Loading packages/SystemUI/src/com/android/systemui/stackdivider/DividerView.java +0 −63 Original line number Original line Diff line number Diff line Loading @@ -82,18 +82,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, private static final int TASK_POSITION_SAME = Integer.MAX_VALUE; private static final int TASK_POSITION_SAME = Integer.MAX_VALUE; /** * Fraction of the divider position between two snap targets to switch to the full-screen * target. */ private static final float SWITCH_FULLSCREEN_FRACTION = 0.12f; /** * Fraction of the divider position between two snap targets to switch to the larger target * for the bottom/right app layout. */ private static final float BOTTOM_RIGHT_SWITCH_BIGGER_FRACTION = 0.2f; /** /** * How much the background gets scaled when we are in the minimized dock state. * How much the background gets scaled when we are in the minimized dock state. */ */ Loading Loading @@ -653,12 +641,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, restrictDismissingTaskPosition(taskPosition, mDockSide, taskSnapTarget); restrictDismissingTaskPosition(taskPosition, mDockSide, taskSnapTarget); int taskPositionOther = int taskPositionOther = restrictDismissingTaskPosition(taskPosition, dockSideInverted, taskSnapTarget); restrictDismissingTaskPosition(taskPosition, dockSideInverted, taskSnapTarget); taskPositionDocked = minimizeHoles(position, taskPositionDocked, mDockSide, taskSnapTarget); taskPositionOther = minimizeHoles(position, taskPositionOther, dockSideInverted, taskSnapTarget); calculateBoundsForPosition(taskPositionDocked, mDockSide, mDockedTaskRect); calculateBoundsForPosition(taskPositionDocked, mDockSide, mDockedTaskRect); calculateBoundsForPosition(taskPositionOther, dockSideInverted, mOtherTaskRect); calculateBoundsForPosition(taskPositionOther, dockSideInverted, mOtherTaskRect); mDisplayRect.set(0, 0, mDisplayWidth, mDisplayHeight); mDisplayRect.set(0, 0, mDisplayWidth, mDisplayHeight); Loading Loading @@ -723,51 +705,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, } } } } /** * Given the current split position and the task position calculated by dragging, this * method calculates a "better" task position in a sense so holes get smaller while dragging. * * @return the new task position */ private int minimizeHoles(int position, int taskPosition, int dockSide, SnapTarget taskSnapTarget) { if (dockSideTopLeft(dockSide)) { if (position > taskPosition) { SnapTarget nextTarget = mSnapAlgorithm.getNextTarget(taskSnapTarget); // If the next target is the dismiss end target, switch earlier to make the hole // smaller. if (nextTarget != taskSnapTarget && nextTarget == mSnapAlgorithm.getDismissEndTarget()) { float t = (float) (position - taskPosition) / (nextTarget.position - taskPosition); if (t > SWITCH_FULLSCREEN_FRACTION) { return nextTarget.position; } } } } else if (dockSideBottomRight(dockSide)) { if (position < taskPosition) { SnapTarget previousTarget = mSnapAlgorithm.getPreviousTarget(taskSnapTarget); if (previousTarget != taskSnapTarget) { float t = (float) (taskPosition - position) / (taskPosition - previousTarget.position); // In general, switch a bit earlier (at 20% instead of 50%), but if we are // dismissing the top, switch really early. float threshold = previousTarget == mSnapAlgorithm.getDismissStartTarget() ? SWITCH_FULLSCREEN_FRACTION : BOTTOM_RIGHT_SWITCH_BIGGER_FRACTION; if (t > threshold) { return previousTarget.position; } } } } return taskPosition; } /** /** * When the snap target is dismissing one side, make sure that the dismissing side doesn't get * When the snap target is dismissing one side, make sure that the dismissing side doesn't get * 0 size. * 0 size. Loading Loading
packages/SystemUI/src/com/android/systemui/stackdivider/DividerView.java +0 −63 Original line number Original line Diff line number Diff line Loading @@ -82,18 +82,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, private static final int TASK_POSITION_SAME = Integer.MAX_VALUE; private static final int TASK_POSITION_SAME = Integer.MAX_VALUE; /** * Fraction of the divider position between two snap targets to switch to the full-screen * target. */ private static final float SWITCH_FULLSCREEN_FRACTION = 0.12f; /** * Fraction of the divider position between two snap targets to switch to the larger target * for the bottom/right app layout. */ private static final float BOTTOM_RIGHT_SWITCH_BIGGER_FRACTION = 0.2f; /** /** * How much the background gets scaled when we are in the minimized dock state. * How much the background gets scaled when we are in the minimized dock state. */ */ Loading Loading @@ -653,12 +641,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, restrictDismissingTaskPosition(taskPosition, mDockSide, taskSnapTarget); restrictDismissingTaskPosition(taskPosition, mDockSide, taskSnapTarget); int taskPositionOther = int taskPositionOther = restrictDismissingTaskPosition(taskPosition, dockSideInverted, taskSnapTarget); restrictDismissingTaskPosition(taskPosition, dockSideInverted, taskSnapTarget); taskPositionDocked = minimizeHoles(position, taskPositionDocked, mDockSide, taskSnapTarget); taskPositionOther = minimizeHoles(position, taskPositionOther, dockSideInverted, taskSnapTarget); calculateBoundsForPosition(taskPositionDocked, mDockSide, mDockedTaskRect); calculateBoundsForPosition(taskPositionDocked, mDockSide, mDockedTaskRect); calculateBoundsForPosition(taskPositionOther, dockSideInverted, mOtherTaskRect); calculateBoundsForPosition(taskPositionOther, dockSideInverted, mOtherTaskRect); mDisplayRect.set(0, 0, mDisplayWidth, mDisplayHeight); mDisplayRect.set(0, 0, mDisplayWidth, mDisplayHeight); Loading Loading @@ -723,51 +705,6 @@ public class DividerView extends FrameLayout implements OnTouchListener, } } } } /** * Given the current split position and the task position calculated by dragging, this * method calculates a "better" task position in a sense so holes get smaller while dragging. * * @return the new task position */ private int minimizeHoles(int position, int taskPosition, int dockSide, SnapTarget taskSnapTarget) { if (dockSideTopLeft(dockSide)) { if (position > taskPosition) { SnapTarget nextTarget = mSnapAlgorithm.getNextTarget(taskSnapTarget); // If the next target is the dismiss end target, switch earlier to make the hole // smaller. if (nextTarget != taskSnapTarget && nextTarget == mSnapAlgorithm.getDismissEndTarget()) { float t = (float) (position - taskPosition) / (nextTarget.position - taskPosition); if (t > SWITCH_FULLSCREEN_FRACTION) { return nextTarget.position; } } } } else if (dockSideBottomRight(dockSide)) { if (position < taskPosition) { SnapTarget previousTarget = mSnapAlgorithm.getPreviousTarget(taskSnapTarget); if (previousTarget != taskSnapTarget) { float t = (float) (taskPosition - position) / (taskPosition - previousTarget.position); // In general, switch a bit earlier (at 20% instead of 50%), but if we are // dismissing the top, switch really early. float threshold = previousTarget == mSnapAlgorithm.getDismissStartTarget() ? SWITCH_FULLSCREEN_FRACTION : BOTTOM_RIGHT_SWITCH_BIGGER_FRACTION; if (t > threshold) { return previousTarget.position; } } } } return taskPosition; } /** /** * When the snap target is dismissing one side, make sure that the dismissing side doesn't get * When the snap target is dismissing one side, make sure that the dismissing side doesn't get * 0 size. * 0 size. Loading