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Commit d410db12 authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
Browse files

Merge "Annotate Path with nullability annotations"

parents 2b853a19 1aa6c61b
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+24 −23
Original line number Diff line number Diff line
@@ -66,7 +66,7 @@ public class Path {
     *
     * @param src The path to copy from when initializing the new path
     */
    public Path(Path src) {
    public Path(@Nullable Path src) {
        long valNative = 0;
        if (src != null) {
            valNative = src.mNativePath;
@@ -168,7 +168,7 @@ public class Path {
     * @see Op
     * @see #op(Path, Path, android.graphics.Path.Op)
     */
    public boolean op(Path path, Op op) {
    public boolean op(@NonNull Path path, @NonNull Op op) {
        return op(this, path, op);
    }

@@ -186,7 +186,7 @@ public class Path {
     * @see Op
     * @see #op(Path, android.graphics.Path.Op)
     */
    public boolean op(Path path1, Path path2, Op op) {
    public boolean op(@NonNull Path path1, @NonNull Path path2, @NonNull Op op) {
        if (nOp(path1.mNativePath, path2.mNativePath, op.ordinal(), this.mNativePath)) {
            isSimplePath = false;
            rects = null;
@@ -255,6 +255,7 @@ public class Path {
     *
     * @return the path's fill type
     */
    @NonNull
    public FillType getFillType() {
        return sFillTypeArray[nGetFillType(mNativePath)];
    }
@@ -264,7 +265,7 @@ public class Path {
     *
     * @param ft The new fill type for this path
     */
    public void setFillType(FillType ft) {
    public void setFillType(@NonNull FillType ft) {
        nSetFillType(mNativePath, ft.nativeInt);
    }

@@ -318,7 +319,7 @@ public class Path {
     * @param exact This parameter is no longer used.
     */
    @SuppressWarnings({"UnusedDeclaration"})
    public void computeBounds(RectF bounds, boolean exact) {
    public void computeBounds(@NonNull RectF bounds, boolean exact) {
        nComputeBounds(mNativePath, bounds);
    }

@@ -461,7 +462,7 @@ public class Path {
     *                    mod 360.
     * @param forceMoveTo If true, always begin a new contour with the arc
     */
    public void arcTo(RectF oval, float startAngle, float sweepAngle,
    public void arcTo(@NonNull RectF oval, float startAngle, float sweepAngle,
                      boolean forceMoveTo) {
        arcTo(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, forceMoveTo);
    }
@@ -477,7 +478,7 @@ public class Path {
     * @param startAngle  Starting angle (in degrees) where the arc begins
     * @param sweepAngle  Sweep angle (in degrees) measured clockwise
     */
    public void arcTo(RectF oval, float startAngle, float sweepAngle) {
    public void arcTo(@NonNull RectF oval, float startAngle, float sweepAngle) {
        arcTo(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, false);
    }

@@ -542,7 +543,7 @@ public class Path {
     * @param rect The rectangle to add as a closed contour to the path
     * @param dir  The direction to wind the rectangle's contour
     */
    public void addRect(RectF rect, Direction dir) {
    public void addRect(@NonNull RectF rect, @NonNull Direction dir) {
        addRect(rect.left, rect.top, rect.right, rect.bottom, dir);
    }

@@ -555,7 +556,7 @@ public class Path {
     * @param bottom The bottom of a rectangle to add to the path
     * @param dir    The direction to wind the rectangle's contour
     */
    public void addRect(float left, float top, float right, float bottom, Direction dir) {
    public void addRect(float left, float top, float right, float bottom, @NonNull Direction dir) {
        detectSimplePath(left, top, right, bottom, dir);
        nAddRect(mNativePath, left, top, right, bottom, dir.nativeInt);
    }
@@ -566,7 +567,7 @@ public class Path {
     * @param oval The bounds of the oval to add as a closed contour to the path
     * @param dir  The direction to wind the oval's contour
     */
    public void addOval(RectF oval, Direction dir) {
    public void addOval(@NonNull RectF oval, @NonNull Direction dir) {
        addOval(oval.left, oval.top, oval.right, oval.bottom, dir);
    }

