Loading packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java +3 −3 Original line number Diff line number Diff line Loading @@ -61,11 +61,11 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, public static final float GRADIENT_SCRIM_ALPHA = 0.45f; // A scrim varies its opacity based on a busyness factor, for example // how many notifications are currently visible. public static final float GRADIENT_SCRIM_ALPHA_BUSY = 0.90f; public static final float GRADIENT_SCRIM_ALPHA_BUSY = 0.70f; protected static final float SCRIM_BEHIND_ALPHA_KEYGUARD = GRADIENT_SCRIM_ALPHA; protected static final float SCRIM_BEHIND_ALPHA_UNLOCKING = 0.2f; private static final float SCRIM_IN_FRONT_ALPHA = GRADIENT_SCRIM_ALPHA; private static final float SCRIM_IN_FRONT_ALPHA_LOCKED = GRADIENT_SCRIM_ALPHA; private static final float SCRIM_IN_FRONT_ALPHA = GRADIENT_SCRIM_ALPHA_BUSY; private static final float SCRIM_IN_FRONT_ALPHA_LOCKED = GRADIENT_SCRIM_ALPHA_BUSY; private static final int TAG_KEY_ANIM = R.id.scrim; private static final int TAG_KEY_ANIM_TARGET = R.id.scrim_target; private static final int TAG_START_ALPHA = R.id.scrim_alpha_start; Loading Loading
packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java +3 −3 Original line number Diff line number Diff line Loading @@ -61,11 +61,11 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, public static final float GRADIENT_SCRIM_ALPHA = 0.45f; // A scrim varies its opacity based on a busyness factor, for example // how many notifications are currently visible. public static final float GRADIENT_SCRIM_ALPHA_BUSY = 0.90f; public static final float GRADIENT_SCRIM_ALPHA_BUSY = 0.70f; protected static final float SCRIM_BEHIND_ALPHA_KEYGUARD = GRADIENT_SCRIM_ALPHA; protected static final float SCRIM_BEHIND_ALPHA_UNLOCKING = 0.2f; private static final float SCRIM_IN_FRONT_ALPHA = GRADIENT_SCRIM_ALPHA; private static final float SCRIM_IN_FRONT_ALPHA_LOCKED = GRADIENT_SCRIM_ALPHA; private static final float SCRIM_IN_FRONT_ALPHA = GRADIENT_SCRIM_ALPHA_BUSY; private static final float SCRIM_IN_FRONT_ALPHA_LOCKED = GRADIENT_SCRIM_ALPHA_BUSY; private static final int TAG_KEY_ANIM = R.id.scrim; private static final int TAG_KEY_ANIM_TARGET = R.id.scrim_target; private static final int TAG_START_ALPHA = R.id.scrim_alpha_start; Loading