Loading packages/SystemUI/animation/src/com/android/systemui/animation/ActivityLaunchAnimator.kt +4 −0 Original line number Original line Diff line number Diff line Loading @@ -159,6 +159,7 @@ class ActivityLaunchAnimator( // If we expect an animation, post a timeout to cancel it in case the remote animation is // If we expect an animation, post a timeout to cancel it in case the remote animation is // never started. // never started. if (willAnimate) { if (willAnimate) { keyguardHandler.disableKeyguardBlurs() runner.postTimeout() runner.postTimeout() // Hide the keyguard using the launch animation instead of the default unlock animation. // Hide the keyguard using the launch animation instead of the default unlock animation. Loading Loading @@ -218,6 +219,9 @@ class ActivityLaunchAnimator( /** Hide the keyguard and animate using [runner]. */ /** Hide the keyguard and animate using [runner]. */ fun hideKeyguardWithAnimation(runner: IRemoteAnimationRunner) fun hideKeyguardWithAnimation(runner: IRemoteAnimationRunner) /** Disable window blur so they don't overlap with the window launch animation **/ fun disableKeyguardBlurs() } } /** /** Loading packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java +13 −1 Original line number Original line Diff line number Diff line Loading @@ -110,6 +110,7 @@ import com.android.systemui.navigationbar.NavigationModeController; import com.android.systemui.plugins.statusbar.StatusBarStateController; import com.android.systemui.plugins.statusbar.StatusBarStateController; import com.android.systemui.shared.system.QuickStepContract; import com.android.systemui.shared.system.QuickStepContract; import com.android.systemui.statusbar.CommandQueue; import com.android.systemui.statusbar.CommandQueue; import com.android.systemui.statusbar.NotificationShadeDepthController; import com.android.systemui.statusbar.SysuiStatusBarStateController; import com.android.systemui.statusbar.SysuiStatusBarStateController; import com.android.systemui.statusbar.phone.BiometricUnlockController; import com.android.systemui.statusbar.phone.BiometricUnlockController; import com.android.systemui.statusbar.phone.DozeParameters; import com.android.systemui.statusbar.phone.DozeParameters; Loading Loading @@ -240,6 +241,7 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable, private final SysuiStatusBarStateController mStatusBarStateController; private final SysuiStatusBarStateController mStatusBarStateController; private final Executor mUiBgExecutor; private final Executor mUiBgExecutor; private final UnlockedScreenOffAnimationController mUnlockedScreenOffAnimationController; private final UnlockedScreenOffAnimationController mUnlockedScreenOffAnimationController; private final Lazy<NotificationShadeDepthController> mNotificationShadeDepthController; private boolean mSystemReady; private boolean mSystemReady; private boolean mBootCompleted; private boolean mBootCompleted; Loading Loading @@ -810,13 +812,15 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable, SysuiStatusBarStateController statusBarStateController, SysuiStatusBarStateController statusBarStateController, KeyguardStateController keyguardStateController, KeyguardStateController keyguardStateController, Lazy<KeyguardUnlockAnimationController> keyguardUnlockAnimationControllerLazy, Lazy<KeyguardUnlockAnimationController> keyguardUnlockAnimationControllerLazy, UnlockedScreenOffAnimationController unlockedScreenOffAnimationController) { UnlockedScreenOffAnimationController unlockedScreenOffAnimationController, Lazy<NotificationShadeDepthController> notificationShadeDepthController) { super(context); super(context); mFalsingCollector = falsingCollector; mFalsingCollector = falsingCollector; mLockPatternUtils = lockPatternUtils; mLockPatternUtils = lockPatternUtils; mBroadcastDispatcher = broadcastDispatcher; mBroadcastDispatcher = broadcastDispatcher; mKeyguardViewControllerLazy = statusBarKeyguardViewManagerLazy; mKeyguardViewControllerLazy = statusBarKeyguardViewManagerLazy; mDismissCallbackRegistry = dismissCallbackRegistry; mDismissCallbackRegistry = dismissCallbackRegistry; mNotificationShadeDepthController = notificationShadeDepthController; mUiBgExecutor = uiBgExecutor; mUiBgExecutor = uiBgExecutor; mUpdateMonitor = keyguardUpdateMonitor; mUpdateMonitor = keyguardUpdateMonitor; mPM = powerManager; mPM = powerManager; Loading Loading @@ -1657,6 +1661,14 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable, hideLocked(); hideLocked(); } } /** * Disable notification shade background blurs until the keyguard is dismissed. * (Used during app launch animations) */ public void disableBlursUntilHidden() { mNotificationShadeDepthController.get().setIgnoreShadeBlurUntilHidden(true); } public boolean isSecure() { public boolean isSecure() { return isSecure(KeyguardUpdateMonitor.getCurrentUser()); return isSecure(KeyguardUpdateMonitor.getCurrentUser()); } } Loading packages/SystemUI/src/com/android/systemui/keyguard/dagger/KeyguardModule.java +5 −2 Original line number Original line Diff line number Diff line Loading @@ -46,6 +46,7 @@ import com.android.systemui.keyguard.KeyguardUnlockAnimationController; import com.android.systemui.keyguard.KeyguardViewMediator; import com.android.systemui.keyguard.KeyguardViewMediator; import com.android.systemui.navigationbar.NavigationModeController; import com.android.systemui.navigationbar.NavigationModeController; import com.android.systemui.plugins.statusbar.StatusBarStateController; import com.android.systemui.plugins.statusbar.StatusBarStateController; import com.android.systemui.statusbar.NotificationShadeDepthController; import com.android.systemui.statusbar.NotificationShadeWindowController; import com.android.systemui.statusbar.NotificationShadeWindowController; import com.android.systemui.statusbar.SysuiStatusBarStateController; import com.android.systemui.statusbar.SysuiStatusBarStateController; import com.android.systemui.statusbar.phone.DozeParameters; import com.android.systemui.statusbar.phone.DozeParameters; Loading Loading @@ -99,7 +100,8 @@ public class KeyguardModule { SysuiStatusBarStateController statusBarStateController, SysuiStatusBarStateController statusBarStateController, KeyguardStateController keyguardStateController, KeyguardStateController keyguardStateController, Lazy<KeyguardUnlockAnimationController> keyguardUnlockAnimationController, Lazy<KeyguardUnlockAnimationController> keyguardUnlockAnimationController, UnlockedScreenOffAnimationController unlockedScreenOffAnimationController) { UnlockedScreenOffAnimationController unlockedScreenOffAnimationController, Lazy<NotificationShadeDepthController> notificationShadeDepthController) { return new KeyguardViewMediator( return new KeyguardViewMediator( context, context, falsingCollector, falsingCollector, Loading @@ -119,7 +121,8 @@ public class KeyguardModule { statusBarStateController, statusBarStateController, keyguardStateController, keyguardStateController, keyguardUnlockAnimationController, keyguardUnlockAnimationController, unlockedScreenOffAnimationController unlockedScreenOffAnimationController, notificationShadeDepthController ); ); } } Loading packages/SystemUI/src/com/android/systemui/statusbar/NotificationShadeDepthController.kt +6 −12 Original line number Original line Diff line number Diff line Loading @@ -35,7 +35,6 @@ import com.android.systemui.animation.Interpolators import com.android.systemui.dagger.SysUISingleton import com.android.systemui.dagger.SysUISingleton import com.android.systemui.dump.DumpManager import com.android.systemui.dump.DumpManager import com.android.systemui.plugins.statusbar.StatusBarStateController import com.android.systemui.plugins.statusbar.StatusBarStateController