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Also created delegates for all missing shader, xfermode and patheffect classes. Moved the logic of the xfermode, and patheffects that was in Canvas_Delegate into the xfermode/patheffect classes, and added support (in all 3 clases) for knowing if the shader/xfermode/patheffect is actually supported or not. Make use of fidelityWarning in LayoutLog if they are not.
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