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Commit cca1f5f3 authored by Paul Hobbs's avatar Paul Hobbs Committed by Automerger Merge Worker
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Merge "Revert "Fix mPositionInWindow to not use global coords"" into sc-dev am: 0a0f6b35

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/15131785

Change-Id: I87d100d7f37a44bb9b3b52eafabd8416c7bf9570
parents 6f7e3210 0a0f6b35
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+22 −5
Original line number Diff line number Diff line
@@ -21,10 +21,13 @@ import static java.util.Objects.requireNonNull;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.UiThread;
import android.graphics.Matrix;
import android.graphics.Point;
import android.graphics.Rect;
import android.os.CancellationSignal;

import com.android.internal.util.FastMath;

import java.io.PrintWriter;
import java.util.function.Consumer;

@@ -40,7 +43,8 @@ public final class ScrollCaptureTarget {
    private final int mHint;
    private Rect mScrollBounds;

    private final int[] mTmpIntArr = new int[2];
    private final float[] mTmpFloatArr = new float[2];
    private final Matrix mMatrixViewLocalToWindow = new Matrix();

    public ScrollCaptureTarget(@NonNull View scrollTarget, @NonNull Rect localVisibleRect,
            @NonNull Point positionInWindow, @NonNull ScrollCaptureCallback callback) {
@@ -113,15 +117,28 @@ public final class ScrollCaptureTarget {
        }
    }

    private static void zero(float[] pointArray) {
        pointArray[0] = 0;
        pointArray[1] = 0;
    }

    private static void roundIntoPoint(Point pointObj, float[] pointArray) {
        pointObj.x = FastMath.round(pointArray[0]);
        pointObj.y = FastMath.round(pointArray[1]);
    }

    /**
     * Refresh the local visible bounds and its offset within the window, based on the current
     * Refresh the local visible bounds and it's offset within the window, based on the current
     * state of the {@code containing view}.
     */
    @UiThread
    public void updatePositionInWindow() {
        mContainingView.getLocationInWindow(mTmpIntArr);
        mPositionInWindow.x = mTmpIntArr[0];
        mPositionInWindow.y = mTmpIntArr[1];
        mMatrixViewLocalToWindow.reset();
        mContainingView.transformMatrixToGlobal(mMatrixViewLocalToWindow);

        zero(mTmpFloatArr);
        mMatrixViewLocalToWindow.mapPoints(mTmpFloatArr);
        roundIntoPoint(mPositionInWindow, mTmpFloatArr);
    }

    public String toString() {