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Commit cda97071 authored by John Reck's avatar John Reck
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Fix finalization

 Bug: 5321358
 Destroy does run with this. Ideally we should get rid of the need
 to run this on the UI thread at all. GL destroy should instead
 take place when the view is detached or something like that.

Change-Id: I693ce83cd607186173d8cf58485c5df28004e52c
parent b5dfcb8a
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