import com.android.systemui.statusbar.notification.ExpandAnimationParameters import com.android.systemui.statusbar.phone.BiometricUnlockController import com.android.systemui.statusbar.phone.BiometricUnlockController import com.android.systemui.statusbar.phone.BiometricUnlockController.MODE_WAKE_AND_UNLOCK import com.android.systemui.statusbar.phone.BiometricUnlockController.MODE_WAKE_AND_UNLOCK import com.android.systemui.statusbar.phone.DozeParameters import com.android.systemui.statusbar.phone.DozeParameters Loading Loading @@ -79,7 +78,6 @@ class NotificationShadeDepthController @Inject constructor( private var notificationAnimator: Animator? = null private var notificationAnimator: Animator? = null private var updateScheduled: Boolean = false private var updateScheduled: Boolean = false private var shadeExpansion = 0f private var shadeExpansion = 0f private var ignoreShadeBlurUntilHidden: Boolean = false private var isClosed: Boolean = true private var isClosed: Boolean = true private var isOpen: Boolean = false private var isOpen: Boolean = false private var isBlurred: Boolean = false private var isBlurred: Boolean = false Loading Loading @@ -119,18 +117,17 @@ class NotificationShadeDepthController @Inject constructor( * When launching an app from the shade, the animations progress should affect how blurry the * When launching an app from the shade, the animations progress should affect how blurry the * shade is, overriding the expansion amount. * shade is, overriding the expansion amount. */ */ var notificationLaunchAnimationParams: ExpandAnimationParameters? = null var ignoreShadeBlurUntilHidden: Boolean = false set(value) { set(value) { field = value if (field == value) { if (value != null) { scheduleUpdate() return return } } field = value scheduleUpdate() if (shadeSpring.radius == 0 && shadeAnimation.radius == 0) { if (shadeSpring.radius == 0 && shadeAnimation.radius == 0) { return return } } ignoreShadeBlurUntilHidden = true shadeSpring.animateTo(0) shadeSpring.animateTo(0) shadeSpring.finishIfRunning() shadeSpring.finishIfRunning() Loading Loading @@ -171,8 +168,6 @@ class NotificationShadeDepthController @Inject constructor( combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(qsPanelExpansion)) combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(qsPanelExpansion)) combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(transitionToFullShadeProgress)) combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(transitionToFullShadeProgress)) var shadeRadius = max(combinedBlur, wakeAndUnlockBlurRadius).toFloat() var shadeRadius = max(combinedBlur, wakeAndUnlockBlurRadius).toFloat() val launchProgress = notificationLaunchAnimationParams?.linearProgress ?: 0f shadeRadius *= (1f - launchProgress) * (1f - launchProgress) if (ignoreShadeBlurUntilHidden) { if (ignoreShadeBlurUntilHidden) { if (shadeRadius == 0f) { if (shadeRadius == 0f) { Loading @@ -195,7 +190,8 @@ class NotificationShadeDepthController @Inject constructor( blur = 0 blur = 0 } } blurUtils.applyBlur(blurRoot?.viewRootImpl ?: root.viewRootImpl, blur, scrimsVisible) val opaque = scrimsVisible && !ignoreShadeBlurUntilHidden blurUtils.applyBlur(blurRoot?.viewRootImpl ?: root.viewRootImpl, blur, opaque) val zoomOut = blurUtils.ratioOfBlurRadius(blur) val zoomOut = blurUtils.ratioOfBlurRadius(blur) try { try { if (root.isAttachedToWindow && root.windowToken != null) { if (root.isAttachedToWindow && root.windowToken != null) { Loading Loading @@ -430,8 +426,6 @@ class NotificationShadeDepthController @Inject constructor( it.println("shadeAnimation: ${shadeAnimation.radius}") it.println("shadeAnimation: ${shadeAnimation.radius}") it.println("globalActionsRadius: ${globalActionsSpring.radius}") it.println("globalActionsRadius: ${globalActionsSpring.radius}") it.println("wakeAndUnlockBlur: $wakeAndUnlockBlurRadius") it.println("wakeAndUnlockBlur: $wakeAndUnlockBlurRadius") it.println("notificationLaunchAnimationProgress: " + "${notificationLaunchAnimationParams?.linearProgress}") it.println("ignoreShadeBlurUntilHidden: $ignoreShadeBlurUntilHidden") it.println("ignoreShadeBlurUntilHidden: $ignoreShadeBlurUntilHidden") } } } } Loading packages/SystemUI/src/com/android/systemui/statusbar/notification/NotificationLaunchAnimatorController.kt +0 −5 Original line number Original line Diff line number Diff line Loading @@ -3,7 +3,6 @@ package com.android.systemui.statusbar.notification import android.view.ViewGroup import android.view.ViewGroup import com.android.internal.jank.InteractionJankMonitor import com.android.internal.jank.InteractionJankMonitor import com.android.systemui.animation.ActivityLaunchAnimator import com.android.systemui.animation.ActivityLaunchAnimator import com.android.systemui.statusbar.NotificationShadeDepthController import com.android.systemui.statusbar.notification.row.ExpandableNotificationRow import com.android.systemui.statusbar.notification.row.ExpandableNotificationRow import com.android.systemui.statusbar.notification.stack.NotificationListContainer import com.android.systemui.statusbar.notification.stack.NotificationListContainer import com.android.systemui.statusbar.phone.HeadsUpManagerPhone import com.android.systemui.statusbar.phone.HeadsUpManagerPhone Loading @@ -15,7 +14,6 @@ import kotlin.math.max class NotificationLaunchAnimatorControllerProvider( class NotificationLaunchAnimatorControllerProvider( private val notificationShadeWindowViewController: NotificationShadeWindowViewController, private val notificationShadeWindowViewController: NotificationShadeWindowViewController, private val notificationListContainer: NotificationListContainer, private val notificationListContainer: NotificationListContainer, private val depthController: NotificationShadeDepthController, private val headsUpManager: HeadsUpManagerPhone private val headsUpManager: HeadsUpManagerPhone ) { ) { fun getAnimatorController( fun getAnimatorController( Loading @@ -24,7 +22,6 @@ class NotificationLaunchAnimatorControllerProvider( return NotificationLaunchAnimatorController( return NotificationLaunchAnimatorController( notificationShadeWindowViewController, notificationShadeWindowViewController, notificationListContainer, notificationListContainer, depthController, notification, notification, headsUpManager headsUpManager ) ) Loading @@ -39,7 +36,6 @@ class NotificationLaunchAnimatorControllerProvider( class NotificationLaunchAnimatorController( class NotificationLaunchAnimatorController( private val notificationShadeWindowViewController: NotificationShadeWindowViewController, private val notificationShadeWindowViewController: NotificationShadeWindowViewController, private val notificationListContainer: NotificationListContainer, private val notificationListContainer: NotificationListContainer, private val depthController: NotificationShadeDepthController, private val notification: ExpandableNotificationRow, private val notification: ExpandableNotificationRow, private val headsUpManager: HeadsUpManagerPhone private val headsUpManager: HeadsUpManagerPhone ) : ActivityLaunchAnimator.Controller { ) : ActivityLaunchAnimator.Controller { Loading Loading @@ -128,7 +124,6 @@ class NotificationLaunchAnimatorController( private fun applyParams(params: ExpandAnimationParameters?) { private fun applyParams(params: ExpandAnimationParameters?) { notification.applyExpandAnimationParams(params) notification.applyExpandAnimationParams(params) notificationListContainer.applyExpandAnimationParams(params) notificationListContainer.applyExpandAnimationParams(params) depthController.notificationLaunchAnimationParams = params } } override fun onLaunchAnimationProgress( override fun onLaunchAnimationProgress( Loading Loading
