Loading libs/hwui/AutoBackendTextureRelease.cpp +4 −3 Original line number Original line Diff line number Diff line Loading @@ -17,11 +17,12 @@ #include "AutoBackendTextureRelease.h" #include "AutoBackendTextureRelease.h" #include <SkImage.h> #include <SkImage.h> #include <include/gpu/ganesh/SkImageGanesh.h> #include <include/gpu/GrDirectContext.h> #include <include/gpu/GrBackendSurface.h> #include <include/gpu/MutableTextureState.h> #include <include/gpu/MutableTextureState.h> #include <include/gpu/ganesh/GrBackendSurface.h> #include <include/gpu/ganesh/GrDirectContext.h> #include <include/gpu/ganesh/SkImageGanesh.h> #include <include/gpu/vk/VulkanMutableTextureState.h> #include <include/gpu/vk/VulkanMutableTextureState.h> #include "renderthread/RenderThread.h" #include "renderthread/RenderThread.h" #include "utils/Color.h" #include "utils/Color.h" #include "utils/PaintUtils.h" #include "utils/PaintUtils.h" Loading libs/hwui/AutoBackendTextureRelease.h +2 −2 Original line number Original line Diff line number Diff line Loading @@ -16,10 +16,10 @@ #pragma once #pragma once #include <GrAHardwareBufferUtils.h> #include <GrBackendSurface.h> #include <SkImage.h> #include <SkImage.h> #include <android/hardware_buffer.h> #include <android/hardware_buffer.h> #include <include/android/GrAHardwareBufferUtils.h> #include <include/gpu/ganesh/GrBackendSurface.h> #include <system/graphics.h> #include <system/graphics.h> namespace android { namespace android { Loading libs/hwui/HardwareBitmapUploader.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -21,8 +21,6 @@ #include <GLES2/gl2.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <GLES2/gl2ext.h> #include <GLES3/gl3.h> #include <GLES3/gl3.h> #include <GrDirectContext.h> #include <GrTypes.h> #include <SkBitmap.h> #include <SkBitmap.h> #include <SkCanvas.h> #include <SkCanvas.h> #include <SkImage.h> #include <SkImage.h> Loading @@ -30,6 +28,8 @@ #include <SkImageInfo.h> #include <SkImageInfo.h> #include <SkRefCnt.h> #include <SkRefCnt.h> #include <gui/TraceUtils.h> #include <gui/TraceUtils.h> #include <include/gpu/ganesh/GrDirectContext.h> #include <include/gpu/ganesh/GrTypes.h> #include <utils/GLUtils.h> #include <utils/GLUtils.h> #include <utils/NdkUtils.h> #include <utils/NdkUtils.h> #include <utils/Trace.h> #include <utils/Trace.h> Loading libs/hwui/Mesh.h +1 −1 Original line number Original line Diff line number Diff line Loading @@ -17,8 +17,8 @@ #ifndef MESH_H_ #ifndef MESH_H_ #define MESH_H_ #define MESH_H_ #include <GrDirectContext.h> #include <SkMesh.h> #include <SkMesh.h> #include <include/gpu/ganesh/GrDirectContext.h> #include <include/gpu/ganesh/SkMeshGanesh.h> #include <include/gpu/ganesh/SkMeshGanesh.h> #include <jni.h> #include <jni.h> #include <log/log.h> #include <log/log.h> Loading libs/hwui/RecordingCanvas.cpp +4 −4 Original line number Original line Diff line number Diff line Loading @@ -16,9 +16,12 @@ #include "RecordingCanvas.h" #include "RecordingCanvas.h" #include <GrRecordingContext.h> #include <SkMesh.h> #include <SkMesh.h> #include <hwui/Paint.h> #include <hwui/Paint.h> #include <include/gpu/GpuTypes.h> #include <include/gpu/ganesh/GrDirectContext.h> #include <include/gpu/ganesh/GrRecordingContext.h> #include <include/gpu/ganesh/SkMeshGanesh.h> #include <log/log.h> #include <log/log.h> #include <experimental/type_traits> #include <experimental/type_traits> Loading Loading @@ -48,9 +51,6 @@ #include "Tonemapper.h" #include "Tonemapper.h" #include "VectorDrawable.h" #include "VectorDrawable.h" #include "effects/GainmapRenderer.h" #include "effects/GainmapRenderer.h" #include "include/gpu/GpuTypes.h" // from Skia #include "include/gpu/GrDirectContext.h" #include "include/gpu/ganesh/SkMeshGanesh.h" #include "pipeline/skia/AnimatedDrawables.h" #include "pipeline/skia/AnimatedDrawables.h" #include "pipeline/skia/FunctorDrawable.h" #include "pipeline/skia/FunctorDrawable.h" #ifdef __ANDROID__ #ifdef __ANDROID__ Loading Loading
