfo offloadInfo;
    long frameCount;
}
+170 −0
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/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

 // This file has been semi-automatically generated using hidl2aidl from its counterpart in
 // hardware/interfaces/audio/common/5.0/types.hal

package android.media.audio.common;

/**
 * Audio format  is a 32-bit word that consists of:
 *   main format field (upper 8 bits)
 *   sub format field (lower 24 bits).
 *
 * The main format indicates the main codec type. The sub format field indicates
 * options and parameters for each format. The sub format is mainly used for
 * record to indicate for instance the requested bitrate or profile.  It can
 * also be used for certain formats to give informations not present in the
 * encoded audio stream (e.g. octet alignement for AMR).
 *
 * {@hide}
 */
@Backing(type="int")
enum AudioFormat {
   INVALID = 0xFFFFFFFF,
   DEFAULT = 0,
   PCM = 0x00000000,
   MP3 = 0x01000000,
   AMR_NB = 0x02000000,
   AMR_WB = 0x03000000,
   AAC = 0x04000000,
   /**
    * Deprecated, Use AAC_HE_V1
    */
   HE_AAC_V1 = 0x05000000,
   /**
    * Deprecated, Use AAC_HE_V2
    */
   HE_AAC_V2 = 0x06000000,
   VORBIS = 0x07000000,
   OPUS = 0x08000000,
   AC3 = 0x09000000,
   E_AC3 = 0x0A000000,
   DTS = 0x0B000000,
   DTS_HD = 0x0C000000,
   /**
    * IEC61937 is encoded audio wrapped in 16-bit PCM.
    */
   IEC61937 = 0x0D000000,
   DOLBY_TRUEHD = 0x0E000000,
   EVRC = 0x10000000,
   EVRCB = 0x11000000,
   EVRCWB = 0x12000000,
   EVRCNW = 0x13000000,
   AAC_ADIF = 0x14000000,
   WMA = 0x15000000,
   WMA_PRO = 0x16000000,
   AMR_WB_PLUS = 0x17000000,
   MP2 = 0x18000000,
   QCELP = 0x19000000,
   DSD = 0x1A000000,
   FLAC = 0x1B000000,
   ALAC = 0x1C000000,
   APE = 0x1D000000,
   AAC_ADTS = 0x1E000000,
   SBC = 0x1F000000,
   APTX = 0x20000000,
   APTX_HD = 0x21000000,
   AC4 = 0x22000000,
   LDAC = 0x23000000,
   /**
    * Dolby Metadata-enhanced Audio Transmission
    */
   MAT = 0x24000000,
   AAC_LATM = 0x25000000,
   CELT = 0x26000000,
   APTX_ADAPTIVE = 0x27000000,
   LHDC = 0x28000000,
   LHDC_LL = 0x29000000,
   APTX_TWSP = 0x2A000000,
   /**
    * Deprecated
    */
   MAIN_MASK = 0xFF000000,
   SUB_MASK = 0x00FFFFFF,
   /**
    * Subformats
    */
   PCM_SUB_16_BIT = 0x1,
   PCM_SUB_8_BIT = 0x2,
   PCM_SUB_32_BIT = 0x3,
   PCM_SUB_8_24_BIT = 0x4,
   PCM_SUB_FLOAT = 0x5,
   PCM_SUB_24_BIT_PACKED = 0x6,
   MP3_SUB_NONE = 0x0,
   AMR_SUB_NONE = 0x0,
   AAC_SUB_MAIN = 0x1,
   AAC_SUB_LC = 0x2,
   AAC_SUB_SSR = 0x4,
   AAC_SUB_LTP = 0x8,
   AAC_SUB_HE_V1 = 0x10,
   AAC_SUB_SCALABLE = 0x20,
   AAC_SUB_ERLC = 0x40,
   AAC_SUB_LD = 0x80,
   AAC_SUB_HE_V2 = 0x100,
   AAC_SUB_ELD = 0x200,
   AAC_SUB_XHE = 0x300,
