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Commit d1e52c5b authored by Treehugger Robot's avatar Treehugger Robot Committed by Android (Google) Code Review
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Merge "[HWUI] Update Ganesh includes to specify new location" into main

parents d0a91a53 572d801c
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+4 −3
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@@ -17,11 +17,12 @@
#include "AutoBackendTextureRelease.h"
#include "AutoBackendTextureRelease.h"


#include <SkImage.h>
#include <SkImage.h>
#include <include/gpu/ganesh/SkImageGanesh.h>
#include <include/gpu/GrDirectContext.h>
#include <include/gpu/GrBackendSurface.h>
#include <include/gpu/MutableTextureState.h>
#include <include/gpu/MutableTextureState.h>
#include <include/gpu/ganesh/GrBackendSurface.h>
#include <include/gpu/ganesh/GrDirectContext.h>
#include <include/gpu/ganesh/SkImageGanesh.h>
#include <include/gpu/vk/VulkanMutableTextureState.h>
#include <include/gpu/vk/VulkanMutableTextureState.h>

#include "renderthread/RenderThread.h"
#include "renderthread/RenderThread.h"
#include "utils/Color.h"
#include "utils/Color.h"
#include "utils/PaintUtils.h"
#include "utils/PaintUtils.h"
+2 −2
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@@ -16,10 +16,10 @@


#pragma once
#pragma once


#include <GrAHardwareBufferUtils.h>
#include <GrBackendSurface.h>
#include <SkImage.h>
#include <SkImage.h>
#include <android/hardware_buffer.h>
#include <android/hardware_buffer.h>
#include <include/android/GrAHardwareBufferUtils.h>
#include <include/gpu/ganesh/GrBackendSurface.h>
#include <system/graphics.h>
#include <system/graphics.h>


namespace android {
namespace android {
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@@ -21,8 +21,6 @@
#include <GLES2/gl2.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES2/gl2ext.h>
#include <GLES3/gl3.h>
#include <GLES3/gl3.h>
#include <GrDirectContext.h>
#include <GrTypes.h>
#include <SkBitmap.h>
#include <SkBitmap.h>
#include <SkCanvas.h>
#include <SkCanvas.h>
#include <SkImage.h>
#include <SkImage.h>
@@ -30,6 +28,8 @@
#include <SkImageInfo.h>
#include <SkImageInfo.h>
#include <SkRefCnt.h>
#include <SkRefCnt.h>
#include <gui/TraceUtils.h>
#include <gui/TraceUtils.h>
#include <include/gpu/ganesh/GrDirectContext.h>
#include <include/gpu/ganesh/GrTypes.h>
#include <utils/GLUtils.h>
#include <utils/GLUtils.h>
#include <utils/NdkUtils.h>
#include <utils/NdkUtils.h>
#include <utils/Trace.h>
#include <utils/Trace.h>
+1 −1
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@@ -17,8 +17,8 @@
#ifndef MESH_H_
#ifndef MESH_H_
#define MESH_H_
#define MESH_H_


#include <GrDirectContext.h>
#include <SkMesh.h>
#include <SkMesh.h>
#include <include/gpu/ganesh/GrDirectContext.h>
#include <include/gpu/ganesh/SkMeshGanesh.h>
#include <include/gpu/ganesh/SkMeshGanesh.h>
#include <jni.h>
#include <jni.h>
#include <log/log.h>
#include <log/log.h>
+4 −4
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@@ -16,9 +16,12 @@


#include "RecordingCanvas.h"
#include "RecordingCanvas.h"


#include <GrRecordingContext.h>
#include <SkMesh.h>
#include <SkMesh.h>
#include <hwui/Paint.h>
#include <hwui/Paint.h>
#include <include/gpu/GpuTypes.h>
#include <include/gpu/ganesh/GrDirectContext.h>
#include <include/gpu/ganesh/GrRecordingContext.h>
#include <include/gpu/ganesh/SkMeshGanesh.h>
#include <log/log.h>
#include <log/log.h>


#include <experimental/type_traits>
#include <experimental/type_traits>
@@ -48,9 +51,6 @@
#include "Tonemapper.h"
#include "Tonemapper.h"
#include "VectorDrawable.h"
#include "VectorDrawable.h"
#include "effects/GainmapRenderer.h"
#include "effects/GainmapRenderer.h"
#include "include/gpu/GpuTypes.h"  // from Skia
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/ganesh/SkMeshGanesh.h"
#include "pipeline/skia/AnimatedDrawables.h"
#include "pipeline/skia/AnimatedDrawables.h"
#include "pipeline/skia/FunctorDrawable.h"
#include "pipeline/skia/FunctorDrawable.h"
#ifdef __ANDROID__
#ifdef __ANDROID__
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