packages/SystemUI/animation/src/com/android/systemui/animation/ActivityLaunchAnimator.kt +4 −0 Original line number Original line Diff line number Diff line Loading @@ -159,6 +159,7 @@ class ActivityLaunchAnimator( // If we expect an animation, post a timeout to cancel it in case the remote animation is // If we expect an animation, post a timeout to cancel it in case the remote animation is // never started. // never started. if (willAnimate) { if (willAnimate) { keyguardHandler.disableKeyguardBlurs() runner.postTimeout() runner.postTimeout() // Hide the keyguard using the launch animation instead of the default unlock animation. // Hide the keyguard using the launch animation instead of the default unlock animation. Loading Loading @@ -218,6 +219,9 @@ class ActivityLaunchAnimator( /** Hide the keyguard and animate using [runner]. */ /** Hide the keyguard and animate using [runner]. */ fun hideKeyguardWithAnimation(runner: IRemoteAnimationRunner) fun hideKeyguardWithAnimation(runner: IRemoteAnimationRunner) /** Disable window blur so they don't overlap with the window launch animation **/ fun disableKeyguardBlurs() } } /** /** Loading
packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java +13 −1 Original line number Original line Diff line number Diff line Loading @@ -110,6 +110,7 @@ import com.android.systemui.navigationbar.NavigationModeController; import com.android.systemui.plugins.statusbar.StatusBarStateController; import com.android.systemui.plugins.statusbar.StatusBarStateController; import com.android.systemui.shared.system.QuickStepContract; import com.android.systemui.shared.system.QuickStepContract; import com.android.systemui.statusbar.CommandQueue; import com.android.systemui.statusbar.CommandQueue; import com.android.systemui.statusbar.NotificationShadeDepthController; import com.android.systemui.statusbar.SysuiStatusBarStateController; import com.android.systemui.statusbar.SysuiStatusBarStateController; import com.android.systemui.statusbar.phone.BiometricUnlockController; import com.android.systemui.statusbar.phone.BiometricUnlockController; import com.android.systemui.statusbar.phone.DozeParameters; import com.android.systemui.statusbar.phone.DozeParameters; Loading Loading @@ -240,6 +241,7 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable, private final SysuiStatusBarStateController mStatusBarStateController; private final SysuiStatusBarStateController mStatusBarStateController; private final Executor mUiBgExecutor; private final Executor mUiBgExecutor; private final UnlockedScreenOffAnimationController mUnlockedScreenOffAnimationController; private final UnlockedScreenOffAnimationController mUnlockedScreenOffAnimationController; private final Lazy<NotificationShadeDepthController> mNotificationShadeDepthController; private boolean mSystemReady; private boolean mSystemReady; private boolean mBootCompleted; private boolean mBootCompleted; Loading Loading @@ -810,13 +812,15 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable, SysuiStatusBarStateController statusBarStateController, SysuiStatusBarStateController statusBarStateController, KeyguardStateController keyguardStateController, KeyguardStateController keyguardStateController, Lazy<KeyguardUnlockAnimationController> keyguardUnlockAnimationControllerLazy, Lazy<KeyguardUnlockAnimationController> keyguardUnlockAnimationControllerLazy, UnlockedScreenOffAnimationController unlockedScreenOffAnimationController) { UnlockedScreenOffAnimationController unlockedScreenOffAnimationController, Lazy<NotificationShadeDepthController> notificationShadeDepthController) { super(context); super(context); mFalsingCollector = falsingCollector; mFalsingCollector = falsingCollector; mLockPatternUtils = lockPatternUtils; mLockPatternUtils = lockPatternUtils; mBroadcastDispatcher = broadcastDispatcher; mBroadcastDispatcher = broadcastDispatcher; mKeyguardViewControllerLazy = statusBarKeyguardViewManagerLazy; mKeyguardViewControllerLazy = statusBarKeyguardViewManagerLazy; mDismissCallbackRegistry = dismissCallbackRegistry; mDismissCallbackRegistry = dismissCallbackRegistry; mNotificationShadeDepthController = notificationShadeDepthController; mUiBgExecutor = uiBgExecutor; mUiBgExecutor = uiBgExecutor; mUpdateMonitor = keyguardUpdateMonitor; mUpdateMonitor = keyguardUpdateMonitor; mPM = powerManager; mPM = powerManager; Loading Loading @@ -1657,6 +1661,14 @@ public class KeyguardViewMediator extends SystemUI implements Dumpable, hideLocked(); hideLocked(); } } /** * Disable notification shade background blurs until the keyguard is dismissed. * (Used during app launch animations) */ public void disableBlursUntilHidden() { mNotificationShadeDepthController.get().setIgnoreShadeBlurUntilHidden(true); } public boolean isSecure() { public boolean isSecure() { return isSecure(KeyguardUpdateMonitor.getCurrentUser()); return isSecure(KeyguardUpdateMonitor.getCurrentUser()); } } Loading
packages/SystemUI/src/com/android/systemui/keyguard/dagger/KeyguardModule.java +5 −2 Original line number Original line Diff line number Diff line Loading @@ -46,6 +46,7 @@ import com.android.systemui.keyguard.KeyguardUnlockAnimationController; import com.android.systemui.keyguard.KeyguardViewMediator; import com.android.systemui.keyguard.KeyguardViewMediator; import com.android.systemui.navigationbar.NavigationModeController; import com.android.systemui.navigationbar.NavigationModeController; import com.android.systemui.plugins.statusbar.StatusBarStateController; import com.android.systemui.plugins.statusbar.StatusBarStateController; import com.android.systemui.statusbar.NotificationShadeDepthController; import com.android.systemui.statusbar.NotificationShadeWindowController; import com.android.systemui.statusbar.NotificationShadeWindowController; import com.android.systemui.statusbar.SysuiStatusBarStateController; import com.android.systemui.statusbar.SysuiStatusBarStateController; import com.android.systemui.statusbar.phone.DozeParameters; import com.android.systemui.statusbar.phone.DozeParameters; Loading Loading @@ -99,7 +100,8 @@ public class KeyguardModule { SysuiStatusBarStateController statusBarStateController, SysuiStatusBarStateController statusBarStateController, KeyguardStateController keyguardStateController, KeyguardStateController keyguardStateController, Lazy<KeyguardUnlockAnimationController> keyguardUnlockAnimationController, Lazy<KeyguardUnlockAnimationController> keyguardUnlockAnimationController, UnlockedScreenOffAnimationController unlockedScreenOffAnimationController) { UnlockedScreenOffAnimationController unlockedScreenOffAnimationController, Lazy<NotificationShadeDepthController> notificationShadeDepthController) { return new KeyguardViewMediator( return new KeyguardViewMediator( context, context, falsingCollector, falsingCollector, Loading @@ -119,7 +121,8 @@ public class KeyguardModule { statusBarStateController, statusBarStateController, keyguardStateController, keyguardStateController, keyguardUnlockAnimationController, keyguardUnlockAnimationController, unlockedScreenOffAnimationController unlockedScreenOffAnimationController, notificationShadeDepthController ); ); } } Loading
