Loading libs/rs/jni/RenderScript_jni.cpp +23 −26 Original line number Diff line number Diff line Loading @@ -33,7 +33,7 @@ #include "../RenderScript.h" #include "../RenderScriptEnv.h" // #define USE_ACC #define USE_ACC #ifdef USE_ACC #include "acc/acc.h" Loading @@ -50,7 +50,7 @@ extern "C" void test_script(void *con, const rsc_FunctionTable *ft, uint32_t lau static const char* TEST_SCRIPT = "" "// Fountain test script\n" "\n" "void main(con, ft, launchID) {\n" "main(con, ft, launchID) {\n" " int count, touch, x, y, rate, maxLife, lifeShift;\n" " int life;\n" " int ct, ct2;\n" Loading @@ -62,10 +62,10 @@ static const char* TEST_SCRIPT = "" " int posx,posy;\n" " int c;\n" "\n" " count = loadEnvI32(con, 0, 1);\n" " touch = loadEnvI32(con, 0, 2);\n" " x = loadEnvI32(ft, con, 0, 3);\n" " y = 480 - loadEnvI32(con, 0, 4);\n" " count = loadI32(con, 0, 1);\n" " touch = loadI32(con, 0, 2);\n" " x = loadI32(con, 0, 3);\n" " y = 480 - loadI32(con, 0, 4);\n" "\n" " rate = 4;\n" " maxLife = (count / rate) - 1;\n" Loading @@ -73,35 +73,35 @@ static const char* TEST_SCRIPT = "" " {\n" " life = maxLife;\n" " while (life > 255) {\n" " life >>= 1;\n" " life = life >> 1;\n" " lifeShift ++;\n" " }\n" " }\n" "\n" " if (touch) {\n" " newPart = loadEnvI32(con, 2, 0);\n" " newPart = loadI32(con, 2, 0);\n" " for (ct2=0; ct2<rate; ct2++) {\n" " dx = scriptRand(con, 0x10000) - 0x8000;\n" " dy = scriptRand(con, 0x10000) - 0x8000;\n" "\n" " idx = newPart * 5 + 1;\n" " storeEnvI32(con, 2, idx, dx);\n" " storeEnvI32(con, 2, idx + 1, dy);\n" " storeEnvI32(con, 2, idx + 2, maxLife);\n" " storeEnvI32(con, 2, idx + 3, x << 16);\n" " storeEnvI32(con, 2, idx + 4, y << 16);\n" " storeI32(con, 2, idx, dx);\n" " storeI32(con, 2, idx + 1, dy);\n" " storeI32(con, 2, idx + 2, maxLife);\n" " storeI32(con, 2, idx + 3, x << 16);\n" " storeI32(con, 2, idx + 4, y << 16);\n" "\n" " newPart++;\n" " if (newPart >= count) {\n" " newPart = 0;\n" " }\n" " }\n" " storeEnvI32(con, 2, 0, newPart);\n" " storeI32(con, 2, 0, newPart);\n" " }\n" "\n" " // Emulate intrinsic perf...\n" " partPtr = loadEnvVp(con, 2, 4);\n" " vertPtr = loadEnvVp(con, 1, 0);\n" " partPtr = loadVp(con, 2, 4);\n" " vertPtr = loadVp(con, 1, 0);\n" "\n" " drawCount = 0;\n" " for (ct=0; ct < count; ct++) {\n" Loading Loading @@ -130,7 +130,7 @@ static const char* TEST_SCRIPT = "" " * (int* )(vertPtr + 28) = posx - 0x10000; //storeEnvI32(con, 1, dstIdx + 7, posx + 0x0800);\n" " * (int* )(vertPtr + 32) = posy + dy * 4; //storeEnvI32(con, 1, dstIdx + 8, posy + 0x10000);\n" "\n" " vertPtr += 36;\n" " vertPtr = vertPtr + 36;\n" " drawCount ++;\n" " } else {\n" " if (dy < 0) {\n" Loading @@ -138,9 +138,9 @@ static const char* TEST_SCRIPT = "" " }\n" " }\n" "\n" " posx += dx;\n" " posy += dy;\n" " dy -= 0x400;\n" " posx = posx + dx;\n" " posy = posy + dy;\n" " dy = dy - 0x400;\n" " life --;\n" "\n" " * (int* )(partPtr + 0) = dx; //storeEnvI32(con, 2, srcIdx, dx);\n" Loading @@ -150,12 +150,11 @@ static const char* TEST_SCRIPT = "" " * (int* )(partPtr + 16) = posy; //storeEnvI32(con, 2, srcIdx + 4, posy);\n" " }\n" "\n" " partPtr += 20;\n" " partPtr = partPtr + 20;\n" " }\n" "\n" " drawTriangleArray(con, loadEnvI32(con, 0, 5), drawCount);\n" "}\n" ""; " drawTriangleArray(con, loadI32(con, 0, 5), drawCount);\n" "}\n"; typedef void (*ScriptEntry)(void *con, const rsc_FunctionTable *ft, uint32_t launchID); Loading @@ -166,8 +165,6 @@ void test_script(void *con, const rsc_FunctionTable *ft, uint32_t launchID) { if (!gScript) { gScript = accCreateScript(); } if (!gScriptEntry) { const char* scriptSource[] = { TEST_SCRIPT }; accScriptSource(gScript, 1, scriptSource, NULL); accCompileScript(gScript); Loading Loading