libs/hwui/AutoBackendTextureRelease.cpp +4 −3 Original line number Original line Diff line number Diff line Loading @@ -17,11 +17,12 @@ #include "AutoBackendTextureRelease.h" #include "AutoBackendTextureRelease.h" #include <SkImage.h> #include <SkImage.h> #include <include/gpu/ganesh/SkImageGanesh.h> #include <include/gpu/GrDirectContext.h> #include <include/gpu/GrBackendSurface.h> #include <include/gpu/MutableTextureState.h> #include <include/gpu/MutableTextureState.h> #include <include/gpu/ganesh/GrBackendSurface.h> #include <include/gpu/ganesh/GrDirectContext.h> #include <include/gpu/ganesh/SkImageGanesh.h> #include <include/gpu/vk/VulkanMutableTextureState.h> #include <include/gpu/vk/VulkanMutableTextureState.h> #include "renderthread/RenderThread.h" #include "renderthread/RenderThread.h" #include "utils/Color.h" #include "utils/Color.h" #include "utils/PaintUtils.h" #include "utils/PaintUtils.h" Loading
libs/hwui/AutoBackendTextureRelease.h +2 −2 Original line number Original line Diff line number Diff line Loading @@ -16,10 +16,10 @@ #pragma once #pragma once #include <GrAHardwareBufferUtils.h> #include <GrBackendSurface.h> #include <SkImage.h> #include <SkImage.h> #include <android/hardware_buffer.h> #include <android/hardware_buffer.h> #include <include/android/GrAHardwareBufferUtils.h> #include <include/gpu/ganesh/GrBackendSurface.h> #include <system/graphics.h> #include <system/graphics.h> namespace android { namespace android { Loading
libs/hwui/HardwareBitmapUploader.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -21,8 +21,6 @@ #include <GLES2/gl2.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <GLES2/gl2ext.h> #include <GLES3/gl3.h> #include <GLES3/gl3.h> #include <GrDirectContext.h> #include <GrTypes.h> #include <SkBitmap.h> #include <SkBitmap.h> #include <SkCanvas.h> #include <SkCanvas.h> #include <SkImage.h> #include <SkImage.h> Loading @@ -30,6 +28,8 @@ #include <SkImageInfo.h> #include <SkImageInfo.h> #include <SkRefCnt.h> #include <SkRefCnt.h> #include <gui/TraceUtils.h> #include <gui/TraceUtils.h> #include <include/gpu/ganesh/GrDirectContext.h> #include <include/gpu/ganesh/GrTypes.h> #include <utils/GLUtils.h> #include <utils/GLUtils.h> #include <utils/NdkUtils.h> #include <utils/NdkUtils.h> #include <utils/Trace.h> #include <utils/Trace.h> Loading
libs/hwui/Mesh.h +1 −1 Original line number Original line Diff line number Diff line Loading @@ -17,8 +17,8 @@ #ifndef MESH_H_ #ifndef MESH_H_ #define MESH_H_ #define MESH_H_ #include <GrDirectContext.h> #include <SkMesh.h> #include <SkMesh.h> #include <include/gpu/ganesh/GrDirectContext.h> #include <include/gpu/ganesh/SkMeshGanesh.h> #include <include/gpu/ganesh/SkMeshGanesh.h> #include <jni.h> #include <jni.h> #include <log/log.h> #include <log/log.h> Loading
libs/hwui/RecordingCanvas.cpp +4 −4 Original line number Original line Diff line number Diff line Loading @@ -16,9 +16,12 @@ #include "RecordingCanvas.h" #include "RecordingCanvas.h" #include <GrRecordingContext.h> #include <SkMesh.h> #include <SkMesh.h> #include <hwui/Paint.h> #include <hwui/Paint.h> #include <include/gpu/GpuTypes.h> #include <include/gpu/ganesh/GrDirectContext.h> #include <include/gpu/ganesh/GrRecordingContext.h> #include <include/gpu/ganesh/SkMeshGanesh.h> #include <log/log.h> #include <log/log.h> #include <experimental/type_traits> #include <experimental/type_traits> Loading Loading @@ -48,9 +51,6 @@ #include "Tonemapper.h" #include "Tonemapper.h" #include "VectorDrawable.h" #include "VectorDrawable.h" #include "effects/GainmapRenderer.h" #include "effects/GainmapRenderer.h" #include "include/gpu/GpuTypes.h" // from Skia #include "include/gpu/GrDirectContext.h" #include "include/gpu/ganesh/SkMeshGanesh.h" #include "pipeline/skia/AnimatedDrawables.h" #include "pipeline/skia/AnimatedDrawables.h" #include "pipeline/skia/FunctorDrawable.h" #include "pipeline/skia/FunctorDrawable.h" #ifdef __ANDROID__ #ifdef __ANDROID__ Loading