"...0d0cea2424ae97b27447dc64a7dbfae83c036c45b403392f0e8ba.png" did not exist on "6f33bfa6eaa03a6ee01a2f1f58fe5d94b75c6a60"
Add TransitionLink feature
Transitions can now be linked. E.g. when one STL transitions A->B then the linked STL should automatically play C->D. The configuration can be passed to SceneTransitionLayoutState via `transitionLinks`. Test: SceneTransitionLayoutStateTest Bug: b/320257219 Flag: NONE Change-Id: I6192ddf489f1d2fd895b20af3b4428aa6e18fa32
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