packages/SystemUI/src/com/android/systemui/statusbar/NotificationShadeDepthController.kt +6 −12 Original line number Original line Diff line number Diff line Loading @@ -35,7 +35,6 @@ import com.android.systemui.animation.Interpolators import com.android.systemui.dagger.SysUISingleton import com.android.systemui.dagger.SysUISingleton import com.android.systemui.dump.DumpManager import com.android.systemui.dump.DumpManager import com.android.systemui.plugins.statusbar.StatusBarStateController import com.android.systemui.plugins.statusbar.StatusBarStateController import com.android.systemui.statusbar.notification.ExpandAnimationParameters import com.android.systemui.statusbar.phone.BiometricUnlockController import com.android.systemui.statusbar.phone.BiometricUnlockController import com.android.systemui.statusbar.phone.BiometricUnlockController.MODE_WAKE_AND_UNLOCK import com.android.systemui.statusbar.phone.BiometricUnlockController.MODE_WAKE_AND_UNLOCK import com.android.systemui.statusbar.phone.DozeParameters import com.android.systemui.statusbar.phone.DozeParameters Loading Loading @@ -79,7 +78,6 @@ class NotificationShadeDepthController @Inject constructor( private var notificationAnimator: Animator? = null private var notificationAnimator: Animator? = null private var updateScheduled: Boolean = false private var updateScheduled: Boolean = false private var shadeExpansion = 0f private var shadeExpansion = 0f private var ignoreShadeBlurUntilHidden: Boolean = false private var isClosed: Boolean = true private var isClosed: Boolean = true private var isOpen: Boolean = false private var isOpen: Boolean = false private var isBlurred: Boolean = false private var isBlurred: Boolean = false Loading Loading @@ -119,18 +117,17 @@ class NotificationShadeDepthController @Inject constructor( * When launching an app from the shade, the animations progress should affect how blurry the * When launching an app from the shade, the animations progress should affect how blurry the * shade is, overriding the expansion amount. * shade is, overriding the expansion amount. */ */ var notificationLaunchAnimationParams: ExpandAnimationParameters? = null var ignoreShadeBlurUntilHidden: Boolean = false set(value) { set(value) { field = value if (field == value) { if (value != null) { scheduleUpdate() return return } } field = value scheduleUpdate() if (shadeSpring.radius == 0 && shadeAnimation.radius == 0) { if (shadeSpring.radius == 0 && shadeAnimation.radius == 0) { return return } } ignoreShadeBlurUntilHidden = true shadeSpring.animateTo(0) shadeSpring.animateTo(0) shadeSpring.finishIfRunning() shadeSpring.finishIfRunning() Loading Loading @@ -171,8 +168,6 @@ class NotificationShadeDepthController @Inject constructor( combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(qsPanelExpansion)) combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(qsPanelExpansion)) combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(transitionToFullShadeProgress)) combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(transitionToFullShadeProgress)) var shadeRadius = max(combinedBlur, wakeAndUnlockBlurRadius).toFloat() var shadeRadius = max(combinedBlur, wakeAndUnlockBlurRadius).toFloat() val launchProgress = notificationLaunchAnimationParams?.linearProgress ?: 0f shadeRadius *= (1f - launchProgress) * (1f - launchProgress) if (ignoreShadeBlurUntilHidden) { if (ignoreShadeBlurUntilHidden) { if (shadeRadius == 0f) { if (shadeRadius == 0f) { Loading @@ -195,7 +190,8 @@ class NotificationShadeDepthController @Inject constructor( blur = 0 blur = 0 } } blurUtils.applyBlur(blurRoot?.viewRootImpl ?: root.viewRootImpl, blur, scrimsVisible) val opaque = scrimsVisible && !ignoreShadeBlurUntilHidden blurUtils.applyBlur(blurRoot?.viewRootImpl ?: root.viewRootImpl, blur, opaque) val zoomOut = blurUtils.ratioOfBlurRadius(blur) val zoomOut = blurUtils.ratioOfBlurRadius(blur) try { try { if (root.isAttachedToWindow && root.windowToken != null) { if (root.isAttachedToWindow && root.windowToken != null) { Loading Loading @@ -430,8 +426,6 @@ class NotificationShadeDepthController @Inject constructor( it.println("shadeAnimation: ${shadeAnimation.radius}") it.println("shadeAnimation: ${shadeAnimation.radius}") it.println("globalActionsRadius: ${globalActionsSpring.radius}") it.println("globalActionsRadius: ${globalActionsSpring.radius}") it.println("wakeAndUnlockBlur: $wakeAndUnlockBlurRadius") it.println("wakeAndUnlockBlur: $wakeAndUnlockBlurRadius") it.println("notificationLaunchAnimationProgress: " + "${notificationLaunchAnimationParams?.linearProgress}") it.println("ignoreShadeBlurUntilHidden: $ignoreShadeBlurUntilHidden") it.println("ignoreShadeBlurUntilHidden: $ignoreShadeBlurUntilHidden") } } } } Loading