@@ -575,7 +576,7 @@ public class Path {
     *
     * @param dir The direction to wind the oval's contour
     */
    public void addOval(float left, float top, float right, float bottom, Direction dir) {
    public void addOval(float left, float top, float right, float bottom, @NonNull Direction dir) {
        isSimplePath = false;
        nAddOval(mNativePath, left, top, right, bottom, dir.nativeInt);
    }
@@ -588,7 +589,7 @@ public class Path {
     * @param radius The radius of a circle to add to the path
     * @param dir    The direction to wind the circle's contour
     */
    public void addCircle(float x, float y, float radius, Direction dir) {
    public void addCircle(float x, float y, float radius, @NonNull Direction dir) {
        isSimplePath = false;
        nAddCircle(mNativePath, x, y, radius, dir.nativeInt);
    }
@@ -600,7 +601,7 @@ public class Path {
     * @param startAngle Starting angle (in degrees) where the arc begins
     * @param sweepAngle Sweep angle (in degrees) measured clockwise
     */
    public void addArc(RectF oval, float startAngle, float sweepAngle) {
    public void addArc(@NonNull RectF oval, float startAngle, float sweepAngle) {
        addArc(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle);
    }

@@ -624,7 +625,7 @@ public class Path {
     * @param ry   The y-radius of the rounded corners on the round-rectangle
     * @param dir  The direction to wind the round-rectangle's contour
     */
    public void addRoundRect(RectF rect, float rx, float ry, Direction dir) {
    public void addRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Direction dir) {
        addRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, dir);
    }

@@ -636,7 +637,7 @@ public class Path {
     * @param dir  The direction to wind the round-rectangle's contour
     */
    public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry,
            Direction dir) {
            @NonNull Direction dir) {
        isSimplePath = false;
        nAddRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt);
    }
@@ -650,7 +651,7 @@ public class Path {
     * @param radii Array of 8 values, 4 pairs of [X,Y] radii
     * @param dir  The direction to wind the round-rectangle's contour
     */
    public void addRoundRect(RectF rect, float[] radii, Direction dir) {
    public void addRoundRect(@NonNull RectF rect, @NonNull float[] radii, @NonNull Direction dir) {
        if (rect == null) {
            throw new NullPointerException("need rect parameter");
        }
@@ -665,8 +666,8 @@ public class Path {
     * @param radii Array of 8 values, 4 pairs of [X,Y] radii
     * @param dir  The direction to wind the round-rectangle's contour
     */
    public void addRoundRect(float left, float top, float right, float bottom, float[] radii,
            Direction dir) {
    public void addRoundRect(float left, float top, float right, float bottom,
            @NonNull float[] radii, @NonNull Direction dir) {
        if (radii.length < 8) {
            throw new ArrayIndexOutOfBoundsException("radii[] needs 8 values");
        }
@@ -680,7 +681,7 @@ public class Path {
     * @param src The path to add as a new contour
     * @param dx  The amount to translate the path in X as it is added
     */
    public void addPath(Path src, float dx, float dy) {
    public void addPath(@NonNull Path src, float dx, float dy) {
        isSimplePath = false;
        nAddPath(mNativePath, src.mNativePath, dx, dy);
    }
@@ -690,7 +691,7 @@ public class Path {
     *
     * @param src The path that is appended to the current path
     */
    public void addPath(Path src) {
    public void addPath(@NonNull Path src) {
        isSimplePath = false;
        nAddPath(mNativePath, src.mNativePath);
    }
@@ -700,7 +701,7 @@ public class Path {
     *
     * @param src The path to add as a new contour
     */
    public void addPath(Path src, Matrix matrix) {
    public void addPath(@NonNull Path src, @NonNull Matrix matrix) {
        if (!src.isSimplePath) isSimplePath = false;
        nAddPath(mNativePath, src.mNativePath, matrix.native_instance);
    }
@@ -760,7 +761,7 @@ public class Path {
     * @param dst    The transformed path is written here. If dst is null,
     *               then the the original path is modified
     */
    public void transform(Matrix matrix, Path dst) {
    public void transform(@NonNull Matrix matrix, @Nullable Path dst) {
        long dstNative = 0;
        if (dst != null) {
            dst.isSimplePath = false;
@@ -774,7 +775,7 @@ public class Path {
     *
     * @param matrix The matrix to apply to the path
     */
    public void transform(Matrix matrix) {
    public void transform(@NonNull Matrix matrix) {
        isSimplePath = false;
        nTransform(mNativePath, matrix.native_instance);
    }