libs/rs/jni/RenderScript_jni.cpp +23 −26 Original line number Diff line number Diff line Loading @@ -33,7 +33,7 @@ #include "../RenderScript.h" #include "../RenderScriptEnv.h" // #define USE_ACC #define USE_ACC #ifdef USE_ACC #include "acc/acc.h" Loading @@ -50,7 +50,7 @@ extern "C" void test_script(void *con, const rsc_FunctionTable *ft, uint32_t lau static const char* TEST_SCRIPT = "" "// Fountain test script\n" "\n" "void main(con, ft, launchID) {\n" "main(con, ft, launchID) {\n" " int count, touch, x, y, rate, maxLife, lifeShift;\n" " int life;\n" " int ct, ct2;\n" Loading @@ -62,10 +62,10 @@ static const char* TEST_SCRIPT = "" " int posx,posy;\n" " int c;\n" "\n" " count = loadEnvI32(con, 0, 1);\n" " touch = loadEnvI32(con, 0, 2);\n" " x = loadEnvI32(ft, con, 0, 3);\n" " y = 480 - loadEnvI32(con, 0, 4);\n" " count = loadI32(con, 0, 1);\n" " touch = loadI32(con, 0, 2);\n" " x = loadI32(con, 0, 3);\n" " y = 480 - loadI32(con, 0, 4);\n" "\n" " rate = 4;\n" " maxLife = (count / rate) - 1;\n" Loading @@ -73,35 +73,35 @@ static const char* TEST_SCRIPT = "" " {\n" " life = maxLife;\n" " while (life > 255) {\n" " life >>= 1;\n" " life = life >> 1;\n" " lifeShift ++;\n" " }\n" " }\n" "\n" " if (touch) {\n" " newPart = loadEnvI32(con, 2, 0);\n" " newPart = loadI32(con, 2, 0);\n" " for (ct2=0; ct2<rate; ct2++) {\n" " dx = scriptRand(con, 0x10000) - 0x8000;\n" " dy = scriptRand(con, 0x10000) - 0x8000;\n" "\n" " idx = newPart * 5 + 1;\n" " storeEnvI32(con, 2, idx, dx);\n" " storeEnvI32(con, 2, idx + 1, dy);\n" " storeEnvI32(con, 2, idx + 2, maxLife);\n" " storeEnvI32(con, 2, idx + 3, x << 16);\n" " storeEnvI32(con, 2, idx + 4, y << 16);\n" " storeI32(con, 2, idx, dx);\n" " storeI32(con, 2, idx + 1, dy);\n" " storeI32(con, 2, idx + 2, maxLife);\n" " storeI32(con, 2, idx + 3, x << 16);\n" " storeI32(con, 2, idx + 4, y << 16);\n" "\n" " newPart++;\n" " if (newPart >= count) {\n" " newPart = 0;\n" " }\n" " }\n" " storeEnvI32(con, 2, 0, newPart);\n" " storeI32(con, 2, 0, newPart);\n" " }\n" "\n" " // Emulate intrinsic perf...\n" " partPtr = loadEnvVp(con, 2, 4);\n" " vertPtr = loadEnvVp(con, 1, 0);\n" " partPtr = loadVp(con, 2, 4);\n" " vertPtr = loadVp(con, 1, 0);\n" "\n" " drawCount = 0;\n" " for (ct=0; ct < count; ct++) {\n" Loading Loading @@ -130,7 +130,7 @@ static const char* TEST_SCRIPT = "" " * (int* )(vertPtr + 28) = posx - 0x10000; //storeEnvI32(con, 1, dstIdx + 7, posx + 0x0800);\n" " * (int* )(vertPtr + 32) = posy + dy * 4; //storeEnvI32(con, 1, dstIdx + 8, posy + 0x10000);\n" "\n" " vertPtr += 36;\n" " vertPtr = vertPtr + 36;\n" " drawCount ++;\n" " } else {\n" " if (dy < 0) {\n" Loading @@ -138,9 +138,9 @@ static const char* TEST_SCRIPT = "" " }\n" " }\n" "\n" " posx += dx;\n" " posy += dy;\n" " dy -= 0x400;\n" " posx = posx + dx;\n" " posy = posy + dy;\n" " dy = dy - 0x400;\n" " life --;\n" "\n" " * (int* )(partPtr + 0) = dx; //storeEnvI32(con, 2, srcIdx, dx);\n" Loading @@ -150,12 +150,11 @@ static const char* TEST_SCRIPT = "" " * (int* )(partPtr + 16) = posy; //storeEnvI32(con, 2, srcIdx + 4, posy);\n" " }\n" "\n" " partPtr += 20;\n" " partPtr = partPtr + 20;\n" " }\n" "\n" " drawTriangleArray(con, loadEnvI32(con, 0, 5), drawCount);\n" "}\n" ""; " drawTriangleArray(con, loadI32(con, 0, 5), drawCount);\n" "}\n"; typedef void (*ScriptEntry)(void *con, const rsc_FunctionTable *ft, uint32_t launchID); Loading @@ -166,8 +165,6 @@ void test_script(void *con, const rsc_FunctionTable *ft, uint32_t launchID) { if (!gScript) { gScript = accCreateScript(); } if (!gScriptEntry) { const char* scriptSource[] = { TEST_SCRIPT }; accScriptSource(gScript, 1, scriptSource, NULL); accCompileScript(gScript); Loading