packages/SystemUI/src/com/android/systemui/statusbar/notification/NotificationLaunchAnimatorController.kt +0 −5 Original line number Original line Diff line number Diff line Loading @@ -3,7 +3,6 @@ package com.android.systemui.statusbar.notification import android.view.ViewGroup import android.view.ViewGroup import com.android.internal.jank.InteractionJankMonitor import com.android.internal.jank.InteractionJankMonitor import com.android.systemui.animation.ActivityLaunchAnimator import com.android.systemui.animation.ActivityLaunchAnimator import com.android.systemui.statusbar.NotificationShadeDepthController import com.android.systemui.statusbar.notification.row.ExpandableNotificationRow import com.android.systemui.statusbar.notification.row.ExpandableNotificationRow import com.android.systemui.statusbar.notification.stack.NotificationListContainer import com.android.systemui.statusbar.notification.stack.NotificationListContainer import com.android.systemui.statusbar.phone.HeadsUpManagerPhone import com.android.systemui.statusbar.phone.HeadsUpManagerPhone Loading @@ -15,7 +14,6 @@ import kotlin.math.max class NotificationLaunchAnimatorControllerProvider( class NotificationLaunchAnimatorControllerProvider( private val notificationShadeWindowViewController: NotificationShadeWindowViewController, private val notificationShadeWindowViewController: NotificationShadeWindowViewController, private val notificationListContainer: NotificationListContainer, private val notificationListContainer: NotificationListContainer, private val depthController: NotificationShadeDepthController, private val headsUpManager: HeadsUpManagerPhone private val headsUpManager: HeadsUpManagerPhone ) { ) { fun getAnimatorController( fun getAnimatorController( Loading @@ -24,7 +22,6 @@ class NotificationLaunchAnimatorControllerProvider( return NotificationLaunchAnimatorController( return NotificationLaunchAnimatorController( notificationShadeWindowViewController, notificationShadeWindowViewController, notificationListContainer, notificationListContainer, depthController, notification, notification, headsUpManager headsUpManager ) ) Loading @@ -39,7 +36,6 @@ class NotificationLaunchAnimatorControllerProvider( class NotificationLaunchAnimatorController( class NotificationLaunchAnimatorController( private val notificationShadeWindowViewController: NotificationShadeWindowViewController, private val notificationShadeWindowViewController: NotificationShadeWindowViewController, private val notificationListContainer: NotificationListContainer, private val notificationListContainer: NotificationListContainer, private val depthController: NotificationShadeDepthController, private val notification: ExpandableNotificationRow, private val notification: ExpandableNotificationRow, private val headsUpManager: HeadsUpManagerPhone private val headsUpManager: HeadsUpManagerPhone ) : ActivityLaunchAnimator.Controller { ) : ActivityLaunchAnimator.Controller { Loading Loading @@ -128,7 +124,6 @@ class NotificationLaunchAnimatorController( private fun applyParams(params: ExpandAnimationParameters?) { private fun applyParams(params: ExpandAnimationParameters?) { notification.applyExpandAnimationParams(params) notification.applyExpandAnimationParams(params) notificationListContainer.applyExpandAnimationParams(params) notificationListContainer.applyExpandAnimationParams(params) depthController.notificationLaunchAnimationParams = params } } override fun onLaunchAnimationProgress( override fun onLaunchAnimationProgress( Loading