Loading docs/html/training/wearables/data-layer/index.jd +1 −1 Original line number Diff line number Diff line Loading @@ -28,7 +28,7 @@ the data layer:</p> <dt><b>Messages</b></dt> <dd>The <a href="{@docRoot}reference/com/google/android/gms/wearable/MessageApi.html"><code>MessageApi</code></a> class can send messages designed for "fire-and-forget" commands, such as controlling a handheld's can send messages and is good for remote procedure calls (RPC), such as controlling a handheld's media player from the wearable or starting an intent on the wearable from the handheld. The system always delivers the message when the handheld and wearable are connected and delivers an error when the devices are disconnected. Messages are great for one-way requests or for a Loading docs/html/training/wearables/data-layer/messages.jd +2 −2 Original line number Diff line number Diff line Loading @@ -23,8 +23,8 @@ and attach the following items to the message:</p> </ul> <p> Unlike data items, there is no syncing between the handheld and wearable apps. Messages are a one-way communication mechanism that's meant for "fire-and-forget" tasks, such as sending a message to the wearable Messages are a one-way communication mechanism that's good for remote procedure calls (RPC), such as sending a message to the wearable to start an activity. You can also use messages in request/response model where one side of the connection sends a message, does some work, sends back a response message.</p> Loading Loading
docs/html/training/wearables/data-layer/index.jd +1 −1 Original line number Diff line number Diff line Loading @@ -28,7 +28,7 @@ the data layer:</p> <dt><b>Messages</b></dt> <dd>The <a href="{@docRoot}reference/com/google/android/gms/wearable/MessageApi.html"><code>MessageApi</code></a> class can send messages designed for "fire-and-forget" commands, such as controlling a handheld's can send messages and is good for remote procedure calls (RPC), such as controlling a handheld's media player from the wearable or starting an intent on the wearable from the handheld. The system always delivers the message when the handheld and wearable are connected and delivers an error when the devices are disconnected. Messages are great for one-way requests or for a Loading
docs/html/training/wearables/data-layer/messages.jd +2 −2 Original line number Diff line number Diff line Loading @@ -23,8 +23,8 @@ and attach the following items to the message:</p> </ul> <p> Unlike data items, there is no syncing between the handheld and wearable apps. Messages are a one-way communication mechanism that's meant for "fire-and-forget" tasks, such as sending a message to the wearable Messages are a one-way communication mechanism that's good for remote procedure calls (RPC), such as sending a message to the wearable to start an activity. You can also use messages in request/response model where one side of the connection sends a message, does some work, sends back a response message.</p> Loading