Loading policy/src/com/android/internal/policy/impl/PhoneWindowManager.java +21 −10 Original line number Diff line number Diff line Loading @@ -3097,7 +3097,7 @@ public class PhoneWindowManager implements WindowManagerPolicy { sensorRotation = lastRotation; } int preferredRotation = -1; final int preferredRotation; if (mHdmiPlugged) { // Ignore sensor when plugged into HDMI. preferredRotation = mHdmiRotation; Loading Loading @@ -3146,28 +3146,39 @@ public class PhoneWindowManager implements WindowManagerPolicy { } else if (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED) { // Apply rotation lock. preferredRotation = mUserRotation; } else { // No overriding preference. // We will do exactly what the application asked us to do. preferredRotation = -1; } // TODO: Sometimes, we might want to override the application-requested // orientation, such as when HDMI is plugged in or when docked. // We can do that by modifying the appropriate cases above to return // the preferred orientation directly instead of continuing on down here. switch (orientation) { case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: // Always return portrait if orientation set to portrait. // Return portrait unless overridden. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } return mPortraitRotation; case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: // Always return landscape if orientation set to landscape. // Return landscape unless overridden. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } return mLandscapeRotation; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: // Always return portrait if orientation set to portrait. // Return reverse portrait unless overridden. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } return mUpsideDownRotation; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: // Always return seascape if orientation set to reverse landscape. // Return seascape unless overridden. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } return mSeascapeRotation; case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE: Loading Loading
policy/src/com/android/internal/policy/impl/PhoneWindowManager.java +21 −10 Original line number Diff line number Diff line Loading @@ -3097,7 +3097,7 @@ public class PhoneWindowManager implements WindowManagerPolicy { sensorRotation = lastRotation; } int preferredRotation = -1; final int preferredRotation; if (mHdmiPlugged) { // Ignore sensor when plugged into HDMI. preferredRotation = mHdmiRotation; Loading Loading @@ -3146,28 +3146,39 @@ public class PhoneWindowManager implements WindowManagerPolicy { } else if (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED) { // Apply rotation lock. preferredRotation = mUserRotation; } else { // No overriding preference. // We will do exactly what the application asked us to do. preferredRotation = -1; } // TODO: Sometimes, we might want to override the application-requested // orientation, such as when HDMI is plugged in or when docked. // We can do that by modifying the appropriate cases above to return // the preferred orientation directly instead of continuing on down here. switch (orientation) { case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: // Always return portrait if orientation set to portrait. // Return portrait unless overridden. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } return mPortraitRotation; case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: // Always return landscape if orientation set to landscape. // Return landscape unless overridden. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } return mLandscapeRotation; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: // Always return portrait if orientation set to portrait. // Return reverse portrait unless overridden. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } return mUpsideDownRotation; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: // Always return seascape if orientation set to reverse landscape. // Return seascape unless overridden. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } return mSeascapeRotation; case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE: Loading