   VORBIS_SUB_NONE = 0x0,
   E_AC3_SUB_JOC = 0x1,
   MAT_SUB_1_0 = 0x1,
   MAT_SUB_2_0 = 0x2,
   MAT_SUB_2_1 = 0x3,
// TODO(ytai): Aliases not currently supported in AIDL - can inline the values.
//   /**
//    * Aliases
//    *
//    *
//    * note != AudioFormat.ENCODING_PCM_16BIT
//    */
//   PCM_16_BIT = (PCM | PCM_SUB_16_BIT),
//   /**
//    * note != AudioFormat.ENCODING_PCM_8BIT
//    */
//   PCM_8_BIT = (PCM | PCM_SUB_8_BIT),
//   PCM_32_BIT = (PCM | PCM_SUB_32_BIT),
//   PCM_8_24_BIT = (PCM | PCM_SUB_8_24_BIT),
//   PCM_FLOAT = (PCM | PCM_SUB_FLOAT),
//   PCM_24_BIT_PACKED = (PCM | PCM_SUB_24_BIT_PACKED),
//   AAC_MAIN = (AAC | AAC_SUB_MAIN),
//   AAC_LC = (AAC | AAC_SUB_LC),
//   AAC_SSR = (AAC | AAC_SUB_SSR),
//   AAC_LTP = (AAC | AAC_SUB_LTP),
//   AAC_HE_V1 = (AAC | AAC_SUB_HE_V1),
//   AAC_SCALABLE = (AAC | AAC_SUB_SCALABLE),
//   AAC_ERLC = (AAC | AAC_SUB_ERLC),
//   AAC_LD = (AAC | AAC_SUB_LD),
//   AAC_HE_V2 = (AAC | AAC_SUB_HE_V2),
//   AAC_ELD = (AAC | AAC_SUB_ELD),
//   AAC_XHE = (AAC | AAC_SUB_XHE),
//   AAC_ADTS_MAIN = (AAC_ADTS | AAC_SUB_MAIN),
//   AAC_ADTS_LC = (AAC_ADTS | AAC_SUB_LC),
//   AAC_ADTS_SSR = (AAC_ADTS | AAC_SUB_SSR),
//   AAC_ADTS_LTP = (AAC_ADTS | AAC_SUB_LTP),
//   AAC_ADTS_HE_V1 = (AAC_ADTS | AAC_SUB_HE_V1),
//   AAC_ADTS_SCALABLE = (AAC_ADTS | AAC_SUB_SCALABLE),
//   AAC_ADTS_ERLC = (AAC_ADTS | AAC_SUB_ERLC),
//   AAC_ADTS_LD = (AAC_ADTS | AAC_SUB_LD),
//   AAC_ADTS_HE_V2 = (AAC_ADTS | AAC_SUB_HE_V2),
//   AAC_ADTS_ELD = (AAC_ADTS | AAC_SUB_ELD),
//   AAC_ADTS_XHE = (AAC_ADTS | AAC_SUB_XHE),
//   E_AC3_JOC = (E_AC3 | E_AC3_SUB_JOC),
//   MAT_1_0 = (MAT | MAT_SUB_1_0),
//   MAT_2_0 = (MAT | MAT_SUB_2_0),
//   MAT_2_1 = (MAT | MAT_SUB_2_1),
//   AAC_LATM_LC = (AAC_LATM | AAC_SUB_LC),
//   AAC_LATM_HE_V1 = (AAC_LATM | AAC_SUB_HE_V1),
//   AAC_LATM_HE_V2 = (AAC_LATM | AAC_SUB_HE_V2),
}
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/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

 // This file has been semi-automatically generated using hidl2aidl from its counterpart in
 // hardware/interfaces/audio/common/5.0/types.hal

package android.media.audio.common;

import android.media.audio.common.AudioFormat;
import android.media.audio.common.AudioStreamType;
import android.media.audio.common.AudioUsage;

/**
 * Additional information about the stream passed to hardware decoders.
 *
 * {@hide}
 */
parcelable AudioOffloadInfo {
    int sampleRateHz;
    int channelMask;
    AudioFormat format;
    AudioStreamType streamType;
    int bitRatePerSecond;
    long durationMicroseconds;
    boolean hasVideo;
    boolean isStreaming;
    int bitWidth;
    int bufferSize;
    AudioUsage usage;
}
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